FoonLudum Dare ExplorerLD47 → Catch the Higgs boson

Catch the Higgs boson

By obi-one

View on ldjam.com

CategoryRankScoreCount
Overall5832.7231
Fun5692.4631
Innovation2593.4131
Theme4783.1531
Mood5751.9629

Comments

james-joubert 2020-10-05 10:06

Hey, You need to build your game and upload a playable version of it. If possible create a itch.io page and upload an HTLM5 version of your game there.

obi-one 2020-10-05 11:23

Heh.. Thanks for feedback. I'll probably finish it and publish somewhere. Not sure about HTML5 however =)

cinar 2020-10-05 12:46

You probably need to set your itch.io project to public.

obi-one 2020-10-05 13:00

@cinar fixed. thanks!

games-by-tom 2020-10-05 13:06

Thanks to the included source code I could take a look what the energy goal actually is ;) For anyone interested: catch-the-higgs-boson.PNG

Before I looked it up, I thought I had to have one particle on each vertex and was surprised I did not solve it.

A nice puzzle!

cinar 2020-10-05 13:09

cool idea for a game. Fun gameplay. Graphics can be improved a bit. But GJ.

shashwat 2020-10-05 13:12

Nice POC

sunnray 2020-10-05 13:14

Really fun concept for a puzzle game. I wish the clickable dots were a bit bigger so it would be easier to interact with them.

udo 2020-10-06 09:30

I found it! :laughing: I really like this concept, and I wish there were more physics-y games around in Ludum Dare. Playing this evoked thermodynamics very well, this concept of why two sides of a container reach an equilibrium, and in this case you literally got to play Maxwell's Demon!

One thing that I wish was more developed was the inner loop for trapping particles, but off the top of my head I don't have a more concrete idea either.

I also saw this was your first LD, so I just wanted to say welcome and I hope you had fun, and looking forward to the next one!

obi-one 2020-10-06 09:38

@udo huh.. Yeah.. I wish to take part in LD long time ago. It is the first time I could do that =) About inner loop - yeah.. I am thinking of some sectors where you could trap the particles. Many other ideas came to my mind later however the time is limited. Anyways it was my first Ludum Dare and it was fun!

Thanks for your feedback!

krg 2020-10-06 13:11

nice game but you can make image size big they are too small right now

100th-coin 2020-10-06 17:37

Neat idea! I wish it was a little bit zoomed in though, the pink dots are a bit hard to see.

madbookstudios 2020-10-07 00:39

Clever, clever concept! The uniqueness of this game is something that can't go understated and deserves praise. Really awesome work for something I see is your first game jam - congratulations!

11thpenguin 2020-10-07 05:19

Nice use of the theme in the puzzle concept. Agree with others that it should be a bit larger (hard to click on the dots). I spent a while trying to decide if there's a rule for which way a particle is going to go at an intersection, and ... I think it's random? Would be great if different particles had a different "spin" -- pink ones go clockwise, yellow counter-clockwise -- so the player can develop a strategy on leaving a node open because the approaching particle is going to spin "in" rather than "out". Fun entry!

obi-one 2020-10-07 07:57

@11thpenguin Oh.. The idea to have some spin is great! I'll implement it later. Thanks! Yeah.. now they are going in random direction.

obi-one 2020-10-07 07:58

@madbookstudios Thank you :)

lanalux 2020-10-08 00:48

Fun and unusual idea for a puzzle game. Nice work! :)

jk5000 2020-10-08 08:21

The idea is simple and pretty fun. More levels, better graphics and some music would all be great, but what is here is okay.

dmitry-mozgin 2020-10-08 15:38

Hi, there! Nice entry! Overall, the execution is very basic, but the idea is fresh to me. I like the concept behind the game (finding Higgs boson) and the main mechanics looks somehow experimental. But on the other side the I didn't use the green circles in the center of the field and I think the game is unbalanced. So, if you want you may develop and improve the game further.

enderr42 2020-10-09 12:34

Very nice puzzle concept) I'm guessing your first time in unity? If so - very good. Keep at it!

obi-one 2020-10-09 15:42

@enderr42 No..Actually I'm a unity dev =) Just spent 8 hours for everything instead of 48 =))) Thanx anyway! =)

iodi 2020-10-09 20:56

I did it! I found it! :) I wish nodes woud be a bit bigger, but I like puzzles too much so I kept doing. Nice concept!

jlv 2020-10-09 22:23

Nice little concept, that gets more and more fun the more you accumulate bullets. The single level available is already nice and fun by itself. Great job doing something fun in so little time !

Strengths : - Simple gameplay that gets more and more interesting fast - Good puzzle/level design

Possible improvements : - I guess that's a given since you only had 8 hours, but visually, it's a bit barren

All in all, fun entry ! I would love to see what you could do by using the full jam timespan.

obi-one 2020-10-10 12:13

@jlv Thanks for such comprehensive feedback! =)

kevinworkman 2020-10-10 17:23

I enjoyed this mechanic. It was simple enough to be intuitive, but challenging enough to be interesting. I found myself having a lot of "almost got it!" moments, which is pretty fun. Like others said I had some trouble clicking the green / red circles, so it would have been nice to have a bigger game window, or at least more forging click hitboxes. But overall this was fun and I enjoyed playing through it, so great job!

ping78 2020-10-13 22:16

Really cool concept. The mechanics are quite simple and intuitive. Liked playing through it.

snailrhymer 2020-10-13 23:48

A neat idea! As others have said, it'd be nice to have a bit more strategy available - the spin idea sounds very interesting.

diego-escalante 2020-10-18 02:23

I like the novelty of the game. I think the idea could have a little more depth if you could predict which path particles would take from a node so you could make some interesting cycles or paths or something. my general strategy right now is just to close all the nodes with a path out and open them the second a particle needs to come in. In any case, well done!