jishenaz 2013-08-26 05:38
Very interesting concept. There are only a few games out there with programming as a mechanic.
Foon → Ludum Dare Explorer → LD27 → 10 second test
By echa
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 3 | 4.36 | ||
| Coolness | 3 | 59 | ||
| Overall | 80 | 3.71 | ||
| Fun | 160 | 3.48 | ||
| Theme | 467 | 3.27 | ||
| Mood | 612 | 2.65 | ||
| Graphics | 726 | 2.60 | ||
| Humor | 959 | 1.42 | ||
| Audio | 997 | 1.08 |
Very interesting concept. There are only a few games out there with programming as a mechanic.
A game about programming?! SWEET. I did enjoy this.
This is a very nice game. Well done for getting all those levels in! Really liked the gameplay mechanic and the art style is quite stylistic and appealing. Rated this very highly! :)
I love this. Great concept, great implementation :)
Makes me wish I'd studied harder.
Very smart idea, I've never seen anything like this before!
Nice puzzle concept! As always, sound would be great, but I know there isnt much time!
Oh wow, this is amazing. Really well done, the puzzles are well done and very challenging. Quite a treat for all programmers around. Good job!
I really liked all the levels in this game. Feel like I got through a couple of the harder puzzles by spamming xor gates, but overall I really liked how challenging it got to stay in the time limit.
Very impressive concept. Just for people who understand programing...
Interesting - a platformer electronics game. I like the underlying concept a lot, and your implementation is flawless.
It is missing one critical thing though: Either queries (for example "What ground am I standing on?") or events ("Start when I hit the floor"). Without those it is just a timing game, and I it feels a bit cumbersome to say "go x seconds right, then x seconds left, then x second right, then left" with this: http://puu.sh/4cfLt/506065b1de.png
I didn't have to use anything but XORs (which you can also build out of an AND and 1 NOT, or an OR and 2 NOTS), and I am not sure how I could've made my solutions easier or more elegant using the other blocks?
Since timing is so essential, I would've liked a prediction mode where I can jump to any time to see where I would be at that point if I'd execute it.
The "advanced" tab should stay open if I open it once - XOR is *very* useful.
The art style is working well for this kind of game.
I missed having sound effects and music. Sound effects can be rather easily created with a microphone and things in the environment or your voice, and for music there are generators like http://abundant-music.com.
Concept and execution are pretty solid, and were it not for the missing queries/events, the game could be also pretty fun to play. Still a nice entry though - good job!
Agree about sound, but otherwise interesting creation. I love seeing ways to incorporate programming-like thinking into games and this is a neat idea.
Excellent idea! I like it!
Love the concept, though it was hard to figure out.
stuck on level 2 ;_; either way this is a fun and unique game. remind me of those programming games.
I would've liked if the distance between the nodes at the top matched the distance that the protagonist travels in the time. Otherwise, great concept and execution! That's a massive amount of content for 48hrs.
Loved it! Really well done!
Nice game! I like the concept a lot!
TobiasW, yes, you are right.
When I first saw the screenshot I thought, oh, seriously?
And yes, that's really it!
Good job! That robotic thing is awesome and really like the UI & mecanism!
woah, really novel game here! loved the puzzle using logical ports, it has a great touch, great idea! pretty addicting too lol
You pushed my buttons in so many way ive never felt before :O
The tutorial was simple and explained just enough so I was able to play almost right away. The game was actualy fun and I played for almost 1h. I would have play more but one of my condition got stuck under the "go" button and it broke my program :S. Super nice job guys!!
Cool concept (though the theme wasn't particularly noticeable), and very interesting to play with.
I didn't get very far, but that's a problem with me, not with your game.
Really cool idea. But I think you have add more feedback for help NOT programer.
very nice concept, well executed, with a good progression curve. GG!
Very nice! As an electrical engineer, I just love this kind of game :)
One thing to note though, in the Kongregate version (haven't tried the other one) it's possible to click the blocks (of the level) to make them disappear... This can make some levels extremely easy, and I'm pretty sure that's not intended behaviour :P
Very cool, nice, well done game. Great job! I featured it in my Ludum Dare 27 video compilation series, if you'd like to check it out :) http://www.youtube.com/watch?v=GcXHrH6VSV0
Love love love this. Brilliant. Thank you.
I always love programming games, and using timing in this way is a novel idea. Very instructive for explaining a traditional microcode architecture. The biggest problem game-wise is that timing alone limits the kinds of challenges you can have. Adding sensors for example makes for more complex challenges. The game runs rather slow on my firefox, about 5fps, which is a bit annoying.