FoonLudum Dare ExplorerLD50 → Wizard Hunt

Wizard Hunt

By timur-bahadir and lilsugarcat

View on ldjam.com

CategoryRankScoreCount
Overall11163.1639
Fun8563.2339
Innovation13612.3139
Theme13042.8138
Graphics7823.5340
Humor8612.6537
Mood11093.0539

Comments

david-york 2022-04-04 20:43

Interesting concept. Could be a really fun game if fleshed out some more. Do the doors do anything? They look like they should. As for it begin "inevitable" that I catch and defeat the wizard :laughing: I don't think that's true!

gord10ahmet 2022-04-04 20:44

Nice game, I especially liked the visuals. Is there a lose condition? The character didn't die even though she got hurt too many times.

thumpertws 2022-04-04 20:46

Enjoyable climbing and shooting. Love the art work. Had a hard time with the double jump.

amkingtrp 2022-04-05 06:38

Fun mixture of Rainbow Islands (auto scrolling towers) and Abuse (old PC platformer where you aim with the mouse). My only criticism is the controls; I find it a bit hard to aim with the mouse while using WASD & Space for Platformer controls (they seem to be fine for FPS games though). I think if the right mouse button could be used to jump I would find it a lot easier to play.

timur-bahadir 2022-04-05 13:35

@david-york thanks a lot the doors are just decoration :) Well shes' going to catch him one day ;)

@gord10ahmet Sounds like you were quite good at the game ^^ You only loose if you fall out of the screen. Enemy attacks only stun you :)

@thumpertws thanks a lot! :)

@amkingtrp thanks for playing and thanks for the input :)

maskrosen 2022-04-05 15:40

Nice graphics and I liked the mechanic where the enemies just stun you and don't kill you. It made for some interesting gameplay where you could take hits from enemies intentionally sometimes.

phoenixofforce 2022-04-05 16:00

Very nice game. The only complain i have, is that when your too fast you cannot see the enemies coming because the cam moves slower.

polymathld 2022-04-05 16:08

Always enjoy these tower climbing/infinite scroll games. The bow mechanic made for some fun metroidvania action. I thought maybe having a health bar or hearts so you can die to the enemies would be a nice challenge--maybe for a new game+ mode?

Art was nice, enjoyed the 80s She-Ra vibe.

All in all, well-done.

stupidhobbit 2022-04-05 17:19

Nice shooting, possible to hit two several enemies at once? Also, enemies can shoot you off-screen, that didn't feel so nice

funemaker 2022-04-05 17:36

Nice game - I also wondered about the doors...felt like I need to go through them :) Visually very nice.

theflanman 2022-04-05 19:41

Cool art style! I only wish that enemy attacks either stunned more or did damage

lord-shulky 2022-04-05 19:49

Pretty good game, I think that actually adding a boss fight at the end could be great in the future.

poopgames 2022-04-05 19:50

Good game. I almost got to 9000. I really like the double jumping and bow aiming style gameplay, reminds me of the good ole flash game era.

boathd 2022-04-05 19:50

Amazing Art. My only gripe is that the sound effects are a little messed up and keep cutting themselves off

nosleepjf 2022-04-05 19:50

I enjoyed the theme, and the pace of the climbing felt pretty good. It would be nice to have some sense of the progress you are making toward the top, though i suspect since its an infinite tower that there is not top haha! For me I found that it was easier to just dodge the attacks and focus on jumping, at first i shot at the creatures but when they didn't die right away and I missed a jump I decided to just focus on jumping. Nice job!!

benskca 2022-04-05 19:50

I had a great time with this! The platforming felt really solid and the bow was super satisfying to use. I liked the art style and the whole thing felt polished, great job!

koolruz 2022-04-05 19:53

Chiming in as part of the "I wanted to go into the doors" crew :)

One slight criticism is that aiming felt strange to me because the way your arrows interacted with the scrolling of the stage. It may very well be lack of skill on my part, but I never quite got a handle on where I was supposed to aim to make my arrow go where I wanted, and resorted to just shooting half a dozen arrows near whatever I was aiming at, and hoping that one of them would hit.

Overall though, nice job! :)

gizmolo 2022-04-05 19:54

Fun little nugget of a game! My best score was 7073 with 12 kills. Fits the theme well and the graphics are cool looking. This could definitely be built out into multiple levels with different playable characters. Great jam game!

jozef 2022-04-05 20:07

I liked the slick animations, made playing the game a very satisfying experience! Difficulty felt just right, not too hard yet still challenging enough to be fun.

prakkus 2022-04-06 05:34

Nice one! The art really shines here, though like some other people I wanted that pretty door to do something when I got there!

I also think it would be cool to tie the 'rising doom line' mechanic to the theme more, like have there be a dark spell that's rising up at the bottom of the screen so you know that it'll kill you and that it's the wizard's doing.

fusionnist 2022-04-06 09:17

Short and sweet! While the platforming aspect feels a bit stiff, the game is still very fun to play: you have room to maneuver and dodge, there's a diverse cast of enemies, and combat is pretty nice. I couldn't tell how damage/ health points work, I assume your health regenerates? Either way, the game is fairly easy (a great choice IMO, as it helps us see everything you have to offer!) so however health works, it didn't seem unfair. Because I couldn't really tell how good the charge attack was I had my fun spamming the bow attack (whatever works ;) ). Very fond of your homebrew sound effects, art and game programming. There's potential here! Good work!

gabriel-corbani 2022-04-06 18:15

Is fun to play, the art and the music are really nice. I like the detail in the potency of the arrow. Some observations. - I got confused with the first doors, I tried to used them until I got it was just decoration - Would have been nice for the monsters damage to be harmful for the player so they can lose if receiveing enough damage apart from the level floor. Cause I just ignored the monsters and climbed - The last 1/2 floors are empty. No monsters, no challenge

justmars 2022-04-07 19:23

The tower wasn't infinite after all :)

Fun little game! The fact that enemies didn't damage you but simply slowed you down was refreshing. Gameplay felt smooth and the graphics were solid. More variety and length could have been appreciated but that applies to nearly any game out there. Great job for a two person team!

zido 2022-04-09 10:55

Really liked the Zelda CDI vibe in the drawings 😁

arqitech 2022-04-10 09:46

Nice game!

It fit the theme very well. It's quite easy to play but I still had a lot of fun. :wink:

Good job!

mhorth 2022-04-10 21:20

Ahhh, I thought I was going to catch the wizard and win! You're leaving it open for a sequel I guess :wink:

I appreciate that you made the combat very forgiving. The hitboxes on enemies seem quite oversized which is great so that we can focus on platforming, with aiming being a secondary thought.

I actually have no constructive criticism... I think you nailed everything you wanted to do in this submission. Keep up the good work.

shrillwhip 2022-04-11 20:05

Cool game, I liked the character designs and spritework. The gameplay is quite fun and engaging, even though it isn't something you haven't seen before.

kitkii 2022-04-11 21:11

A nice game with cutscenes and considering it was only made by the two of you within 3 days is impressive. I like the little cutscenes at the start and end although it took me a couple of attempts to get there. I think having the player not take damage from the enemies was good because if that was the case I never would have completed it XD. I got swarmed fairly quickly and hope with that ending perhaps wizard hunt 2?

marvis 2022-04-12 18:20

it was hard to jump and shoot, but it's funny, i liked the game :smiley:

mathglo 2022-04-12 19:14

I really loved the game. Everything, in my opinion, was pretty balanced.

-I would had a crouch button tho because sometimes I just couldn't skip the projectiles. Also, maybe an health bar, I didn't die but I didn't know how much health I had.

-Love the jumping and shoting playstyle and the music!

Overall, very good entry.

Spotted at the victory at the end with a question mark.

jordantanner 2022-04-12 19:16

I liked the vibe of this one. Nice artwork, combat was simple but fun. I found the platforming slightly difficult and found myself wishing that the pace of the camera rising was a little slower. Overall cool game though! Nice entry!

liam 2022-04-12 20:47

Nice artwork, struggled with the controls a little but I suspect that's just personal preference. Thanks for a great little game!

corrupt-spaghetti 2022-04-13 10:21

This game has strong He-Man/She-Ra vibes