FoonLudum Dare ExplorerLD27 → CaptureZ

CaptureZ

By whydoidoit

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CategoryRankScoreCount
Coolness1100
Innovation2253.47
Graphics3263.29
Audio3522.91
Humor4192.50
Fun4393.06
Mood4442.86
Overall4713.14
Theme8832.77

Comments

thriek 2013-08-26 02:43

Would have been better if the controls were tighter, but this is a pretty cool game! I'd buy a commercial version with more polish and features.

brobutter 2013-08-26 02:44

pretty innovative and fun. good job!

shawnfeatherly 2013-08-26 02:45

Cool idea! That turn radius makes it maybe too hard.

ix 2013-08-26 02:52

This is a neat little idea. The QWE controls feel a tad odd to me, and a better visual indicator for when fences are out would be nice, but I definitely think the overall concept has legs (also, it's really impressive for 48 hours).

whydoidoit 2013-08-26 03:20

Yeah to make the turn radius slower you need to release the W key and tap it :)

whydoidoit 2013-08-26 03:23

That and shooting with the mouse need to be improved for sure!

flamecow 2013-08-26 03:38

Pretty innovative, reminds me a little bit of some games I used to play where you'd have to box in monsters. Great graphics, too. Especially for a LD game.

oldpeculier 2013-08-26 03:41

Amazingly brilliant despite some bugs and difficulty. You've really made two games here: just fencing alone would have been enough, without the shooting and whatnot.

tacospice 2013-08-26 03:49

Pretty nice. QWE is a weird control scheme though, should probably be WAD. Nice music.

metal-axe 2013-08-26 05:03

Definitely something to keep working on! Make the controls a bit more slick, fix up situations when you can trap yourself (not only by making a wall around you, but if you get stuck in between two walls that are too close together) and you'll be onto a great game!

impmaster 2013-08-26 09:50

The QWE controls are very odd. Also, I don't know why, but a UFO started chasing me, blocking my screen. Also, I'm pretty sure that the music was just some loop from a VST. Also, I had no clue what the animals were.

whydoidoit 2013-08-26 11:06

The music is a composition loop I made in Garage Band. I WISH I'd used different keys (they weirdly feel ok to me, but given the feedback...)

Shoot the UFOs, especially as they are highlighting a problem in my camera controller ;)

jtm 2013-08-26 11:29

Nice concept but the controls could do with some work, I like the way the animals try to escape.

kddekadenz 2013-08-26 11:56

The music is nice and calming, but the colors have a too high saturation in my opinion.

as3boyan 2013-08-26 12:20

Very good graphics.

ratalaika 2013-08-26 12:54

Nice work!!

adventureislands 2013-08-26 16:36

Nice work for 48 hours! Interesting game.

The controls take time to get used to, why not just use ASD than QWE? I kept getting confused.

I also got stuck inside a rock and inside my own fence and couldn't get out of either.

triplevisiongames 2013-08-26 18:10

It's like Billy Hatcher meets the light bikes in TRON! Feels nice to control although my fingers kept slipping to WSAD frustratingly. Really nice presentation, I like the look of it, particularly the fence you build looks cool. Great game!

spiralcodestudio 2013-08-26 19:13

Might have been better with better controls!

ghostik 2013-08-26 21:29

Really great idea!

volute 2013-08-26 22:42

This was a fun experience

krides 2013-08-27 00:54

Really fun! Reminiscent of GO and Tron. Oh and Dots of course! One suggestion though: I think the player should be able to pass through their own walls.

diogomuller 2013-08-27 01:28

Fun idea, good game. Relaxing music.

tork 2013-08-27 02:06

Fun and great graphics but not a fan of the camera movement.

jayjay122 2013-08-27 02:28

Really awesome, definitely feels like potential for a commercial game here =D

crashbanito 2013-08-27 03:19

Pretty interesting concept for catching the little animals. It's a super relaxing game to play.

That music also reminds me of the old Spyro the Dragon games. In fact several aspects of this game remind me of that (spaceships and little animals).

sirdorius 2013-08-27 08:43

I like the idea but the controls are annoying. Besides being really strange (Q and E for rotation?), I would like to be able to look around easily, with the mouse maybe.

infernet89 2013-08-27 10:09

Really original gameplay! I felt a little uncomfortable with controls, i am more a wasd person..

xgor 2013-08-27 13:53

It got a pretty good look to it. I wish the controls was a bit better.
Also I could get myself stuck in my own fence so I had to restart.
Also... how do you get the UFOs.

doubles 2013-08-27 17:34

QWE Controls felt a bit weird. Pretty fun though!

hypnohustla 2013-08-27 21:33

Loved how fast it was. Really smooth experience. Maybe the controls could have been mapped more traditionally. I kept trying to use A and D to turn. But thats just me :)

reverend-speed 2013-08-27 21:39

Loved it. Great use of the theme, original gameplay, easy to pick up and play. Looks great, sound great. Yeah, there's problems with the turning circle and the way the UFOs obscure your vision, but these are very minor problems.

Love Unity Gems, by the way!

tigerj 2013-08-31 04:50

really amazing concept. fun and rewarding play.

diptoman 2013-08-31 10:47

My fingers are always going to the conventional WASD directional controls. But I like how the game is very cute and fun!

hbocao 2013-08-31 13:43

This is a very cool idea! Loved the music! It made the gameplay so... "light". But why not A and D to turn left and right? I kept pressing the wrong keys. Yeah... I'm a idiot. Great job!

timtipgames 2013-08-31 15:17

The fence mechanic is pretty cool, but I was missing some feedback on how I actually perform :)

vile-smile 2013-08-31 15:34

Very cool! The graphics are nice, and I really liked the concept.

pinktreeleaf 2013-08-31 17:52

funky game. weird and incomplete but good for a 48 hour competition.

kristof 2013-08-31 18:40

The idea is very cool. Kind of difficult. The sound that plays when you fall into the water and get rescued is extremely loud. Also the controls are a bit strange. WASD or arrow key would have been better in my opinion. Still a cool game.

mironix 2013-08-31 23:15

Very satisfying mechanics! Loved cowherding those little guys! Great job, especialy for 48h compo!

vaelzan 2013-09-01 00:11

Nice entry. Was fun to just roll around and jump off cliffs. Controls felt a little difficult when trying to make sharp turns to fence in stuff. Overall I found the game quite relaxing though, and the music certainly helped that. Pretty good entry, especially for the 48. Good work!

codexus 2013-09-01 11:33

Very cool game. The fencing mechanic was interesting.

ray_mickelino 2013-09-01 21:39

Interesting game. I think it might have been better if the ball moved a little faster, but good job!

caranha 2013-09-02 14:09

Hey thanks for the game! It is a very novel and interesting idea, but to be quite honest, I couldn't handle the controls very well - the camera moved around too chaotically for my taste, and I had a really hard time trying to predict where my own character would move.

Maybe add some sort of camera control or mini map to the game?

Thanks for the game, and here is my video review - hope it helps you with the post compo!
http://youtu.be/CG3lld8zVvM

sylvain-p 2013-09-02 23:20

Good works butr your camera is a bit disturbing.

paperblurt 2013-09-04 11:37

but this was fun! nice job!

otus 2013-09-04 17:56

This is a fun game!
Very different, in it's own way. I like the premise.

I wish the controls stuck to the usual WASD though.

Nice entry!

jedi 2013-09-14 12:00

I wanted to check this out after seeing caranha's review. Once you get used to the funky controls (well I never quite did) it's a fun little game!

I love the modern take on the Tron mechanic!

withoutpillow 2013-09-15 11:42

great idea, but i would have loved some way to control the camera, it's very hard to hit those annoying UFOs. if you even need those things, perhaps at later levels but the other gameplay is surely enough. would also like to play this without time constraints.

porglezomp 2013-09-16 21:29

Seems like an interesting game, but the controls need a lot of work.

porglezomp 2013-09-16 23:46

I managed to get to the predators (the controls aren't as bad as I thought, they're just not very standard), but the predators were too hard to catch.