yetibytes 2018-12-03 19:39
'Fourth Wall' got me giggling :joy: Very much the game you'd get if you gave AntiChamber a knife, thanks!
Foon → Ludum Dare Explorer → LD43 → No Arms
By carbonara
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 291 | 3.67 | 56 | |
| Fun | 274 | 3.57 | 56 | |
| Innovation | 303 | 3.43 | 56 | |
| Theme | 900 | 2.75 | 56 | |
| Graphics | 420 | 3.68 | 57 | |
| Audio | 358 | 3.31 | 56 | |
| Humor | 22 | 4.22 | 56 | |
| Mood | 165 | 3.77 | 56 |
'Fourth Wall' got me giggling :joy: Very much the game you'd get if you gave AntiChamber a knife, thanks!
Haha, I laugh ;). And thanks for helping me ! x) The game is really beatiful and well thinked, transitions works very well. Really nice !
Very nice AntiChamber-ish style)
Great humor here!
Really fun little experience, a big Stanley Parable vibe :)
Fun game and i really liked the graphics.
Enjoyed the game, loved the jokes! keep up the good work
Graphics is awesome, 4 wall joke is good
Wow its Antichamber without arms! Now I saw everything ;)
As close as it gets to a perfect game in my book. 10/10
Wha ! Such a good game ! I laugh at the "no arms, no chocolate" and make 5 stupide move ^^' If you could continue to add some experience and tool (like the knife) it could be a great idea ;)
Thx for this laughing moment and congrats for the general mood, great work !
I loved the jokes, that was really fun, great job !
I liked it ! A lot of stupid move for me :p Good joked, and I like graphics and effects.
Very light hearted and fun! I am happy and I am confused
Thanks everyone, this game is based on a stanley parable GDC conference, I know that I'm not one of the stanley parable creators and this type of humor cant work on every human on earth but if it can make a bit lighter a hard day for a few people, I'm happy that it worked in this way. Thanks again for your feedbacks. (And sorry for my english which is as bad as my jokes ahah).
An interesting game with a kind of mechanics. I put a rating) Please rating and me, thanks in advance)
Interesting, weird and funny.
yep the second I played your game I immediately thought of this video https://youtu.be/pLbmZT70rtA?t=240, really cool idea I like the humour and artistic style, I was never really sure what was going to happen next, that's what made the experience really nice, the only criticism I can make to the game is that it's short but apart from that it was really nice, well done
@hugo-kieffer yes it's exactly this part of the conference which was my main inspiration and more generally the conference by itself (plus some parts of antichamber). I tried to mixup this humour in a more general context with a theme which can lead the game direction.
I know that the time of the experience doesnt fit every people (especially meta game experienced peoples) but I tried something which works, maybe in a reduced time, but which can works without any "boring corridors".
It was my first jam only by myself (I did it like a compo in 48h) so I had to think about "how I'm gonna make my post process materials to work without hd models" and some things like that which cost me a lot of time to.
I think I will try for my next solo jams some more complex mechanics like portals and maybe some voices for having a more "antichamber style" in mechanics and a more "stanley style" in the narrative scenario.
Thanks for your feedback !
I really liked sacrified arm. And break the wall first time. Music fits the game too. The game is perect for a Jam - short, fun. But I do not see a potential to put it into Steam or Google Play etc.
No arms no chocolate! Just for this one you got a 5! Congrats, it was a very nice experience.
Alot of this game made me lol. Worth playing! It felt very polished. I really liked the Blueprint visual look / Outline. Made the game feel unique, and the audio was very comforting while reading the walls :)
Very polished and funny game, I enjoyed it very much 😁
Chocolate is never useless! :angry: Seriously though, I really enjoyed this entry. :chocolate_bar:
I must admit, I did feel like an idiot until I worked out how to get out of the idiot room. I had the answer all along! But it was a nice chill game, the minimalist aesthetic worked really nicely.
Love the style, though I too got stuck in the "stupid moves" bit till it gave me a clue >.< Certainly something that could be expanded upon, though I wouldn't do so just for the sake of it as you have quite a good style here that would be easy to ruin by dragging it out.
Reminded me of AntiChamber, the music is nice and ambient. Is there a way to get out of the idiot room? I'm assuming I missed out on half of the game.
@ajayajayaj Thanks for the feedback, yes there is a way to get out of the "idiot room", The game give you some hints at 10 and 20 tries but you can escape directly from the first if you find how.
@carbonara ah ok, I will try again
Ah, found it
Very relaxing, minimalist aesthetic. I suppose it was kind of funny? I didn't really understand why I lost my hand to pick up the knife, but it makes sense given the theme. Figured out around 5 tries how to get out of the idiot room - so I enjoyed the puzzles there :)
Very nice aesthetic.
That was a really fun experience! I greatly enjoyed the art style and the destruction, that was impressive. Also thank you for the option to play with an AZERTY keyboard layout, that was nice!