Thanks for all the great feedback!
@slecornu since it's a compo game I only have 2 days actually. I could have balanced it much better with 3. :)
@pordrack thank you so much for the excellent constructive feedback! With the upgrades, the idea was to have it be more sprawling / let you explore, but I literally added them with 1 hour left so didn't get time to explore that idea as much as I hoped. The speed boost is the only optional one. Haha bummer swinging your sword at the start! Another undeveloped idea was being able to change your start location or kill off some clones, because a few mistakes like that can make it impossible to win. Good feedback on speeding up the rewind. Yes, the background is quite ugly. It was also something I had to do very quickly, and there are so many rooms that I really couldn't spend enough time. Basically, I painted it super rough, put it through an AI filter to give it a uniform style, and then pixelated it. No way to get nice crisp pretty art that way, but at least I had something. :) Yes, the sword has some lag β I'm not an artist so I did way too many frames on the swing. I should have just cut some out but so it goes. Good call with the camera! One of those things I didn't get to tweaking.
@aune Thanks so much! Great points, I agree the backgrounds aren't as pretty as I'd like.
@kiddy Thank you! Agree about the camera, and yeah the controls could use a bit more work.
@steve7411 Thank you for the feedback!