FoonLudum Dare ExplorerUsers → Glen Chang

Glen Chang

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Monster Burgerjam1594.004.073.733.754.053.753.653.81
201841Combine 2 Incompatible GenresTower Masherscompo
201740The more you have, the worse it isNo One's Arkjam3.503.504.253.503.502.50

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Glen Chang

LD40 — The more you have, the worse it is

No One's Ark by Glen Chang 2017-12-05T01:52:19Z

Hosted At: http://www.glenchang.com/main/games/LudemDare/LD40_NoOnesArk/

No One's Ark by Glen Chang 2017-12-05T01:56:19Z

Source At: git@bitbucket.org:glenchang_ludemdare/ludumdare40.git

No One's Ark by Glen Chang 2017-12-06T19:14:29Z

@pierallard sorry for the lack of tutorial. you should click and drag the cube which will reveal the zones of the game you can drop the cubes on.

No One's Ark by Glen Chang 2017-12-06T19:22:18Z

Moved the game link to another folder

LD43 — Sacrifices must be made

Ludum Dare: The Game by Darylsteak 2018-12-03T05:15:38Z

LoL I didn't join this LD but now I think I just did. That felt like going through a Game Jam without anything to show for. Hilarious.

thacrifaazth by s4m4di 2018-12-03T05:06:57Z

Capture looks cool but I couldn't extract the rar from both the drobbox or the gamejolt link. Maybe zip it instead or try to upload your files again. Good luck.

LD49 — Unstable

Karuno by reheated 2021-10-08T02:07:29Z

It was interesting but I couldn't figure out how the miner worked exactly. I would build a pipeline to some clay and I would have expected that moving the miner to the clay square would have the pipeline suction the clay. But instead I seem that the pipeline didn't really do anything but just be close and I would have to drag the miner to touch the clay then drag it back to touch the base and then it would mine. I see the potential but I would like to see the controls and gameplay get a bit more intuitive.

Beep Boop Boba by candlesan 2021-10-05T20:44:01Z

Level 5 was really fun. I love the parking table for drinks and the fact that you can start making drinks before customers order. That really threw the game at another level once I realized how to play the game at full speed. A bit more stressful than I would have thought. I think one way to reduce the stress would be to complete any drink in any order. Sometimes I realized I've nearly completed something that is not the current order and I just don't want to park the drink to switch to the current order.

Beep Boop Boba by candlesan 2021-10-06T00:47:53Z

@candlesan whops. I just stressed myself out with my own assumed rule. lol

The Unstable Machine by pinkemma 2021-10-06T00:58:51Z

I shouldn't touch any machine for a while. I think I just blow things up. I think it would help to show what each knob does. That way you can tell if you did something right or wrong. I couldn't figure out what I was doing except for trying to keep some meters green.

Monster Burger by Glen Chang 2021-10-05T00:33:28Z

Ah, hadn't thought that the bubbles would cause that misunderstanding. Good point.

Monster Burger by Glen Chang 2021-10-05T20:47:04Z

@eharp @ayced - Will definitely change that icon after jam. In hindsight I realize how confusing that icon is.

@ache-games - If you name it, I'll change it.

@kassout - glad you liked it

@whimsicalwang - Yes, should have made time for a simple in game tutorial. I'll do so post jam playtest period.

Monster Burger by Glen Chang 2021-10-06T05:19:49Z

@alexandersantiago Thanks. Yea, it took a while but we tuned the burger stack till it felt just right.

Monster Burger by Glen Chang 2021-10-06T18:59:04Z

@jka Thanks for playing. I really enjoyed your game as well.

Monster Burger by Glen Chang 2021-10-06T22:27:56Z

@gamermomentum - do you remember which bugs you ran into?

@kingslee142 @rumiaobsessed - Thanks for playing. Norris our talented engineer did the music.

Monster Burger by Glen Chang 2021-10-08T01:21:39Z

@chillertyp, @redsti, @reheated, @furfel, @maxathon - Thanks for playing. Really glad you enjoyed it.

@reheated - Thanks for pointing that bug out. It's a known bug we have to fix. I know where it is too just need time to go in and fix it.

Monster Burger by Glen Chang 2021-10-08T19:33:18Z

@bjornstahl @ttu-hasan @thetotemguy - Thanks for playing. Great feedback. We might tune the game more post jam and maybe add punishment for spamming. Maybe making the ingredients cost which would take away from your score.

Monster Burger by Glen Chang 2021-10-10T23:32:20Z

@enderswype - Thanks, overcooked was an inspiration for the Art direction. @handserge - Great suggestions. I'll have to discuss with my team if this is a candidate we want to push to mobile.

Monster Burger by Glen Chang 2021-10-15T23:41:11Z

@margotlsdgt Thanks for playing

Take stuff the game by Ayced 2021-10-05T06:47:43Z

I was so surprised when I picked up a wall. had a good laugh

Badly Designed Cargo Delivery Pad by jka 2021-10-06T01:44:26Z

loved it. got to lvl 7. Wish that it wouldnt kick you back to lvl 1 cause I dont' want to go through all that progression again. I was hoping for a restart level button. Also if you know you messed up. Would be nice to have a instant go back to the refueling pad.

Push and Balance by HayArt 2021-10-05T06:59:14Z

Itch io page is broken for me.

Aimless Wizard by pvp 2021-10-06T01:10:33Z

Really fun. Loved how you can't control where your fireballs land and you're as much of a hazard to yourself. What I couldn't understand is the leveling. I keep leveling up and down.

Unstable_Alpha_Quest by Dustin Brown 2021-10-05T06:20:50Z

wow, awesome concept. I really thought the game was realy broken the first time playing. Good thing I went back to the menu, but overall once I got back in, I was seriously impressed.

RoTable by Vitor Milioni 2021-10-07T06:03:43Z

This was awesome. Till I got stuck between the fridge and the sink. It would be nice to have reset button that would get you back to the start to start over. Really impressed by how innovative this game was. Never seen anything like it.

RoTable by Vitor Milioni 2021-10-07T06:25:23Z

OMG I finally reached the end. This was tough. lol. I would say too frustrating to really play for a long time. but it was fun when you start getting muscle memory to figure it out.

Shifty Showers by tetrapteryx 2021-10-15T23:58:07Z

Wow, one of my favorite games of this jam. Love the style, the music, the game mechanics. This was awesome.

Erratic Equine Extraction by hwaet 2021-10-05T06:37:10Z

There is something quite satisfying about having the cow eat they hay. Good work this was fun.

Island in collapse by xiyou 2021-10-07T06:33:41Z

this is an awesome combination. However, I couldn't understand if I was supposed to try to go down and to the left? or to stay on the main island. Everything I've tried went to game over. The concept is awesome though

DUNGEON ECONOMY by bamberga 2021-10-08T02:25:26Z

That was awesome. I liked how if you overloaded on one side you'd run into the shoulder and do the camera shake. It would be awesome if you did that and your inventory shook and stuff started falling off. It was hard to play with the inventory blocking the screen. Maybe the inventory could have been below the player instead. that way it doesn't obscure the hazards and the vendors. Overall it was fun to play.

Unstable States by ELBIDEV 2021-10-05T20:03:37Z

liked that you changed forms. hopefully becomes an interesting mechanic on another game you make.

Snowbody's Mountain by WeAreDev 2021-10-08T01:42:23Z

WOW. one of the best games of this jam. I really liked the fact that you could roll the head on the snow covered branches. I wish you had used that mechanic in more places. genius! platforms on the last level were frustrating to get through but rewarding when I finally got to the big snowman. Great job. I'm super impressed.

The Pearl Thief by Furfel 2021-10-06T00:52:59Z

lol. I love how the crash litterally is what it is.

Bitrot by Maxathon 2021-10-08T02:14:21Z

Love the style. I didn't like how the physics of the character felt. The airtime was too quick as if velocity going up wasn't affected by gravity or air, making the movement uncomfortable to play. I would maybe just add a taper to your math or physics so that when he jumps the movement feels more relatable. It doesn't have to emulate real physics but at least feel like there is some grounded physics to it.

Unstable government by DmitryGalias 2021-10-05T07:06:19Z

Not sure what the yellow stripe was.

TECHNUCLEAR by TheGreenWorm 2021-10-06T02:01:27Z

Bravo. That was awesome. The synergy of all the game elements was mind blowing. I didn't understand what the red walls were though. I just figured they did bad things. Got to the end without havinging to worry to much about them though.

Solar Escape by Pryankster 2021-10-06T07:44:53Z

The art was awesome. Hope this becomes something later. I can see this becoming a really fun game.

Threadships by Mavvy 2021-10-15T23:53:35Z

wow love the game. Combat was harder than I thought but really fun. Only thing I would have wished for is to be able to scroll the layout so I could plan for the harder levels.

Status (LD 49) by Cloud Studios 2021-10-07T05:44:14Z

scrolling text was a bit too fast to read but the game was fun.

uns(table) by Chiara Marker 2021-10-07T05:48:01Z

Very surreal. Awesome you guys pulled this off with such a big team. Great work.

Benji's Boat by MargotLsdgt 2021-10-15T23:49:24Z

Really awesome idea. I really liked the art direction with the tub and props. I would love to see more game elements if you further develop it like something to give you feedback on if a box was under stress or was about to be tossed out. Or maybe you have the chance to save a box that goes overboard vs balance the boat. Or maybe you pick up objects from the water to put back on the ship to balance it again. Overall, this looks like a fun game to develop.

How high How many by ache games 2021-10-05T06:51:55Z

Pretty fun. I had trouble telling where the piece would actually land when releasing.

Save the Sun by RumiaObsessed 2021-10-06T07:38:56Z

Really neat concept. Love the harpoon mechanic. Would have liked to have guns to fire back at the defending ships

Hot Potato by Bobi505 2021-10-06T05:18:35Z

This would be awesome multiplayer. I love the square resolution. I think this is the first game I've ever played like that.

Hello Darkness. My old Friend. by Aquachain 2021-10-06T01:20:42Z

love the art style. kinda felt weird to have to hold up to jump higher.

Dread Knowledge by subcreation 2021-10-06T07:49:22Z

I'm not sure if the build I played is bugged. I couldn't move at all. I could only press shift to zoom out, but no other button would move or do anything to the characters.

Unstable connection by redsti 2021-10-08T01:54:55Z

Really cool idea. But I got bored reading all the rules so I just mostly read the only rule that would solve the last square beside the exit and trialed and errored everything else. It was fun just doing the trial and error and eventually intuitively figure it out. For impatient people like me I would suggest adding a highlight to indicate when you can move into a space. That way the player realizes they satisfied a rule and can intuitively figure it out without reading. Just my two cents. Like the game very much over all. Good job.