Castle Clocksworth by My Sweet Whomp 2013-08-27T19:56:00
Great game!
Foon → Ludum Dare Explorer → Users → anserran
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Life (and your choices) | compo | 555 | 3.21 | 2.73 | 3.75 | 2.86 | 3.11 | 2.61 | 2.69 | 2.81 | 64 | |
| 2013 | 27 | 10 Seconds | I only need ten more seconds | compo | 356 | 3.26 | 3.00 | 3.72 | 3.51 | 3.05 | 1.60 | 3.44 | 3.03 | 65 |
Great game!
Kind of hard, but cool idea. "What I do in my current life, will affect my next life", it's like an Hindu-Christian interpretation of the theme (yeah, I know, not really...)
Awesome game. Really funny. First one I completely finish today.
My favorite weapon: the zombie virus. Quite funny.
I needed time to understand the mechanics (I think the tutorial overexplain some things), but once you understand them, it's pretty funny, and I really like the simple but elegant graphics.
Nice graphics and style.
Hi, I also could see the walls and the elements of the level when it was dark, very lightly, but they were there. These things with colors some times are tricky, and it depends on the screen.
Great game! The last car is so hard... I've found myself making weird hand positions to steal it, but at the end, I couldn't...
The story and characters give it a great touch. One of the best games I've encountered for now.
Cool little game. Nice interpretation of 10 seconds theme.
Hi, there! Seems nice, but it was a little bit unplayable, since the game wasn't fluid (low rate). I'm using the Linux version.
Great game! The level design is perfect, slowly increasing the hardness through it. I also liked the song and the art style.
Smooth controls and great graphics. I've kept playing until the walls started to go down (then I die). Is there an end or you keep going forever?
As other comment, controls are a little bit weird, but the graphics are really really amazing.
@marbu The default configuration you obtain from the gdx-setup is enough to obtain pure HTML5 and Javascript.
The only requests the game makes to the server are to get assets, and those are merely http gets, and any server can handle that, even Dropbox.
libgdx is awesome. I coded and debugged all my game in desktop, and once was ready, I just made the GWT export and the game was 100% working in HTML5, without any change.
Cool style for the dungeon representation. Kind of addictive. I got stuck in the 3rd level, though...
Cool! I really liked the "circle" weapon
It needs to explain some things a little bit more, but I like all the combinations and things you can do, and the missions.
Nice graphics and music for 10 hours. Are you using libgdx box2d-lights? I intended to, didn't have time.
@manabreak Nice trick. Much more simple than box2d-lights.
Nice graphics. The music really helps to keep playing.
Nice idea. Kind of challenging to keep track of the 6 patterns (especially when second world appears), but still, neat game.
Game mechanic is simple and engaging (would really fit in a mobile game). Music is amazing, make you keep playing with the rhythm :).
Took me a while to understand the landing controls. Maybe it could start with engine power and burn duration set to 1 by default? Once understood, they were smooth. I also liked the planets screen.
Mechanic with the telephone is really fun. The music was a bit loud in the first screen, and it was difficult to hear the narration, but the screen and story was cool.
Nice! The waves felt a little bit unbalanced quickly, but the gameplay was great overall. Really polished graphics and effects.
Really cool characters and animations!
Great game! I really liked the idea and mechanic. Very hard to group the animals. Nice graphics
@manabreak Yep, specially bad in Firefox. Didn't have time to fix it. Jar is OK, though.
Character's animations are really funny. Nice level design.
Took me a while to understand that I have to drag to position units. Nice graphics.
Nice little idea!
I like the basic game mechanic for the puzzle. It'd be nice to have some kind of indication telling you that there are levels above you. Overall, I had fun playing it.
Great game. As others mention, the little details (like the headphones, or the spaceship moving around above the planet) make the game more interesting.
Cool mechanic. As others mention, physics need a little tweaking. It was hard to make the delivers. Still, with some fixing, this mechanic can be very fun. I always enjoy games that make a clever use of physics.
Not sure if I played it correctly, Q and E neither worked for me, didn't find anything but space... Music made me enjoy the flight, though.
Nice graphics. Sometimes it was difficult to know the direction of the planet. I liked the art style overall.
You probably need to put the files in the Public Dropbox folder.
I liked the rainbow enemy. Not sure what it was, but I really felt it was bad. Didn't understand what food and rainbow barf was for. Nice colors.
Weird and fun. Great!