neon subsurface by JALgames 2014-04-28T13:08:00
Nice art style. And quite impressive for 4 hours of work.
By the way, I added the MonoGame version of my game you requested.
Foon → Ludum Dare Explorer → Users → JulianMH
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | it lives and grows | compo | 48 | 4.07 | 3.84 | 3.78 | 4.21 | 4.18 | 4.83 | 2.60 | 4.00 | ||
| 2018 | 42 | Running out of space | Populists Land Use Simulator | compo | 120 | 3.78 | 3.67 | 3.50 | 4.11 | 3.95 | 3.31 | 2.88 | 3.08 | ||
| 2017 | 38 | A Small World | Mr. UN and the small world village | compo | 190 | 3.50 | 3.59 | 3.40 | 3.90 | 2.63 | 3.36 | 3.04 | 3.27 | ||
| 2016 | 37 | One room | Room at Night | compo | 83 | 3.81 | 3.35 | 3.38 | 4.00 | 4.05 | 4.00 | 2.89 | 3.86 | 45 | |
| 2015 | 34 | Two Button Controls / Growing | circular triangulation | compo | 363 | 3.38 | 3.27 | 3.36 | 4.00 | 3.41 | 2.86 | 3.25 | 42 | ||
| 2015 | 32 | An Unconventional Weapon | hypercatsensitivity disorder | compo | 704 | 3.00 | 3.00 | 2.75 | 3.28 | 2.20 | 2.32 | 3.00 | 2.73 | 54 | |
| 2014 | 29 | Beneath the Surface | There Is Gold Beneath The Surface | compo | 614 | 3.13 | 3.41 | 2.97 | 2.95 | 2.86 | 2.70 | 2.38 | 3.06 | 71 |
Nice art style. And quite impressive for 4 hours of work.
By the way, I added the MonoGame version of my game you requested.
Hey thank you all for all the nice and constructive feedback so far! If I continue to develop this game I will definitely add some better jumping physics. :)
The art style is mostly thanks to adobe color cc which helped me to select the color schemes for the 4 stages in the game.
@gkxd try installing OpenAL, I have included an installer with the MonoGame version of the game.
@chriiis88 Thanks to Mono, you can have all the fun of missing Windows DLLs on Linux. :D Sorry, I can't help you, I do not have a linux machine around.
Hey cool game, but a bit short. Liked it.
Very thoughtful of you to include different languages, but the german version seemed machine translated. I had to restart the game to switch back to english to enjoy it. Please do not use machine translation unless you absolutely need a translation and do not have another choice.
Interesting exploration game. I like the Idea and the challenge to keep track of who you talked to already. I only wish the text talk speed was faster, because I am a impatient person :D
Love the audio of your game :) Also it is great that you decided to include a tutorial. That is so much better than reading instructions from the website.
I struggled a bit with the controls, they feel a little bit unresposive. Maybe consider adding some indicators where the player is currently walking and what spell is equiped. Also a game over screen would be nice. In the beginning I did not understand why the game kept resetting to a new level.
Nice work!
I really like this game. Decent Graphics and nice Audio. There are some flaws though: - The spaceship being inviceable makes it a little bit easy - Spaceship parking has really annoying controls. Having to reverse to resist the gravity when being on the ground seems weird. But I guess thats what I get for flying everywhere with the spaceship instead of walking :D
Fun game! Interesting mechanics. Only idea I have for an improvent is adding a tutorial, so i can learn all the different planet types and controls incrementally.
Very hard game. Mechanics are fun and it looks and feels great. Nice work!
Simple but fun game mechanics. Simple art style. This is a great ludum dare game!
Sorry I can't run flash games right now. So I can't play your game even though I promised I would... (since you rated my game). :(
It seems like you reached 20 votes already though. :)
Nice Game. Very interesting idea. I love the smooth animations and the basic game mechanics.
Some gun and ship upgrates would be fun. For some reason the AI never managed to hit me, so the game was a bit too easy. i guess that is a glitch? The guns feel very unresponsive, maybe you could find a way to show the player why and when the guns will shoot in a direction. (Maybe recharge sound effects, indicators where a gun is aiming)
Love the derpy art style. This exactly what a ludum dare game should look like! :) Game is mechanically familiar but fun. Audio is good. Very nice work!
You could improve the collision a bit and maybe add a few checkpoints for people who die constantly like me :)
This game is really fun, but really hard aswell. I love the concept.
Only thing I did not like was the music, it got a bit annoying after a while.
Cool game, I feel like I learned some fun trivia facts.
The answers should be a bit less obvious of course. I guess you made them a little bit easier to make designing questions feasible in the short development time :)
Atmospheric game. Awesome art and music.
Gameplay is a bit hard for me as a not native english speaker. I found it hard to jugde which word was the most positive. I managed to beat the game anyway, so I guess thats alright.
Hey, MacOS Version is broken. I think the LD42DEF.app/Contents/MacOS folder is not supposed to be empty, usually the executable file should be there.
Strangely absorbing game, in a cookie clicker sort of way. I like it. The beginning of the game should be a bit faster paced though.
I had some issues with clicks not registering correctly in overlapping windows.
Great entry! The game plays well and is fun. Also sprites and sound are nice. You could probably make a fun mobile game out of it, throwing the cat around by flicking would work nicely on touchscreens.
By the way, the game gets really easy when you have dpi adjustment buttons on your mouse :D Just turn it up to max for maximum throwing power :D :D
Graphics are great and the game concept is really fun! Swiping the mouse quickly to escape really feels like being a fly escaping being squished. I like it :D
Nice game. Two of my plants died rather quicky, yet it was still interesting and challenging to just keep the two plants alive. I played the game on PC, it plays well with keyboard controls. Sound effects would be a nice addition.
You might want to check out my game, I had almost the same game ideas as you :D
I loved the music and the feel of movement and combat. Great game! The enemies respawn way to quickly for me though. I could not make it past the 2nd level, which is a shame. Maybe add an easy mode next time for people like me who are not great at platformers :D
I like the basic gameplay: Protect something and venture away from it to collect items. Having upgrades that can be either collected or bought using mushrooms would give the game some more depth. The visual style of the game is nice. I love that you decided to add an option menu that allows to change hair and cloth colors of the player :D
I enjoyed the game. Nice game idea. :) I really like the art style. The music fits the game nicely.
The collision detection and hitboxes could be improved, quite often the boomerang was flying through boxes without destroying them in may playthrough. Also having some sound effects when throwing the boomerang would make the overall audio experience a bit better.
Nice Game!
I really liked the art style. It is really impressive how many assets you created. Sound works great to support the atmosphere as well.
However, the game felt a bit empty in some places and could use either some more gameplay or story elements. Though this emptyness did intensify the dark atmosphere, so it kinda works the way it is :)
By the way, you asked me to be notified when I uploaded a dependency free version of my game. It did that now :)
Nice game. I agree with the other commenters, the controls could be a bit less floaty. Most of the dificulty in the game right is due to the controls, not due to the puzzles. However, the game is still fun und I love the audio.