FoonLudum Dare ExplorerUsers → splittheatom

splittheatom

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny Creatures👥Gustave in Parisjam2133.913.693.313.974.323.803.703.92

Performance over time

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Comments by splittheatom

LD56 — Tiny Creatures

Microstrike by TheSand 2024-10-09T16:04:50Z

Congrats on your game! For 48h it's very clean and I think you nailed the balancing and the progression. I am bit sad there was no sound for the game (unless I had an issue, if so I apologize!), it would really add tons of feedback.

Tiny Rampage by LandoSystems 2024-10-10T11:23:01Z

Hahaha, damn tardigrades, they really f***! Damn the clunky controls and the fact that I couldn't jump high enough to destroy the structures, that gave me a good laugh, thanks!

A very small seed by vidarn 2024-10-13T10:16:42Z

What a pretty game. Really enjoyed the mechanic of going back and forth between scenes to move forward, super clever!

Panties Borrower by BubbleGumMan 2024-10-10T16:59:46Z

Oh wow, what a game! The "Are you a pussy" was unexpected but made me laugh. Edit: Ok I had to finish it to see the end message. Music is now stuck in my head. halp

Tiny Apple by DocGeraud 2024-10-13T09:58:56Z

Bravo @docgeraud, jeu hyper chill et un polish de fou! Les SFX en bruits de bouche me feront toujours marrer dans tes jeux de jam :D

Tiny Creature Blaster by stuckne1 2024-10-10T11:56:22Z

Cool game! I couldn't only find one creature, which I could kill more! Little pieces of feedback: for huge textured assets, you can look into ways to remove the tiling to make it less obvious. Also some camera shake when shooting would add some punch to it! Overall cool game, and thanks so much for doing a Mac build :)

Flemington Life by coatline 2024-10-11T08:32:33Z

Very interesting game! Love the color palette you used. I couldn't get very far but I think with some tweaking you really have an addictive game on your hands! My suggestion would be to limit the number of buildings you can build (you can spam a building by mistake for example), and to make the tutorial more apparent. Really great work!

Tiny Sanctuary by 03gramat 2024-10-09T15:36:42Z

Very cool game, love the sound design when the cubes separate themselves. I wish there was an incentive to place the food in other places to avoid the player spamming left click in one place. Great work for 8 hours and lots of potential!

Tiny Sanctuary by 03gramat 2024-10-09T15:36:45Z

Very cool game, love the sound design when the cubes separate themselves. I wish there was an incentive to place the food in other places to avoid the player spamming left click in one place. Great work for 8 hours and lots of potential!

Flea Patrol by Sviborg 2024-10-10T16:55:48Z

Cool and funny game! I liked having hundreds of fleas on the screen on their way to bother the dog. There were some cheesing techniques like having the fleas crawl up walls but that also felt good to do. Well done!

Who's Behind the Fix? by 1337life 2024-10-10T12:01:08Z

I liked the introduction! Made it more engaging and gave it more context. The game was quite fun, and I was surprised to see a full minigame in it, well done! The art was also well made. I wish the character was a bit faster and that the game would pause when doing the minigame, apart from that great job!

Aggrolotls by Zomk 2024-10-09T16:19:11Z

Very enjoyable and polished and a nice take on the theme! Pleasure to look at and the difficulty ramp up is great. Congrats!

Nights in the cozy shack by Gastar 2024-10-10T12:33:02Z

Great job! Just the menu is impressive. Cool take on the find the difference genre and I could see it get explored further, great job!

Tiny Little Terrors by Senso 2024-10-10T15:30:57Z

This is the most polished game of the jam I've played so far, great work! The art and music really support the gameplay. The mechanics were pretty straight forward and easy to understand. Great job!

Produce, Sell and... Goblins? by Obidiix-MinusInfinity 2024-10-10T15:40:00Z

Congrats on the game! Love the custom paint textures on the goblins, super funny They didn't do anything for me though, maybe because I spawned like 10 in a row ahah

Beelzebub's Curse: Double Barrel Breakout by Kabura 2024-10-13T10:47:29Z

Impressive game! The art is really top notch, and the whole game overall is extremely polished. Well done! I could imagine the player getting some upgrades to their weapon on during the game to give a feeling of progression, would be cool!

Bermuda by stmate03 2024-10-09T15:50:13Z

Ahah, that tutorial made me laugh! Quite original to use your voice to guide the player, makes me want to do the same myself! As for the game, I couldn't go too far since the hints were said only once and I missed a detail. Some feedback: I would leave the arrows at the corner of the screen always on, I thought I was softlocked at the beginning at first. And a way to repeat the hints. Love the vibe though, great job!

AHHElevator by AlxJE 2024-10-09T15:56:09Z

Really polished game! I wish I had two mouses (or mice?) to play. Really fun concept and this is the kind of game I like to see in game jams. Congrats!

Destroy these tiny creatures, they are nasty and swarming by HangoverGames 2024-10-13T10:23:21Z

Sound design is amazing, and having the idea of looping the game around is super clever! Made me smile and comforted me in the idea of not squashing little insects!

Tinies Reaper by KriSsS Gonko 2024-10-10T11:35:16Z

Cool and relaxing game! The art is well done, and the music fits well. I also really liked the small secret with the dancing mushrooms. I had the same bug mentioned before where the double jump is consumed which made me miss a few platforms, but apart from that well done!

Inside Creatures Out: What is your gaming MBTI? by CatZP 2024-10-11T08:42:36Z

What a polished game! The take on the Vampire Survivors-like through decisions on your gaming personality made the game more engaging and satisfying. The graphics and audio are also really well done. Really good job!

Vortex of Life by yvpian 2024-10-09T15:42:48Z

Loved the cartoon at the beginning, great way to introduce the game. I wish there was a bit more of tutorialization as i was a bit confused at to what to do. The descriptions could go a little faster too. Overall interesting experiment, thanks :)

Maze Bat by oliver_day 2024-10-10T11:07:15Z

Simple game made wonderfully well, loved the chill music and the little character animation. Couldn't help but see a little guy laughing all the way through the maze! Well done :)

Quackling Rescue by Laywelin 2024-10-13T10:34:30Z

Félicitations! The game is super polished and pretty fun! I love the 2D/3D art style, it works really well here. Congrats!

Gustave in Paris by gabomax 2024-10-10T07:57:09Z

Hi @daria-toni, thanks for the feedback! Very strange that you couldn't look around with the mouse, we haven't heard of that issue with anyone before so sorry if it didn't work out for you. Have you tried restarting the game ? Thanks for playing :)

Gustave in Paris by gabomax 2024-10-10T11:15:46Z

Aah that makes sense, glad you figured it out :) We tried to crush most of the bugs (no pun intended) but it's always good to get feedback to improve the game! Thanks a lot :)

Gustave in Paris by gabomax 2024-10-10T11:16:34Z

Hey @kadokta, thanks for the feedback! Glad you liked our little change of atmosphere, we thought it would add more depth to the restaurant experience!

Gustave in Paris by gabomax 2024-10-10T11:17:03Z

Wow thanks so much for the kind feedback @roitchie ! Really happy you liked it :)

Gustave in Paris by gabomax 2024-10-10T14:51:59Z

thanks so much for the detailed review @janinna21, it was a pleasure to read :) For the difficulty ramping up, you are right - it was tough to balance the difficulty so it doesn't get overwhelming too quickly but also not tooo boring. The way it works is that there is a Game Manager that ramps the difficulty over time. After 45 seconds (it gives new players time to acclimate or experienced players time to prepare a bit more), it starts adding 1 level to 1 random customer. It then does so every 30s. The levels go from 0 (no orders) to 3. On level 1, the customer orders only one plate. On level 2, 1 to 2 plates and on level 3, 1 to 3 plates (randomly). We also adjust waiting times and time to order according to the levels. This helps make every game a bit random. I think we should change the values on higher levels so it gets even more hectic at the end! Anyway, thanks for playing :)

Gustave in Paris by gabomax 2024-10-13T09:53:46Z

Hi all, thanks so much for playing! Glad you had a blast. Thanks for your feedback we released a patch shortening the start time and making the game more tense when you reach around 1000 points :)

@fabula-rasa @obidiix-minusinfinity

Stomp by frostblooded 2024-10-09T16:25:21Z

Wow, what an interesting concept. Simple yet effective, and the dissonance between the satisfying crush and the topic drove the point home. Congrats!

Heart Attack by pacific14 2024-10-13T09:50:37Z

Pretty difficult, but great twist on the survivors-like genre and great use of the theme! The audio was a bit light, monster noises or power up pick-up would have added more! The game is very polished though, the monsters stopping when you hit them was a nice touch. An upgrade path would have been cool too to give diversity when replaying. Cool game, thanks for making it!

Nomiss has one hundred paws by Alban 2024-10-09T16:30:05Z

Cool take on Simon Says, liked the fact each leg had a different sound to it, well done!

One day by BOHNE 2024-10-10T11:13:32Z

Ok I wasn't expecting such a dark turn with the chill music and cute art. Is there an alternate ending?