salaro 2023-10-03 04:59
There wasn't any place to tell me the controls or how to play, all I knew was to run around and hope I encounter someone. Other than that it's a pretty fun concept
Foon → Ludum Dare Explorer → LD54 → Don't Tell HR!
By bongo227
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 792 | 3.33 | 20 | |
| Fun | 749 | 3.19 | 20 | |
| Innovation | 871 | 2.97 | 20 | |
| Theme | 863 | 3.16 | 20 | |
| Graphics | 758 | 3.27 | 20 | |
| Audio | 671 | 2.55 | 20 | |
| Humor | 282 | 3.47 | 20 | |
| Mood | 935 | 2.94 | 20 |
There wasn't any place to tell me the controls or how to play, all I knew was to run around and hope I encounter someone. Other than that it's a pretty fun concept
Really not much happening around. I would rarely run into people, and upgrades are not really visible. It follows theme well, and some animations are really cool.
There are some bugs that will cause the game break, but I still get some fun form it. Hope you improve it.
On the start floor it was fun, you need to find a gun faster than others and kill them. But on the rest of the floors, i met only one enemy, so it would be great to balance it
cool concept, I was a little lost at the beginning, but overall, I had a good time, the selecting of floors was cool.
I enjoyed it, was a fun and simple shooter. I think less floors and some variation between the floors would go a long way and an end screen that allowed the player to restart rather than automatically exiting would be nice.
cool concept but the start is very slow and frustrating
Good idea, but the controls are a bit unintuitive. Also crashed on me a couple of times (playing on Windows).
Nice idea, it's badly missing some balance as killing someone with the starting weapon seems impossible and as such it becomes a race between you finding the bb gun or someone attacking you with it. Overall the idea and concept has some nice potential.
I liked the idea of a battle royale set in an office building and the art and animations were pretty good but in true battle royale style I ran around collecting loot for 5 minutes and saw nobody then shot the final 2 people through walls.
Cool idea, the offices could be extra crammed and labyrinth like to really fit into the theme tho. I like how the bots pick floors at the beginning and loot around like actual players
by the way, Godot 4 uses shared array buffer. you can enable it on your itch.io game page settings for the HTML exports to work (I couldn't find a way to enable it for Ludum Dare website tho :P)
nice fun idea with a nice story concept, to bad it crashes a lot and the controlls seem kind of delayed.