FoonLudum Dare ExplorerLD27 → Where Lights Never Wander

Where Lights Never Wander

By puck6633

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CategoryRankScoreCount
Audio4192.77
Mood6862.56
Graphics7692.55
Innovation9192.45
Humor9711.33
Theme10262.52
Overall10522.45
Fun10742.14
Coolness150035

Comments

obscuremoon 2013-08-26 18:03

Fun little game, I've no idea if this was supposed to happen but I found a green cube, touched it and then changed level where there was nothing and kept running out of time.

mtrc 2013-08-26 18:03

I really liked where this was going! It wasn't clear to me that hitting the tree hurt me at first, but after that I enjoyed controlling the player.

The opening text could do with being skippable as it's quite slow. Other than that, keep working on it :)

puck6633 2013-08-27 07:25

Thanks for the comments! Unfortunately I had a mere hour to actually build levels after the gameplay and other miscellaneous elements were finished, so I only managed to crank out one poorly designed level. I had planned (and still do) to create four or five levels of much longer length. I do believe I will continue to develop the game to a finished state now that the competition is over, and release the full version on my website.

dudsen 2013-08-27 18:02

yup, keep working on it ! seemed quite interesting. Playing with a Trackpad of my laptop was quite hard though :P

puck6633 2013-08-28 02:29

WASD and a gamepad also work! I wanted to make the input as intuitive and flexible as possible, though touch is unfortunately not supported yet.

nickw 2013-08-28 20:13

The music is a big plus, nice choice!

pinktreeleaf 2013-08-28 23:12

This is a demon game. i keep touching the black parts. ahhh!!!!!!.

cool concept and the music is boss.

lidfrid 2013-08-28 23:15

I just finished the game. i think :) keep working on this! :D

deep-water-games 2013-08-28 23:15

Very cool game, although instructions might have been helpful

blackbulletiv 2013-08-28 23:21

The intro gave a nice sense of mood. It, in combination with the screenshot, kind of gave the impression that it would be a dark, moody game; thus I was a little disappointed when the game started and it turned out to be bright and happy.

I like the concept though; it's a shame you didn't have time to flesh it out.

lokarunith 2013-08-29 00:33

I'm sorry to say I didn't really enjoyed that little game but I have to admit you are talnted with words. The title "Where Lights Never Wander" is very poetic and was the main reason I checked the game and the intro is quite well made and atmospheric.

puck6633 2013-08-29 01:01

Thanks for the comments guys! I will update my entry with the finished game when I can find time to do proper level design and polish it up a bit, including tutorial instructions on the first level.

BlackBulletIV: I sympathize with your feelings. My idea for the game was for each level to advance time toward night, becoming progressively darker, more moody, and of course more difficult. Unfortunately I completely ran out of time before the first level was even finished.

xrm0 2013-08-30 12:02

Great title. That's what made me click and see your entry. The intro should be skippable pressing some key.

purplescape 2013-08-31 03:31

Cool idea and story, I like what gameplay there is. Glad to hear you plan on developing it further