ericm 2018-12-04 01:37
Great art style, the low poly really adds to the board game feel. I had trouble beating the other gods but I got through it. (on 1, 1)
Foon → Ludum Dare Explorer → LD43 → ANGRY MOUNTAIN GODS
By ted
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.40 | 13 | ||
| Fun | 3.36 | 13 | ||
| Innovation | 3.45 | 13 | ||
| Theme | 3.27 | 13 | ||
| Graphics | 3.63 | 13 | ||
| Humor | 3.22 | 13 | ||
| Mood | 3.00 | 12 |
Great art style, the low poly really adds to the board game feel. I had trouble beating the other gods but I got through it. (on 1, 1)
Nice job, and I agree with the above that comment it did have a board game feel! I also really like the way the theme was incorporated into your game, especially the Tiki heads of other gods zooming around the mountain :)
The game balance is a bit off: every action other than spawning hikers can be spammed, so it was pretty easy to win even the 4 goats 4 gods board by focusing only on the four spots above the. I did so to win without any other gods getting a hiker in. Having a cooldown for each action would make it more balanced. Also, blocking hikers only when the tree is finished, not when it's started, would stop the easy strategy I used to win.
Sound would help a lot in keeping the player informed, even if subconsciously, about what's happening on the rest of the board.
Great job!
Great work, I loved the board game feel and the range of actions you could do to affect opponent hikers. I initially thought the game was turn based, so I would only choose 1 action per "turn" (spawning a tree, moving a goat, etc), which made it really challenging! I agree with Shawn above that allowing the player to spam those actions made it a bit on the easy side. But overall it was very fun, loved the low poly graphics. Would love to try a multiplayer version as well.
Thanks everyone! A cooldown was part of the original design, but I was worried about communicating that to the user with the time I had. And in retrospect, a turn-based game would have made perfect sense, but I just didn't consider it. Those are two avenues to explore in the future, though, along with the extra effects and sounds I'm adding now. Much appreciated!
The board game aesthetics are honestly awesome
Great! Especially for the compo! I feel like this might be a top 10 game if it had audio
Boulders are OP (Nerf Boulder!). Just wait until a different-colored hiker makes his last jump and hit him with a boulder (and occasionally spawn your own hiker) to beat Insane mode
Great art, pretty cool game. Once I figured it out, it was pretty easy (use those trees!). Solid game.
Hey, great concept, awesome graphics!