Circuitus Infinitus by LeviDSmith 2020-10-05T20:51:31Z
Ah, at first I thought you had to use ALL provided pieces (exactly) to build a loop... After I had figured that out it was very nice to play.
If you have the time, you should add a button to remove a single piece - it is a big setback if you make one rotation mistake and have to rebuild everything. Speaking of rotation: sometimes a single mouseclick rotates twice, maybe you should check that
Oh, and at some point (after x times looping) the zips... kinda stopped working in level 2?
Depending on how you turn the track, it also becomes somewhat tedious to place another piece - as it is hidden behind an arrow. Without looking at the source code now.. do the arrows (above the pieces) have **raycast target** enabled? circuitus.PNGcircuitus2.PNG (in the second picture the mouse cursor was one square to the left