theviraldragon 2021-10-04 09:33
What a cute little game. The mini game fighting ghosts could've been a little easier or i like skill. :D but a overall nice game,
Foon → Ludum Dare Explorer → LD49 → Threadships
By mavvy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 538 | 3.67 | 22 | |
| Fun | 481 | 3.65 | 22 | |
| Innovation | 353 | 3.67 | 22 | |
| Theme | 905 | 3.37 | 22 | |
| Graphics | 467 | 3.90 | 22 | |
| Audio | 157 | 3.95 | 22 | |
| Humor | 940 | 2.62 | 18 | |
| Mood | 524 | 3.60 | 21 |
What a cute little game. The mini game fighting ghosts could've been a little easier or i like skill. :D but a overall nice game,
It's cute, but yes, the combat is very hard!
I wish the battle would start from one enemy in floor 1 then 2 enemies in floor 2 and so on. But other than that, it's a good game. I can see and feel the unstability right away.
Don't think it really fits the theme that much, but this was really fun and I was playing it for quite a while. Great work! :)
The game is well done visually, but after a few levels I got bored. Some kind of gameplay development is missing.
I really like the chiptune music
Very fitting music. Comabt was hard but just right for me. For some reason the same maps started to show after a while. Probably a loop. Overall i like it and could be developed into a real game if you added a few new enemy types and so on. Graphics like that can work we sam that with Undertale. Very good entry. Keep it up.
good work man!
Well polished and well done overall. It was really smart how you managed to make WASD do everything. It's a bit too difficult for me (seemed inevitable that I would slowly lose HP and then die) so I didn't see an ending, if there is one.
Quite an original game you've got there. It fits in with the theme quite nicely and has quite an unusual combat system :thumbsup: It could use some more levels in the future though. And after you get the 3rd weapon level you get virtually unstoppable. But it's got a lot of potential - some more enemies, some nice plot, some more gameplay mechanics (e.g. equipment, more combat shenanigans, boss fights) and you'll get and even better game :smile:
Overall, nicely done :clap:
The combat is really interesting! I wish it had started off easier/more forgiving. The first level I started off in had a complex layout and I was really engaged in planning out my path to make sure I collected all the things, and when I died partway through I was disappointed to start over with a totally different map. I think this would be worth continuing post-jam though, you have a lot of solid ideas here, and a nice art style!
wow love the game. Combat was harder than I thought but really fun. Only thing I would have wished for is to be able to scroll the layout so I could plan for the harder levels.
Neat little game, the graphics are very nicely done. (tho it was sometimes hard to see contrast with that much green) Interesting combination of a pathing puzzle combined with reflex-ish fights! Would have loved an undo for when I accidentally cut off a wrong corner. Well done!
Really good graphics and animations! The game is fine, but a bit too hard for my poor skills
Cute graphics!
The combat mechanics were an interesting take, it was a good mix of simple and challenging.
The falling paths were probably my biggest gripe. I took a wrong path on one of the levels, immediately realized my mistake, and really didn't have any way to "fix" it. Normally in puzzle games you get an "undo" or at least a reset option, but the blend of puzzle and rpg here produces some rough edges like this.
Didn't encounter any bugs on my playthroughs, and had fun.
Nice work!
Cool little game, I got up to floor 10, gameplay was easy to understand. Although the levels do repeat, it'd be cool if the difficulty ramped, potentially in the combat stage.
Really cute game, the graphics and music reminded me of Pixel :) Veru superb, I only wish there were more maps.