FoonLudum Dare ExplorerLD38 → 6 degrees of separation

6 degrees of separation

By shivur

View on ldjam.com

CategoryRankScoreCount
Overall5292.3925
Fun5341.8523
Innovation2613.1626
Theme1923.6025
Graphics5022.3624
Audio4021.8219
Humor4271.8522
Mood4902.3621

Comments

psychead 2017-05-01 22:50

I like how you tackled the theme, but I don't get the game itself. Is there any tactic on how to solve it? I can't seem to find any at all. Explanation could be helpful with such an abstract game. (Maybe I am just too stupid, though.) The game has some substantial bugs sadly. Map generation ended up in a loop once, and since the main thread is blocked by it, I had quite a hassle shutting the game down. A shame, I think this idea has potential.

shivur 2017-05-01 23:13

Yeah there's a strategy to solve it but it's not 100% efficient there's a part of randomness. Sorry for the bug.

epicsoft 2017-05-02 00:28

I am a bit afraid because of the number of the beast in it ☺, but I think your strategy game is nice.

sgstair 2017-05-03 09:16

I do like the idea of this game, but I think it needs some more mechanics to be fun; at least I didn't find a mechanism to "solve" it.

skruffye 2017-05-07 22:36

The game certainly fits the theme, but there doesn't feel like there's anything in the way of gameplay, unfortunately. If each tiny red dot is a person, then I imagine that actually solving a game through blind luck would be incredibly unlikely?

If there's something to the gameplay that I've missed, then please let me know. Perhaps a tutorial would be useful? :)

-Skruffye

cerno-b 2017-05-08 18:48

Hey, would you mind marking your game as a Windows download on itch.io? That way, people with the itch.io client can download it (it will be blocked otherwise).

jojocanard 2017-05-11 11:37

I can't start it. On the front page I bring my mouse on "Start Game" and its color changes but I can't click it. Enter or space key don't do anything either.

cerno-b 2017-05-11 15:44

Same for me, I just downloaded it manually, but can't get past the Start screen.

peringo 2017-05-12 14:27

The idea is unique and fits the theme perfectly. The gameplay was really simple, too. Would have liked some more graphics like a little sprite for each person with their different roles, although the game is well done for a compo.

zgragselus 2017-05-12 21:24

The idea is there and fits the theme, but apart from that it severely lacks any feedback to the player or any visual change.

It is quite hard to understand the game in the beginning.

Congratulations on making it and kudos for fractals you generate!

eli-delventhal 2017-05-12 22:49

I was unclear on what I should actually be doing. It seemed like every dot I clicked reset the people I knew, instead of making some kind of web, and it was unclear what a fully completely versus incomplete web would look like. So I just clicked around that was mostly it.

phi 2017-05-13 09:05

Haha, I love the experimental concept and the literal take on the theme! But if my math is right, the probability of finding a connection is about 1/5^6, or have I missed something? The names and references are a nice touch, and the background adds a little bit of interest. And from your source code, it seems that those two features are the thing you worked most on, so good job!

demyhallar 2017-05-13 12:09

Interesting concept. Nice idea.

w1n5t0n 2017-05-13 16:11

I think that the concept is really cool, but the game doesn't have a mechanic for finding the connection besides pure guesswork. The game is also really buggy, but I think that with some work it could be a really cool game.

btwj 2017-05-13 18:02

Interesting take on the "small world" theme. I think this concept has potential, but it seems kinda random now with the connections.

bestnickname 2017-05-13 19:41

This is a very interesting idea. I might have missed it but I couldn't tell what type of person the target was, which made the whole thing just seem like random guessing. Also I wasn't too sure if the spatial mapping of points was relevant (it didn't seem so, but I'm not sure).

If you address some of the randomness issues (or just provide more information to the player), I feel like this game has quite a bit of potential to be really fun.