heroesgravedev 2013-08-26 06:45
One of the best games I've rated so far.
Foon → Ludum Dare Explorer → LD27 → 10 Second Roguelike
By badgerpriest
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Mood | 166 | 3.35 | ||
| Overall | 174 | 3.51 | ||
| Audio | 184 | 3.23 | ||
| Fun | 219 | 3.37 | ||
| Theme | 226 | 3.52 | ||
| Humor | 389 | 2.57 | ||
| Innovation | 439 | 3.13 | ||
| Graphics | 589 | 2.82 |
One of the best games I've rated so far.
Cool style for the dungeon representation. Kind of addictive. I got stuck in the 3rd level, though...
Love the music! It made the pace really nice and arcade-y. Extremly well executed. I saw a bug though, where your vision suddenly disappeared. Anyhow, well done and good work!
Didn't know you could just hold the arrow keys to move. I think I got carpal tunnel from mashing the keys. Really cool game! Reminds me of Rogue Legacy with the descendant system. I just wish that Damage varied a little bit more, and that there were items for you to get to boost base stats.
Great music! Though it got annoying hearing "Ten Second Roguelike" every new life. Overall, really fun game.
Brassawiking: Actually, that bit wasn't a bug. You encountered the dreadful grue, which cloaks the dungeon level in darkness until you defeat it.
Movement is nasty with having to choose whether to tap fast or wait for the initial key repeat delay.
However, this is a cool idea, the graphics are surprisingly nice, the audio fits well and overally it feels like you really have to run for your life. It kind of feels like Quake or something.
With the movement fixed and some higher level strategy added, this could be really addicting.
This game handles very well and is very well programmed. I think the idea sounds a lot cooler than it actually is in execution, however... the audio and the walking down the same long hallways time and time again get rather annoying after awhile. Good game in any case!
Really cool!! I like it a lot, nice work!
I slayed a ton of aardvarks!
I enjoy a good Rogue-like. This one play with the conventions, but still captures some fun elements. Nicely done.
This is awesome!
I love the little memorial after beating the dragon.
Really liked it, nice roguelike!
very addictive
Good idea, but I think you can die frequently and not suffer the consequences.
Really cool.
I really liked the music.
Good work!
One of the most innovative games I've rated yet. The "10 Second roguelike" audio is pretty badass! Very cool idea overall!
I really like this! Addictive.
Creative idea, fun game. I love roguelikes, so that's certainly a plus. :)
Wow, this is awesome.
A LOT of people died to kill that dragon... who would have thought Trees were so aggressive!? Good job! :D
Oh wow, absolutely lovely :) I even rate it highly for graphics and it ascii :)
Very nice, reminded me of the old ASCII rougelikes...
Very obvious interpretation of the theme, but SO VERY FUN!
Great little idea. Interesting twist on roguelikes. Well done!
Awesome! Its a bit sad, that you only have 10 seconds with one character, but I guess thats the theme. Very cool music!
Didn't really dig the 10 second life span, but i get what you were going for and all in all it was an awesome game!
Nice little game. I agree with one of the previous posts, the 10 second life span is a bit limiting. Its hard to even take in the game before its over.
I think it has quite a few things going for it and I enjoyed it for the most part. I like the blend of turn-based decisions with the real-time-countdown. I don't think your choice on being strict with the definition of a roguelike in regard to the graphics was a good idea (especially after you even dropped permadeath). Having to read text in the corner of the screen to find out what's going on doesn't work too well in your game. This way it is I missed any tactical stuff you might have added and just ran around killing things until I found the exit (which would get old for me quite fast if the game didn't have the perfect length for this). What worked really well was how the last floor conveyed that it was special and the dragon was well identifiable as a boss.
I like this game :) Didn't try post-compo version yet, but surely will do after saving my vote.
It feels like a complete game. Very well done!
Fun idea and good execution!
Really cool little game. I liked it loads. I featured it in my LD27 compilation video series, if you'd like to check it out :), http://www.youtube.com/watch?v=W1OMEshCeQ0
Loved it. Very addictive. We all know what it's a rip off of though, haha, so I'd like to see a little more innovation. But overall fantastic :)
This was great, one of my favorites in the LD. I love how many candy box-likes there are this time around!
The theme limits the enjoyability of this somewhat, as I ended up in a dungeon layout that took almost 10 seconds to reach the same point each time, with no alternative routes to make a shortcut with later turns. I like the idea though and have a soft spot for roguelikes.
Oh wow! The music and the voice really puts the player in mood. Excellent ascii dungeon!
@grayhaze: Oh, one small tip - if you're stuck on a dungeon level where the end seems too far away, go for characters with high Speed. Your Speed stat slows down time for you, enabling you to cross more of the dungeon before you die of old age (I should probably have explained this mechanic in the game).
I made it to the dragons lair! But the game became too slow in that room. holding an arrow key caused me to "skip" 20 turns and be dead.
I love the idea and when I started playing I had tons of fun!
I have two problems with this game though:
- Seconds vs Turns. Especially with the movement (hold a key or smash it 50 times), its realyl annoying that the game is in turns but the time in seconds doesnt match it at all.
- The EXP. In the dragons cave I was too low level.
In the ideal playthrough, you will play a hero until he levels and then wait for the timer to hit zero.
If you die, you waste all the exp you earned.
Very frustrating, as the button hold VS smash problem cost me several levels.
Overall a great game
http://www.youtube.com/watch?v=h-mi8pj54dA - My first impression on the game ^^
Love this. Brilliant. Absolutely stand-out Good Stuff. Thank you.
Nice one.
First roguelike I could beat ^^
I can't express how good the music was, especially the beat after you die and restart. It kept me going. Killed the dragon.
I slayed the dragon. Got a good laugh out of the concept and the game play was fun.
As for the music and sound. Woah. That was amazing. It sounds like something out of a commercial title. Excellent work. :)