lizouille 2018-12-04 17:11
The various buildings are difficult to memorize (there should be names on it, or explanation). I really like the concept though, and the game is fun!
Foon → Ludum Dare Explorer → LD43 → Garry's Sacrifice
By mordokay
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 368 | 3.59 | 39 | |
| Fun | 576 | 3.18 | 39 | |
| Innovation | 200 | 3.60 | 39 | |
| Theme | 395 | 3.63 | 39 | |
| Graphics | 397 | 3.73 | 39 | |
| Humor | 426 | 3.02 | 38 | |
| Mood | 611 | 3.20 | 39 |
The various buildings are difficult to memorize (there should be names on it, or explanation). I really like the concept though, and the game is fun!
Wow, you really have a lot of game here. I'm amazed you were able to put together all these different unit types, a map editor, level sharing, and everything else you have going on in one weekend. It looks pretty good, too! You could definitely use some polish, especially around in-game instruction and discoverability. I had no idea how to get tears at first and didn't know I could pick up animals until I re-read your description, for example. But there's a good deal of personality here, it's funny (what can I make with a pile of meat and bones? how about... a pile of meat and bones!), and it pretty much all works. Good job!
I enjoyed this game, maybe more hints on how addons works in game can help the player during the game? Because it just works but it need more explanations for a better start I think! :)
Nice job, a lot of work here!
- +good game needs more descriptions but other than that i salute ya in the work done
Really cool game. Should have more reviews. Keep it going like this :smile:
Really fun game, I like your concept and the artwork is very nice. :smile:
Very cool take on tower defense. Is a bit complex to understand at first, but once you get the hang of it you get invested into stoping that Garry.
I'm not sure if I was doing something wrong, or if it is a bug, but I couldn't get tears. I build several vaseball bats and they just didn't produce anything. I was playing on the WebGL in case it helps.
I love the game, one of the best I seen so far. The interface is clear, the graphics looks really cool, just great job overall.
the art and the concept is really cool..... was hard to get at first tho but great game
Hilarious! I enjoyed playing it.
Overall it was quite a fun game. I did have a couple bugs however: - The WebGL version didn't render properly, and only showed a black background. Downloaded version works fine though - The item screen down the bottom got in the way of me collecting items at times - I feel as if there should be a button to return to the game, as opposed to having to press escape again - Also for some reason, I was able to drag both the health and positivity bars (while I was trying to figure out what to do haha)
The gameplay was really fluid and the graphics were cute. I think a tutorial level would have been great, as otherwise reading through all the information on this page is definitely required. Intuitively, I didn't pick up that the meat towers should be used sparingly, or how to harvest the tears (I thought they were water drops).
But, apart from those things, I feel you've done a great job! I'll have to give the level editor a go :smile:
Cool game it was a bit hard to remember what the building where doing but nice concept
One of the best games over all Jam. Feels not like a prototype, but as a full game. Everything is on a superb cool level: graphics, music,, design, gameplay. Maybe, only sounds could be added. And for full game it definitely should be some small tutorial levels. Thank you, it is a great game already!
Pretty confusing when you start, even after reading your detailed instructions, but once you get the hang of what does what, its pretty fun game. Nice job
Fun little game, I was very confused until I found out you pickup and drag animals with right mouse. Then it was much easier. Towards the end I did drop some cooked plates down, and they were eaten, but didn't disapear like the others did, which was confusing.
Great job, one of the few games that actually held my attention to the end, nice work!
Great game, really enjoyed playing and finding the strategy. I found once I had 4 positivity towers, 2 barbeques, 2 catapults and 2 of the beating things, It was easy. Good job and best of luck!
Really fun game, I loved the graphics and humor. But the catapults being able to shoot from really far range made them a bit overpowered, and spamming the mouse button the whole time was tiresome. But other than that, I really enjoyed it, well done!
You packed a whole lot in here for 48h. It was a little confusing to play, though I found myself at it for longer than expected. Just having to mash clicks on the monsters to harvest resources over and over took a lot, then I finally killed the cave man and he got back up.
I like the art style, and I think it's nice that you took the time to actually animate it, even if only a little! I think this was a pretty interesting use of the theme, and a very interesting tower defense in general. The game was a bit overwhelming at first, but after re-reading different parts of the game's description I got the hang of it. Also, I was very happy that I was able to pause the game; it allowed me to read through the description without having to worry about Garry reaching the Pit of Hell! This game could definitely use a tutorial of some sort, but I know that's not always an easy thing to add in only a few days.
There are some things that I feel could be improved gameplay-wise. It was a little irritating when I tried to kill the animals but they kept walking away-- or sometimes I would go to grab them and then they would do it. It seemed like each round ended with me putting cooked meat out on the last tile, one immediately after the other just to keep Garry at bay as I used the Positivity Towers on him.
Despite a few minor things, this was actually a pretty fun experience that kept me playing even after the first time. Overall, great entry!
Really an amazing amount of work done in such a short time. The game was fun and interesting, although it got pretty easy to stun-lock Garry. Good use of theme!
It is an awesome game! However, the game control is hard to understand at the first place