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LD27 Matching Platformer

By anthonyl

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Comments

nikkesen 2013-08-26 21:26

There's no link to the game or source.

anthonyl 2013-08-26 23:22

Ya i'm not sure why it's not displaying .. added links here

download (linux) http://dro.pe/ld27.tar
source http://dro.pe/ld27.cpp

doonay21 2013-08-27 12:50

Windows port would be appreciated.

thesunnyk 2013-08-27 13:10

I couldn't really figure the game out. On the one hand, strategically, once you are trapped between two two-high blocks you're basically stuck. Also, if several blocks match in colour, they don't disappear until you cycle through the colours (maybe? Sometimes they still don't disappear then!) It would make more sense if there were more constraints, like don't put a block on top of a block until the "level" below is full. The concept is a neat idea though.

anthonyl 2013-08-27 15:18

thesunnyk, I def agree on the additional constraints

also I was only allowing color switching after you jump onto a block rather then just touching it from the side


> like don't put a block on top of a block until the "level" below is full. The concept is a neat idea though.

could be really cool .. i think i'll throw it in .. i've also been playing by making the grid much less wide which makes it a bit cooler as well

one note, the jam version of this game dose have a bug with the matching code


since I'm using this project to learn up sdl2.0 i'll be throwing it up on github in the next week or so and add some audio and such .. i'll throw up a link here once that happens

zn01wr 2013-08-28 00:23

I get an error when launching the game:
./run.sh: line 2: ./a: cannot execute binary file

I'll try to compile it from source

urfoex 2013-08-28 16:32

Didn't quite get it.

Let's see what you'll make out of this :-)

mventurelli 2013-08-29 17:43

Edit you entry for the download link, I almost gave up before I found it in the comments...

bitowl 2013-09-04 10:31

The concept is quite clever, but you should rather have "lifes" than die instantly (with no replay button?) when you are hit from above or are trapped between two towers.
another tip: just add a score display (maybe in the last hour of your time) to give the player at least some sort of "reward".

endesga 2013-09-17 00:26

nice :)

-ENDESGA