FoonLudum Dare ExplorerLD27 → 10 Second Gooback

10 Second Gooback

By iambored2006

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CategoryRankScoreCount
Coolness361
Innovation2043.17
Theme2553.17
Fun3862.68
Humor4721.58
Overall5002.63
Audio5181.31
Mood5411.96
Graphics5921.83

Comments

linuus 2013-08-26 21:53

Doesn't work on osx :(

iambored2006 2013-08-27 05:31

Testing it on my Dad's Mac. Could be the Java version. I'll update his and let you know if it works. Sorry :(

tanser 2013-08-27 19:25

Works fine on windows but I dont hear any sounds. Is there any?

gre 2013-08-27 19:30

blocked on level 2

zn01wr 2013-08-27 19:33

Good concept, but I'm blocked in the 2nd level because my screen is not large enough :( No sound on ubuntu either

tombsar 2013-08-27 19:40

A nice game concept, and I liked that you included a level editor. I thought the character horizontal speed and jump height were a bit too fast, which made it quite hard to control.

PS. Am I being ridiculously stupid for not being able to complete the third level?? I can get stuck in the far left corner, but not get through the hole in the floor...

iambored2006 2013-08-28 12:41

Nope, there aren't any sounds. I might include some SFX in the post-compo version I'm working on.
@gre, are you blocked because of a bug? If not, here's a hint- the player is exactly the size of a tile, so when you're trying to enter a narrow, one-tile hole, you need to use the environment to be pixel perfect.
@zn01wr, I'm really sorry about that, I hate it when this happens. Nothing I can do, though.
@tombsar, I fixed that bug (stupid rounding mistake, 63.999999 is not smaller than 64!), but I can't change the current version, can I? Anyway, the third level is a variation on the puzzle in level 2, you just have to use the environment to place yourself in the right spot.
Thank you, everyone! This feedback really means a lot!

tombsar 2013-08-28 16:35

@iambored2006 The bug is so minor that a) I don't think it is worth uploading a fixed version, and b) it falls within the rule that allows you to fix small mistakes after the deadline.

Thanks for the hint; turns out it was just me being stupid! :)

iambored2006 2013-08-28 18:34

OK, so I'll just upload a post compo version. Thanks!

meep 2013-08-28 19:38

Was a little difficult to control IMO, but overall nice idea! :)

tammilion 2013-08-28 19:43

I can't get farther on level 2. Nice implementation of the theme, good idea!

aslai 2013-08-28 19:45

The game was enjoyable, but it reminded me quite a bit of seppukuties.

joror 2013-08-28 20:44

Nice mechanic, but need a little more context / setting.

theholychicken 2013-08-29 03:57

DEY TOOK MER JERRRB!
Nice mechanics, though movement speed is a tad too fast to control for me.
Good job!

mjiig 2013-08-29 21:34

Using fedora linux and I get a divide by 0 error and it hangs with no window open when I run it.

iambored2006 2013-08-30 06:11

No idea. Seems like there's a lot of problems running the game on Linux. I don't have a Linux machine to test on, so I really can't help you. Sorry.

codifeye 2013-08-30 07:56

Interesting concept, took a while to get used to but I found the controls a bit frustrating. Maybe try making the block size larger and the jump speed lower. Nice job with the theme.

cwkx 2013-09-01 12:19

Nice little entry, I liked playing with the bundled level editor too :)

jupiter_hadley 2013-09-02 07:51

Found the game to be a bit buggy and the controls a bit frustrating, but a good entry over all. However due to the massive screen size I was unable to include it in my LD27 compilation series. Sorry

iambored2006 2013-09-02 14:55

@Jupiter_Hadley What compilation series is that? Can you give a link?
Also, can you please tell me what bugs you encountered? There's one I noticed, with the collision, and I fixed it for a future version.
And did the screen size hinder your play?

jedi 2013-09-03 09:01

The game window was too big for my monitor (1440x900) and the controls are a bit slippery but the idea is really innovative!

The level with the hole in the floor had me till I came here and read your hint. I appreciated being able to skip that level with enter prior to reading it thought :)

manuq 2013-09-04 16:03

Small screen here, the game window doesn't fit :/

muciojadpl 2013-09-04 16:16

Overall - good idea, quite funny, but I was blocked in level 2 ;)

myachin 2013-09-16 16:16

im stuck on third level

pickensincorporated 2013-09-16 16:16

Brilliant concept, but confused. Where are the exits? Am I supposed to able to go off screen, or is it just that I have too small a monitor?

myachin 2013-09-16 16:17

im stuck on third level, but concept is great!

iambored2006 2013-09-16 18:42

Some people are having problems with the window size. Too late to fix that, but I'll get it right next time. If you're not seeing a brown little door, you probably have this problem. Sorry.