FoonLudum Dare ExplorerLD56 → Tiny Creature Blaster

Tiny Creature Blaster

By stuckne1

View on ldjam.com

CategoryRankScoreCount
Overall27
Fun27
Innovation27
Theme26
Graphics27
Audio26
Humor27
Mood26

Comments

oysterhey 2024-10-10 02:32

unfortunately wasn't able to play - neither windows builds provided worked (one wasn't runnable and the other crashed)

ty-victorson 2024-10-10 02:39

I had the same issue as oysterhay, Couldn't get the browser version or the download version to work, it kept crashing.

stuckne1 2024-10-10 02:49

@oysterhey @ty-victorson Should be fixed now. Thanks for pointing that out.

oysterhey 2024-10-10 03:08

@stuckne1 , same issue even now. Which download is windows supposed to use? The one you just uploaded looks like a MacOSX .app file

stuckne1 2024-10-10 03:14

@oysterhey oh yea. I thought I cleared that...might need to refresh?

First link here is windows: https://stuckne1.itch.io/tiny-creature-blaster/download/9pHIoQ4AmVb_VbeOjtBbrOxv2TBN8RSaJ5xkYG8w

jk5000 2024-10-10 06:25

It didn't feel good, but I killed them all. A fun little game. Well done.

splittheatom 2024-10-10 11:56

Cool game! I couldn't only find one creature, which I could kill more! Little pieces of feedback: for huge textured assets, you can look into ways to remove the tiling to make it less obvious. Also some camera shake when shooting would add some punch to it! Overall cool game, and thanks so much for doing a Mac build :)

stuckne1 2024-10-10 12:35

@splittheatom I'll look into those things, thanks for the feedback! A mac build does not take too much more time with these game engines fortunately :slight_smile: .

mavvy 2024-10-11 02:46

I love little 3D things like this. Just you, a mechanic and a playground. I like this little pocket pond, evidentially effort went into making the space feel real and I appreciate it. Managed to find all of the little creatures, thought they were adorable up until they started eating my eyes. :gun: (OK they're still pretty cute lol)

stuckne1 2024-10-11 10:49

@mavvy Thank you! Yea, I had a lot of fun working on the environment. Good job finding and killing all of the cute creatures lol.

mhorth 2024-10-11 22:11

I got down to 6 creatures remaining, did a couple of laps, and couldn't find any more. The FPS mechanics that you made here worked perfectly, and the water shader looked really good!

A mouse sensitivity slider will go a long way if you want to continue this game, or any other future project where the mouse has direct control of the camera.

stuckne1 2024-10-12 13:16

@mhorth Maybe I need to make them easier to find or add an optional setting that makes them easier to find. Thank you!

Adding a mouse sensitivity slider sounds like a good idea. Thanks for the suggestion.

johncoffee 2024-10-12 18:51

liked it, was short and fun. Mouse movement was like controlling a tank and running was at super speed. The game could have explained a few more things, like its goal or controlls. overall pretty good.

stuckne1 2024-10-13 05:11

@johncoffee I'll keep that in mind, thanks for the feedback.

zoglu 2024-10-13 09:07

Had a hard time finding all the creatures (but they are tiny, so I guess it's normal that theyr're well hidden !) Nice little game, the environment was beautiful for a LD entry.

stuckne1 2024-10-13 12:05

@zoglu Thanks, I spent most of the time on the environment!

nikolas-van-rus 2024-10-13 12:17

It was fun!

stuckne1 2024-10-13 12:21

Thanks @nikolas-van-rus!

master-yeet 2024-10-13 13:42

I'm trying to play on Windows 11, but the game crashes when I try to open it :(

rapture 2024-10-13 14:03

There are some minor control issues - I felt like the player moved too fast, while the mouse speed was too slow. The gunshot sounds are not bad, but overall the soundtrack was lacking. Liked that you can change weapons and aim - glad you had time to do that! And replenishing ammo after killing add dynamics to gameplay =)

stuckne1 2024-10-13 23:27

@master-yeet Oh, that's strange, I made this on a machine running Windows 11. Was there an error?

stuckne1 2024-10-13 23:31

@rapture Gotcha, yea it seems like the aim sensitivity setting is really needed here. Perhaps the walk speed should be slower and then maybe holding shift for sprint or something could result in that higher speed. Yea, the gunshots are the only sounds...you are right...could use more audio stuff. Thanks! :slight_smile:

master-yeet 2024-10-14 17:24

@stuckne1 no errors, the game opens, we see the Godot logo then it crashes

stuckne1 2024-10-15 02:13

@master-yeet if you get a chance, would you be able to download the ldJam56-tinyCreature-latest-debug.zip from https://stuckne1.itch.io/tiny-creature-blaster/download/9pHIoQ4AmVb_VbeOjtBbrOxv2TBN8RSaJ5xkYG8w

Then could you run the ldjam-56-tinyCreatures.console.exe from the command line and if it crashes...could you take a screen shot of the error?

stuckne1 2024-10-15 02:22

The one that says latest has a bunch of changes (some of it from the provided feedback). * A giant sign in the sky is above each creature that says: "KILL IT!" so they are easier to find. * Creature bleeds red blood when hit instead of bleeding sparks...like the floor (which made it hard to tell if you actually hit before). * Slower default run (10 meters/s). * Hold shift for all out sprint (50 meters/s)...the previous default speed. * Some minor terrain adjustments. * Player health bar. * Top left label font size increased slightly. * Added a pause menu. * Added an options menu (to the pause menu) with an aim sensitivity slider. * Controls stop after winning game.

tsaot 2024-10-15 02:52

Nice little shooter. I kinda felt bad shooting the limited number of little ankle biters. I thought the mouse sensitivity was low, but it turned out to be necessary for aiming at the tiny things. Nice choice there.

stuckne1 2024-10-15 03:01

@tsaot Thanks. I'm wondering if I should give them like red glowing eyes or something when they attack so people feel less bad about shooting them.

Oh, I just pushed updated version that has an aim sensitivity slider. I kept the default the same for now.

Screenshot 2024-10-14 215700.png

master-yeet 2024-10-15 15:43

@stuckne1 there you go, I tried updating my gpu drivers to the latest version, but nothing changed. ``` PS C:\Users\Chris\Downloads\ldJam56-tinyCreature-latest-debug> .\ldJam56-tinyCreatures.console.exe Godot Engine v4.3.stable.official.77dcf97d8 - https://godotengine.org Vulkan 1.3.280 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070

ERROR: Navigation map synchronization error. Attempted to merge a navigation mesh polygon edge with another already-mer. at: sync (modules/navigation/nav_map.cpp:990) PS C:\Users\Chris\Downloads\ldJam56-tinyCreature-latest-debug> ``` Screenshot 2024-10-15 114223.png

malibaturhan 2024-10-15 20:30

dude it's like you changed a project to make it fit with theme I think

stuckne1 2024-10-16 03:12

@master-yeet Thanks for posting that. Strange, I saw that error and initially dismissed it as minor since it was not crashing for me. Anyway, I did fix that error. The one with the fix is at ldJam56-tinyCreatures-latest.zip from https://stuckne1.itch.io/tiny-creature-blaster/download/9pHIoQ4AmVb_VbeOjtBbrOxv2TBN8RSaJ5xkYG8w.

ale 2024-10-16 18:17

FWIW, the Linux version worked perfectly fine for me.

The game is bare bones, but seems like a good starting point for a future FPS game. I played the latest version with the signs over the enemies, but I feel like that made the gameplay trivial. I just had to walk to the sign and snipe them from far away, and I won.

The idea of having to track them down and kill them in a large environment sounds like it could be more fun (but of course, jam time limits are what they are!). This game actually reminds me a bit of an old creepy game that went kinda viral a while back called "Squirrel Stapler". Not sure if you've seen it, but it might be a good thing to use for inspiration, especially since we're in spooky season :wink:

stuckne1 2024-10-17 03:23

@ale Awesome, I'm glad the Linux version is working fine.

Hmm...yea you are right...I could definitely make another FPS game starting with this. Oh, I might have to get rid of those signs.

I have not seen Squirrel Stapler, but I'm going to check it out, thanks! :slight_smile:

master-yeet 2024-10-18 18:54

@stuckne1 good and mostly bad news. I've tried the new version and the error that was previously showing up no longer appears, however the game still crashes for me when I try to open it. Same thing, I see the Godot logo then it closes. No new logs are showing up, plain nothing.. I played other games made with Godot and had no issues, so I'm not sure what's up.. I wish I could help you more.. I think though that this game is the only one I played that used a .pck file along the .exe. I think all the other ones only had a .exe file, maybe this could be a lead?

stuckne1 2024-10-19 12:57

@master-yeet Thanks again for trying again, I really appreciate you trying to help me with this.

I tried your suggestion and embedded the pck into the exe for the latest windows build if you want to try again lol. It's the ldJam56-tinyCreatures-latest.zip from https://stuckne1.itch.io/tiny-creature-blaster/download/9pHIoQ4AmVb_VbeOjtBbrOxv2TBN8RSaJ5xkYG8w, I just replaced it.

master-yeet 2024-10-20 12:24

@stuckne1 Unfortunately this still does not work and there is no new logs.. I'm not super familiar with Godot and I'm out of idea, I'm sorry.. No problem for helping out! It kinda bothers me hahaha I wish I could test your game and rate it, maybe that's a problem on my side I need to figure out, but I don't understand why I had no issues with other Godot games..

stuckne1 2024-10-22 12:07

@master-yeet Ah bummer! Yea, I'm really confused why it doesn't work on your machine lol. Well, thanks again for trying.

nbumgardner 2024-10-23 02:28

On my second life I figured out the fast controls. I like the lake scenery's calm view to contrast with the violent hunting gameplay.