Dungen Dogan's Cursed Crew by Deconstructeam 2013-09-04T22:43:00
one of the most original games I've seen. could not get past the rubble though ;_;. def rating this game good though.
Foon → Ludum Dare Explorer → Users → Pinktreeleaf
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Laughter | jam | 3.47 | 26 | |||||||||
| 2014 | 31 | Entire Game on One Screen | Witch v Hell | jam | |||||||||||
| 2014 | 30 | Connected Worlds | Steam | jam | 327 | 3.30 | 2.55 | 3.15 | 3.15 | 3.96 | 3.40 | 3.55 | 39 | ||
| 2014 | 29 | Beneath the Surface | The Last Penguin | jam | 699 | 2.46 | 2.21 | 2.11 | 1.64 | 3.07 | 2.77 | 3.50 | 2.52 | 45 | |
| 2013 | 27 | 10 Seconds | MumiaSnowdenManning | jam | 308 | 3.08 | 2.90 | 3.06 | 3.08 | 2.85 | 3.06 | 3.41 | 3.29 | 100 |
one of the most original games I've seen. could not get past the rubble though ;_;. def rating this game good though.
clap clap clap clap. it was longer than i expected. the story was good, the graphics cute. wish I could totally understand everything though.
quick in fun.
After 10,000 years i've won. :D This is a fun and small game. extra points for innovation.
Made it to the 3 character level. loved the music, graphics were really well done. extra points for innovation cause you used multiple characters. must have been hard for a jam.
what a winning game play mechanic. the malleable time thing really got me. and the aesthetics around it. clock instead of numbers and physically turning it back instead of having a number reset. good art and cool music. Bravo.
MY EYES!!!!
innovative game
lol I should never invest in anything. Good job on completing a game by yourself in 48 hours :D
game boylayout was cool. I beat the game normally, cause i'm lame.
Made it to the 3 character level. loved the music, graphics were really well done. extra points for innovation cause you used multiple characters. must have been hard for a jam.
last comment was a mistake.
good graphics, but I was stuck in the first room. also im one of those people can only play if moving is the arrows and wasd are the shooting
no gameplay but beautiful graphics and nice atmosphere and piano play.
stuck on level 2 ;_; either way this is a fun and unique game. remind me of those programming games.
really pretty and nice level design. I want to read your code so I can see how you did the bullet hell design.
hella jelly over here right now.
lol those aren't seconds. Regardless game was pretty enjoyable. Gave my fingers some nice exercise.
Made it to level 8 on the first go that i actually understood the controls.
gosh darn this is a fun game.
Fun little app. could use sounds that make it vicerely rewarding when you cut a tree.
loving the area flips and the cover art well and the bomb holding 10 second mechanic. Beat the first level and played a bit of level two. oh yea and the wall jumping.
having only one button per baloon grab is frustrating, but makes each encounter intense. This game would be awesome made bigger, but could not have bugs, cause that would make me break my controller.
i made it to the second level and kept dying :D
Unique interface, cute art
hard, but fun. would love to see this with other vampire mechanics.
oh this is addicting. I had to pull my self away from it. would love to see this with deeper mechanics.
nice sound works, graphics and design.
very artsy. too bad im not good enough to beat this ;_;. I like the more unique approach on controls. reminds me of quop or the nes olympic games.
that green skull is torture :D
fun game though and nice concept.
A little confusing at first. love the intro build up, the unique art style the unique choice based game mechanic, the quote and the whole creepy factor.
never got the hammer bot to smash, cause he kept getting hooked on the collision. Enjoyed the game though. original idea and cute artwork
Took a while to get used to the jumping, and starting chuggin in one of the later levels, other than that though I loved your game. i wanted to give it a C for cute.
props to the oxygen mechanic too.
eery game, but after finding the music box in the attic I could not find out where to go.
that being said. crap this game is creepy. kudos
Pretty game, but too hard to tell what to do.
so many outcomes and all interesting. One of my favorites of this competition.
like the concept. couldn't get passed the second level though. it hung up for me while showing me what buttons to use. That explanation is also confusing since its showing opposite arrows.
funny but the music did not work.
maybe i can't get the controls down, but i cant even get past the first stage. no mater what my bird goes bouncing off. even if i try to straighten it up before falling.
anyway great art sound, music and unique gameplay.
really really cute, and that purple thing time mechanics is fun also.
beat the game. Fuck yuea. love the cutscenes. smart idea for a game jam. overall fun game to play. hope you polish this a lot and make it into a full game. oh god. and let someone get hit by the boss more than once.
Love the textures and the level design, how they are words. and the fact that when you die you go to a new level. I would maybe slow down things though or make the moving less sensitive, because i could only beat the first level, then kept on repeatedly dying after that.
questions are so weird.
game is so pretty
did not get to play with other people, but the game was still hella clean graphics wise.
when i punched the white enemy they kind of faded and moved, don't know if that was intentional.
also the music is the best part imo. it was smooth.
pretty good and fun for a 48 hour comp. controls and physics felt intuitive. nice in adding the rpg elements.
super clean art, with excellent sound design and writing that makes everything feel so atmospheric of being on an abandon space station.
quirky graphics and music. exceptionally well for the 48 hour comp
oh god the jumping! nice work for f8 hours though :D
ahh need more implementation to better allow people to understand whats going on. nice try though. 3 day games are hard.
This is fun, graphics are good, and the music is hella swank.
Nice little casual game. good for 48 hour jam. extra point for using dragons.
like everyone the mouse is the major inhibitor. other than that solid and fun game. Made it to the fourth level.
You get points for making an fps
really simple, but solid.
simple, but touching. framerate got me though
innovative game, but my computer does not like it.
I lived the world blew up. hell yea.
;_; so I played this twice the second time to see what happened if i saved the world. I was trolled.
excellent art and mechanic. wow that you did this yourself in 2 says without a crap theme. seriously what can you do with 10 sec
my agend is sticking in the wall. i have no idea what to do ;_;.
great heart and nice idea though.
The changing world part was the best thing. the flying ships shooting at me were cool.
simple presentation, but hard and fun. Great 48 hour independent entry. I can see this being a real mobile game with a little bit of a music and graphic update
made it to the saws on a line. all around good game. graphics, animation, gameplay.
So i see different colors now. Also my brain does not compute. Is this an absurdest movement in games? I don't quite understand, but i respect.
solid platformer, cool music.
simple, but congrats on making a multiplayer game in a jam, also the graphics emulate nes graphics beautifully.
eery music, touching theme. innovative use of 10 seconds and cool water physics.
AMAZING amount of work for 3 days probably my favorite entry so far. wow
love the moral questions and the stylized graphics. I like making and playing visual novels, so playing your game was a bright spot for today.
This is a demon game. i keep touching the black parts. ahhh!!!!!!.
cool concept and the music is boss.
could not get passed the first few enemies. kept getting stuck on the ceiling and dying. good try though. much sleep to you.
WTF
this stands on the line between quirky and I have no idea whats going on.
funky game. weird and incomplete but good for a 48 hour competition.
way too complicated for my blood. at least without more detailed controls
super simple, i could not beat the boss ;_;
nice work for 48 hours though. i could not do this.
;_; the controls are not accurate for me. it says you move with the arrow keys but for me it will only move with wasd. I never figured out the other buttons.
no victory condition i can see, but the rest of the game was fun. loved reading all the tidbits.
congrats on making a game by yourself in 48 hours
mood setting music and cool idea. this got me typing faster than any of the educational typing games.
I wonder if there is a way to win
PLEASE MAKE A SONIC GAME!!!!!
solid platformer. I made it to the red area
pretty cool, dont know if i won or not by cutting all the wires. still cool mechanics for a 48 hour game you did by yourself. nice art also.
Too hard for my fingers, but solid idea. A good polishing will make this quite a fun quick game.
Made it to level 19. this game is hella fun, and i'm suprised you made all these levels in such a short amount of time
Fixed the UI timer issues and the tq12 crash
haha the music is the best part. and this is freaky. still have no idea if doing anything in the game is possible.
interesting concept but like everyone could not really get it. add some more description to the text. i think you will get a more positive review
i can't save them all ;_;
I beat your game cause I'm the best
that ending music beats all the rest
acapella is always great
and so are the rocket physics
the art is also nice
as is the blood in gore bursting from the spikes.
fun and hard. i would suck at having a boyfriend :D
clean graphics and innovative game, but I can only kill one monster before dying :(
Music is sick. its the best part. brought be back to the NES days. The game is fun. if phones had proper d pads I would want this game on it.
fun game. fantastic music. I think I painted the most, cause i never got a nice pair of pants
simple, but awesome graphics, looks like you put a lot into it. Cool music and points for VO
Hahah hella fun. extra innovation points.
like the slow motion and breaking apart house and the sound. only wish i could hear each block as it hit something.
damnet. extra points for cats. I also like the cat model and the atmospheric music. the movment could use some work. also letting me see a little better if i was about to get hit.
the whole idea of beating up people to make them sleep is lol. you also seem to have put a lot of thought to game design.
hard, but impressive that you did all this story pathing and writing in a short amount of time.
seeing your love for games. the touhou and mgs reference. solid shooter. probably even more later on, but i keep dying. :D
Cant get past the first level even though i make it to the platform YO. other than that good graphics and you get points for narration. Congrats on a good game.
super simple, but i've never seen that gameplay before. is fun, all in all successful jam titile.
i do feel like a hero, but the sensitive jumpings keeps sending me into lasers.
very memory heavy on my browser, but I love this game. The having to keep moving part was a good idea it kept me playing and I learned a bit about work and payoff by your system. good job. also love how much content is in it even though its probably procedural.
reminds us all of our own mortality.
Nice digging feel, professional mobile animations. a bit of humor, all that good stuff.
20 deaths still on the first level. it's fun though :D. i like
jacket flop when jumping.
Never got how to combine the food.
Good this is awesome. I made it to the sensei. I wanted to see the end :(
Very simple game that is polished and has a fun feel.
Very hippie game. nice interesting take on the theme.
very solid everything. nice that you were able to fit some rpg features in such a small amount of time.
loving this as a core concept idea, would love to see this played out bigger with melody as you run into souls. The diving part felt cool, and the sound/music was the key part of this game for me.
innovative, but I kept getting stopped by blasted invisible walls.
Looks eery and good, but i could not get anywhere.
If it makes you feel better. Bob is an Honorary penguin
I like the unique take on the theme, and the relating games to real world issues. Yay for iran-contra scandal.
Addictive. homesy game. made it about 5 levels in. the unsaturated colors fit with the theme, and he pixel art is done well.
like the line art style, but that first jump was impossible for me.
Loving this game. can't say it's too complex, but the turning feels right, the graphics have a minor realism to it; i guess its the shading. The audio is fitting.
Your profile is Gogo from Final Fantasy 6. Awesome!
Got stuck after hid the cat in the atm. love the title screen/name and the game's sense of humor.
love the possible kill la kill reference.
Liking the way the water is different when you are out of the water and when you are in it.
The water could use a scrolling effect to give the sense of motion.
pretty stuck. have the ID and went to the repair shop. even though. I love the atmosphere, and jealous of the dialog system you got running in unity. the character also is portrayed will.
Obviously awesome art. It all gels together well.
Nice, noticeable difference between real and dream art direction.
Kudos on using simple design in the dream world to maximize number of assets, while still keeping an aesthetically pleasing experience.
Both jammers held their wait and made something amazing.
Gender nonspecific language, which is cool, and I understand how hard it is. Wish there was a standard naming convention already. I see you choose the smoothest sounding one “Their”
Cool upbeat dungeon music.
Did not get to hear the hospital music again to think on that.
Most of my negative critiques comes from the limitations of a jam game, and is accompanied with the understanding that a polished game jam is not always better than one where you push yourself to add ideas, and prototype mechanics. The judgment belongs to players and creators based on their own edification.
Second day there was no boss and exit room. Refreshed the game, and the first time I entered the dungeon there was no boss or exit room. Not sure if the game auto saved to day 2 or the procedurally generation sometimes does not add the boss. Also kudos, as I think this game is procedurally generated…not sure though.
No challenge.
This could be a swank tablet game.
Cool that you have a lot of interesting puzzles. This would make a nice ride the bus mobile app.
Also I'm sorry that I killed the mole.
super simple, though I like the mood. The graphics and music supplement each other well. Good luck on your game making.
Simple game. loved the off beat sound design, stylized cover image, and the fecking dogs.
horribly fecking lost, but love this originality and effort. kudos......What cake is it?
Loved the character art, concept and gameplay. Kudos to team.
figuratively broke my brain.
Fucking good art.
The Galaxy cat made me involuntarily snicker.
So much crazy good art.
Phenomenal pixel art and mood. The game felt short, but I see where your time went/ I also only got 1 of the endings. the one where I got all the items.
Holy crap, so much chill in this game. Give your artist a hug, your musician a kiss, an your programmer a ##########
clap clap clap clap. I really enjoyed this. Nice imaginative use for renpy also. Great art and weird/cool story. FUUUCK that puzzle though. I had to look at comments to pass it.
Anyway, hope this game opens doors for you.
Super polished. Felt really good playing it and the professional level graphics, smoothness of play, and music played a roll in that. Really love the speed up and slow down of the sound. Also loved the ship coming together and breaking apart.
Enjoyed the questions, simple, but good art, never got to see how latin america felt from the last question, because there is no delay before the win screen comes.
No interactivity, but I see you did what you were able to do yourself. Nice story and nice hustle. Good luck in the future.
Went from simple, easy and happy in the first level, to epic, hard, and complex in the second. Not that its a bad thing, just i never made it passed the second level. I liked all the different mechanics that were added in. and that none of it felt out of place.
Played it at a Ludum Dare Show in tell. Game's awesome, reminds me of Attack on Titans, and should be brought to events.
Browsers don't like the exe, so just choose keep the file.
I had to stop myself from playing. that's a good thing. I like this a lot.
We are still working on a fix. Plan B is to show a video. Thanks Yaroslav Kravtsov for the advice.
WINDOWS BUILD IS FUNCTIONAL
Dope music, unique as heck idea. I could see this becoming a bigger web or mobile game.
Godly Cute, Epic art, detailed writing. plays pretty good.
Nice try. cool title.