Maggie's Grinning Soul by Diplodino 2016-12-20T19:51:00
Wow that's unbelievably cool... Congratulations !
Foon → Ludum Dare Explorer → Users → Kroute
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Pyrrhic Victory | jam | 143 | 3.90 | 3.64 | 3.56 | 3.32 | 4.08 | 3.77 | ||||
| 2017 | 38 | A Small World | Small Atomic World War | jam | 512 | 3.14 | 3.34 | 2.88 | 3.54 | 2.80 | 2.19 | 2.90 | |||
| 2016 | 37 | One room | Neural Escape | jam | 627 | 3.08 | 2.81 | 3.77 | 3.19 | 2.67 | 2.96 | 2.59 | 3.17 | 57 |
Wow that's unbelievably cool... Congratulations !
Yeah you're absolutely right I didn't have the time to implement it but I'll do it soon. Thanks for the advice.
Damn it's true ! I'll do it as soon as I am in front of my computer.
Beautiful graphics and nice music !
Hey I enjoyed playing your game ! It was really challenging and I liked the mood.
Guys I really loved your game. One of the main things I like when I play tower defense games is the ability to build a big maze to slow the mobs down as much as possible. And that's exactly your game ! It's also cool that you released your source code because, thanks to you, I might be able to learn something about pathfinding. Thanks a lot for this entry !
Really cool and original. It's quite hard to aim though !
Nice game ! I won on my second run and it was really stressful but I enjoyed playing this game.
Really nice. You should add an hint to tell the user he has to drag the newspapers into the "out" pipe because it isn't obvious at all.
Wow this is an excellent game ! The concept is original, the graphics are really nice and the difficulty makes you want to try again and again. Congrats !
Funny game but very hard to win !
Very cool game but it's so hard to satisfy them all !
I gave up after 15 tries ! I suck at beeing a mouse !
Really beautiful game. I liked the graphics and the music.
Quite hard !
Very cool ! Too bad it ends so quickly !
Nice game. It took me a while to find the exit !
I really enjoyed playing your game and I think I'm going to play it again right now.
I love the idea. I had fun playing your game, good job !
At first I thought the game was way too hard for me. Then I realized that I could spam the space button while turning non-stop. It allowed me to kill all the approaching enemies quite easily and it made the game a little bit too easy ! But otherwise, it's a fun game with nice graphics.
Wow that's a very cool game. I especially like the controls that are very responsive which creates a very nervous gameplay.
Really fun game ! I survived for 191s but I couldn't protect any longer those poor people from all the bad things that happened to them. I had a good time playing it.
Nice tower defense like game. That would be really cool to add new enemies and soldiers.
This is a very original game and I had quite a good time playing it, although I didn't succeed.
What an excellent game ! The game mechanics are at the same time simple and very clever. I played solo so it was quite a challenge but I'll definitely find someone that wants to play with me because I think coop mode might add a lot of value to the experience. Congratulations.
Really cool graphics and I also liked the music, even if it's quite short. The controls are responsive which made me want to play a lot more. Too bad it's such a quick experience !
Aaaargh ! I spent nearly one hour playing the game, I had built a huge ladder that went from the bottom to the surface, I had bought every single item from the shop, and first time I tried to use the dynamite... it crashed ! I didn't have the courage to do it all over again so I'll never know what the treasure is !
I thought it was a really enjoyable experience with pretty graphics and funny non-annoying music. The gameplay is quite addictive as I kept wanting more and more gems even thought I had bought all the stuff available. In short : that's a very good game.
Very nice graphics and interesting idea.
Really nice soundtrack that creates a good SF spatial ambiance. Maybe it's a little bit too easy though (or maybe I got lucky). Good job.
This game is very pleasant. I could not explain why, but I found the fact of circling around this planet while firing rockets quite satisfactory and even relaxing.
Graphics are beautiful and I had a good time playing this game.
Even if I still don't know what the game is actually about, I really had a lot of fun playing with it ! Many things made me laugh and I completely enjoyed the graphics and sfx. Congratulations, this is very cool.
Fixed ! Thanks for the info.
Hey guys thanks for all your nice comments. You're absolutely right about the controls and the difficulty balance. I actually didn't have the time to properly play-test my game before submitting it. I'll try to upload an enhanced version soon.
Cheers
Hey thanks for all your comments @flaterectomy @phaze0 @wheffle @pcmaster @noddingtortoise @bobsleigh @bernhard @richard-michael-smith @schizoid2k @geckoo1337 @pragmascript @bunnery @zgragselus @mcjammydodger @gameattack @negativice @rother-games @fouralex @jamesy012 @zeriver @liquidbrain @daniel-alhadeff @elzach @m-1 @simonhutchinson. I made an updated, downloadable (the browser version is still the old one), version of the game I'd be happy to have your feedback if you still have some time.
Cheers
I like the concept a lot but this is really too difficult ! Enemies' cannons seem to have a bigger range than the player (even after getting powerups) so you can't hit them without being hit. That would be cool to regain a little amount of life when you conquer an island.
Graphics are quite stylish. Good job man !
I love the simple graphics and music it's beautiful and clean. The concept is also really cool and I think it must have been really fun to program that. Good job !
That's a funny game. Trying to control a small moving zone is a good idea. Controls are a little bit difficult to master if you play with a keyboard though.
I liked this game because it's funny and imaginative. Unfortunately, I only got 4 of the 5 achievements !
This is an innovative concept and it's a really funny idea to imagine a god in a regular office work day trying to take care of a random planet. Quite hard to clean the bugs and rotate the planet at the same time though !
Nice experience ! There's not much game play into it but the graphics are wonderful and the atmosphere is really intriguing.
I completely love your game. It's very simple to understand and yet necessitates some thinking. It would be cool to add a little bit of difficulty by limiting the number of drugs available. Congratulations.
Such a cool game. I managed to get the third rank in easy mode so I thought "hey finally I don't suck that much at rhythm games". Then I tried the hard mode and that was a complete humiliation ! But anyways, that game is really neat. I'd love to see more (easy) levels because it makes me feel like I'm good at it ! I liked the music a lot. Congrats.
I really liked the nervous game-play that forces you to be very reactive. Also the graphics are really cool. The only thing is that the camera moves can become messy when there are a lot of dead moles on the screen. Maybe it would be cool to destroy them after a short period of time ?
Excellent game ! The graphics are beautiful and the audio creates and strange atmosphere that really fits the theme. You chose an original way to tell your story which is quite fun.
I have nothing to add to what the others said : this is truly an amazing game and this is impressive that you could do that in 72h. Hats off.
What an excellent game ! Everything is clever and well thought. The explanation of the game-play is done while playing, the sfx and music are exceptional for a jam entry and graphics are colorful and pretty. What I also liked is that the game tells a (minimal) story without needing to show any written text.
The only thing is that I don't really see how it fits the theme !
Congratulations.
Nice imaginative game ! Especially because you have to jump on floating poo to reach you goal which is... unprecedented, at least for me ! Levels are cleverly designed.
Really impressive graphics and cool music. Keyboard controls are a little bit difficult to master though.
Anyway, congratulations on this.
Well I've just spent nearly one hour and a half playing your game and it was completely worth it ! I liked that you have to carefully think about your next move if you don't want to see you base destroyed by enemy termites. I noticed a little bug (hehe) that allowed me to cheat : enemy termites will follow your worker while it's being dragged. This allows to walk the enemy around while you wait for new soldiers to be spawned. Good game !
The concept is really cool and the game is quite fun to play.
Quite a scary small world with a very interesting atmosphere.
That's really a game worth playing. It took me some time to understand the controls, but once I got it I had fun playing it. The only problem is that the difficulty becomes high really fast which, at the same time, makes you want to play more and is discouraging.
I liked the music a lot.
That's a beautiful game. The graphics and sfx are clean and sober which creates a strange-but-cool atmosphere.
This is a funny idea which fits to the theme. The car velocity should be much higher in my opinion.
Hey that's a really enjoyable game. I had a peaceful (especially because of the cool music) and interesting moment playing it.
Very cool TD !
I honestly really enjoyed playing your game. The concept is very original and completely fits the theme. Graphics and sfx are cute and it's quite impressive that all of this fits in very small executable. At first I thought it was too easy but the last level begins to be tricky. In order to enhance the gameplay, it might be cool to add new kinds of connections. Eg. connections that can cross each other for a small amount of time or even extra-planetary connections with satellites...
Really good job.
I liked the graphics and mechanics. It makes you want to play more.
Oh yes this is very cool and addictive game. Even if it's simple, everything (sound, graphics, animations) is smooth and well thought.
Innovative game that makes good use of the theme. Maybe killing her after just one night of partying is a little hard, though!
Interesting game and very innovative gameplay that makes me want to know what will happen next but it becomes too hard to micro-manage everything at a certain point.
@keithdae ~~Yes you can! But it's really not easy. I win by finding the right balance between improving the turrets and improving the barricades. In addition, I focus on a single turret. Also, you have to keep at least one barrack to be able to destroy one enemy building. But I agree it's hard!~~
EDIT: Yeah well ok I just tried again for a while and... apparently you can't really win in complete defense :-) I might have tweaked the numbers a little too much before publishing! But hey, you know what they say : The best defense is a good offense!
@skettynmeebs Haha thanks for your comment! When I have some time I might make a multiplayer version of the game because I think it would be fun to play against another human. I will also try to create other levels to see if it leads to other game situations. If these experiments lead to something interesting, maybe I'll publish it :-)
A really good game on all points. I liked the fact that it was easy to understand the principle of the game without anyone explaining it to me. The idea of using light as the basis for gameplay is interesting. My only regret is that the game was too short, but 72 hours is short!
A really cool game! I particularly liked the music. I also found that the design of the levels was well done. But the last Chtulu level is too difficult in my opinion.
The graphics are splendid and the gameplay is very innovative but it's quite difficult to escape the monsters even during the first wave. I agree with the suggestions for improvement made in the other comments and I look forward to playing the improved version. Congratulations.
P.S:69latrik !
Damn it, I can't play. The game crashes at startup, directly after clicking on the icon. It's a shame because the presentation and screenshots really make you want to play.
@vengeurk Windows 7 64bits for me.
That was so hard! But very fun also. I liked the minimap and the voxel graphics. It would have been nice to be able to go from one screen to another (map to village and vice versa) more smoothly.
I absolutely enjoyed playing your game. Everything is coherent and works well. I want more levels! Did you do the seppuku voices by yourself?
Well that might be the funniest Ludum Dare Game I have ever played. Congratulations!
That's an interesting and innovative idea you got there. Also the graphics are really clean and precise.
Maybe you should add animations to the units because one cannot really know if they are doing something or just waiting for the fire to toast them, which can be a little bit frustrating! Good job.
A super fun game. I almost made it to the level five tornado, but these stupid humans kept getting in my way! I really liked the fact that I could destroy everything, because it feels good and the quality sound design increases the pleasure.
Camera management could be improved because the larger the tornado gets, the more it prevents you from seeing what you're doing. Maybe by adding the possibility to zoom in/out with the mouse wheel.
Anyway, well done, great game.
Great idea that works well with the theme. The only thing that bothers me a little bit (but I understand that it's related to the game mechanics) is to have to repeat all the levels at each failure. Maybe you could do groups of 3 or 4 levels, it would make failure less punitive. In any case, everything is there for a mobile game that makes a lot of downloads!
I had a funny bug:
arm.png
But other than that, it was an interesting experience. The very dark atmosphere is well reinforced by the nice graphics and sound design. I might have liked less reactive controls. Anyway, it's pretty cool.
@mitch-cutler yep that's the version I was playing.
@mitch-cutler I think (but I'm not 100% sure because I have played a lot of games since my first comment) that it was on a door that hadn't been opened. Glad I could help :-)