psychomonster 2013-08-27 00:46
A little short and just a little bit to easy. But the gfx is retro cool. the gameplay is fully functional... but there was only one enemy :)
Foon → Ludum Dare Explorer → LD27 → Time Traveler
By ajwgeek
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1970 |
A little short and just a little bit to easy. But the gfx is retro cool. the gameplay is fully functional... but there was only one enemy :)
Love the minigame-mechanic, it's much better than "just a button"
oops, that comment was for another game :P
Love the character! The pixels being different sizes though doesn't work
There was nothing in those chests!! D: Lol, I did like the game and the fact that we used a Tardis made me smile :) I included this game in my video compilation of LD27 games, if you wanna check it out :) http://www.youtube.com/watch?v=jQmE1DEkQd4
The requested URL /ludum_dare/ld27/jar/jd27.jar was not found on this server.
Urfoex: Sorry for that, the ole' server was down for maintenance this morning.
Bad news again:
java.io.IOException: mark/reset not supported
at java.io.InputStream.reset(InputStream.java:347)
at java.io.FilterInputStream.reset(FilterInputStream.java:226)
at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:135)
at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1111)
at com.ironlionchefs.ludumdare.utils.SoundHelper$3.run(SoundHelper.java:67)
java.lang.NullPointerException
at java.lang.String.getBytes(String.java:956)
at org.lwjgl.opengl.LinuxDisplay.nSetTitle(Native Method)
at org.lwjgl.opengl.LinuxDisplay.setTitle(LinuxDisplay.java:760)
at org.lwjgl.opengl.Display.setTitle(Display.java:541)
at org.lwjgl.opengl.Display.createWindow(Display.java:312)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at com.ironlionchefs.ludumdare.src.Main.createNonAppDisplay(Main.java:147)
at com.ironlionchefs.ludumdare.src.Main.access$2(Main.java:142)
at com.ironlionchefs.ludumdare.src.Main$1.run(Main.java:64)
java version "1.7.0_21"
OpenJDK Runtime Environment (IcedTea 2.3.9) (7u21-2.3.9-5)
OpenJDK 64-Bit Server VM (build 23.7-b01, mixed mode)
I loved the art! Too bad you didn't made it. The game itself was kinda goalless. I only walked forward opening chests until it ended.
No luck running this one:
[manuq@localhost LD27]$ java -jar ../ld27.jar
java.io.IOException: mark/reset not supported
at java.io.InputStream.reset(InputStream.java:347)
at java.io.FilterInputStream.reset(FilterInputStream.java:226)
at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:135)
at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1111)
at com.ironlionchefs.ludumdare.utils.SoundHelper$3.run(SoundHelper.java:67)
Exception in thread "Thread-0" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1878)
at java.lang.Runtime.loadLibrary0(Runtime.java:849)
at java.lang.System.loadLibrary(System.java:1087)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at com.ironlionchefs.ludumdare.src.Main.createNonAppDisplay(Main.java:144)
at com.ironlionchefs.ludumdare.src.Main.access$2(Main.java:142)
at com.ironlionchefs.ludumdare.src.Main$1.run(Main.java:64)