(48Mins) Can You Count To... by nixeldev 2013-08-28T06:20:00
Good job for 48 minutes.
Foon → Ludum Dare Explorer → Users → zn01wr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Harpoon Explorer | jam | 10 | ||||||||||
| 2013 | 28 | You Only Get One | They Only Get One | jam | |||||||||||
| 2013 | 27 | 10 Seconds | Reload | jam | 79 | 3.63 | 3.55 | 3.14 | 3.50 | 4.00 | 3.23 | 2.90 | 3.52 | 56 |
Good job for 48 minutes.
Awesome music and drawing, which build a really sad mood. Beautiful world, some interaction would have been better but I guess it would be impossible in just 48h. :-)
A bit too slow for a ninja :D I only realized that I could throw shurikens when I was about to exit the game. Good walljump and IA for the ennemies, must have been hard to code.
Good mechanics, although I did not understand when I could spawn robots and how the power system worked. Very fun anyway!
Good concept, but I'm blocked in the 2nd level because my screen is not large enough :( No sound on ubuntu either
Good concept and good game.
Great concept and the mood is well built up. I just could not understand why were there math questions :D
I get an error when launching the game:
./run.sh: line 2: ./a: cannot execute binary file
I'll try to compile it from source
Interesting concept! It would be great to see what you must build, but it was done in 48h so it's ok.
Wow, awesome game. I could not hear any sound, I kept on getting an error about OpenAL, but it doesn't matter :)
The drawing is really nice and the concept is original. I got into an error the first time I ran it, but it worked fine after. Anyway, the game is fun !
Interesting concept. I ran it from a command prompt, it was fun to see all the debug messages (GONNA EAT A PERSON
) :)
Nice level design and elements!
Really good puzzle! Seeing the number of items would be great, but good job for just 48 hours.
Our windows developer seems to have some problem to compile the game for windows... But the windows version will come someday.
@TheSheep Well, our game is kind of an experimental game, so there is no way to win or to lose
Interesting... could be a bit more polished but nice job!