johncoffee 2026-04-21 14:14
hey i really liked the game, very nice polish. Interface could be scroll-less. I had a lot of fun, reminds me a lot of a helicopter game from my child hood and this has a base building idea on top. great job.
Foon → Ludum Dare Explorer → LD59 → Signal's Edge
By kkritselis
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 623 | 3.28 | 25 | |
| Fun | 674 | 2.93 | 26 | |
| Innovation | 671 | 2.93 | 26 | |
| Theme | 613 | 3.31 | 26 | |
| Graphics | 357 | 3.87 | 26 | |
| Audio | 406 | 3.32 | 25 | |
| Humor | 533 | 2.47 | 21 | |
| Mood | 478 | 3.54 | 25 |
hey i really liked the game, very nice polish. Interface could be scroll-less. I had a lot of fun, reminds me a lot of a helicopter game from my child hood and this has a base building idea on top. great job.
Flying around was fun. The map looked cool. I couldn't bother to collect all 100 though.
That was great! I finished it. Unfortunately very laggy for me, and this laptop has an nvidia GPU in it. But I really enjoyed the atmosphere.
I really liked the controls — piloting the ship felt really good. Great job!
fun to fly the ship around. the terrain looks good. building aspect was cool. a little bit slow paced though. the UI scrolling sideways was a bit strange, should have just had another row below. overall nice jam!
Very nice! The movement is very satisfying, and the scrolling terrain looks very cool. I decided to try not building any defenses and just winging it, and well, it just worked - probably a bit too easily. Seems like the enemies should be assaulting the base a bit quicker, to urge the player to spend resources on defenses. Also, the base fire rate of the main drone/ship is just imba, no matter how many enemies I let accumulate by the gates, it only took a couple seconds to mow them down, so that I could return to collecting resources.
But overall, quite fun! I'd love to play a full game built on these foundations.
I think the biggest UI issue is the horizontal scrolling on the upgrade screen - I only noticed by accident (and well, looking for anything to do after building the tower) that there's anything after the first three options.
Love the music choice, great ominous ambience. The tank controls wouldn't have been my first choice, but ended up working surprisingly well and were quite smooth. The background particles were a nice touch to keep the background dynamic. Started out slow, but was fun when the enemies began showing up. Interested in a version where the enemies start swarming right away and are the only source of materials. UI was clean. Excellent job.
cool stuff! great atmosphere, the controls were a bit confusing because of the plane rotation, but felt good once i got used to it - love the pickup and shoot animations! i did fly way far to where there wasn't anything around, as i was trying to figure out how the minimap worked and what the white dots were or if it updated (still not 100% sure how that works). great job!
graphics are awesome! Flying is somewhat clanky for me and the basic loop seems a little bit boring. But in general - great project, i think!
This game looks astounding! Really gives back the vibe of a hell world. The ambient is delightfully moody, the gameplay is balanced well for a jam game. I love the premise much and the touch of growing signal tower is fantastic for me. Good job!
signalsedge.png
This game is addictive, I played for about 40 minutes straight.
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Not bad. I was a bit disappointed at the end, expecting something more than just a notification that the signal had been sent—but overall, it’s fine.
Amazing work in so little time. Well polished. Even the menu is sick as heck. The terrain map was cool, the minimap, the lasers and sky-drop turret effects, all were nice visuals. So the creatures follow the ridgelines? Interesting pathing. They were quite nonthreatening even with just one turret and an upgrade, especially since they can't do much to the flying menace we play. I was hoovering up their remains and getting excited about large concentrations of them. I'd love to see more challenge in a future update!