Fruit Flinger by Budaniel 2018-12-15T15:20:16Z
Superb game! My only issue is that I don't know what is the line of sight of the catapult because of the angle it looks.
Foon → Ludum Dare Explorer → Users → Pompi Pompi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Sacricent | compo | 341 | 3.16 | 3.08 | 3.26 | 3.46 | 3.05 | 2.96 |
Superb game! My only issue is that I don't know what is the line of sight of the catapult because of the angle it looks.
Hilarious! I enjoyed playing it.
Awesome game, I finished all the levels.
Really fun game!
Really cool! I like how you find an art style that makes both great gameplay and an easy way to develop a 3D game. I wasn't able to pass the healing test, I guess this is the qwerty related bug? Please also try my game if you want. https://ldjam.com/events/ludum-dare/43/sacricent
Good work. A bit too much backtracking though.
Excellent game!
Great game! Thanks!
Nice game!
Excellent game! I only had issue with the controls, but the concept is brilliant. The issues with the control is that it's not easy to select the dog, sometime it selects the shepherd instead, Also, the trees block a lot of your view and it makes it hard to control. Also I would like the dog to someone go in the pace of the sheep. And right clicking doesn't always work with the dog.
Cute and creative. A bit hard to control, though. But the concept is original.
Really fun game and original idea. I kept losing due to ship's shape though.
Concept is very interesting, but kind of hard to control with walking and poking. I was able to do some stuff on the first try but didn't know I could feed the dragon the creatures. The second run the dragon just fell very fast when I tried to get lower a bit. I played the LD versio, so maybe that's why. Concept is very original, though it would require something very brilliant to pull off that kind of control scheme.
There is no vs computer?
There seems to be a bug where my keys control the AI instead of myself.
I donn't seem to be able to control my own ship. It's the right one, right?
Really nice, is there a happy ending though? lol
One of the few games that take the clone and die mechanic and implements it so elegantly. Kudos
The hectiness of it is really fun. But I found it hard to hit with the arching through, wasn't sure how to hit. A more straight through might be better?
Really nice effort. It is a complete game even if it's still rough around the edges.
Really nice game!
I like how you can jump on an arrow if you land on it's non sharp part. Good work.
How do I build towers?
I pressed the green tower once I had enough people I sacrificed, but it didn't put it anywhere? lol
Nice yet disturbing game lol
Fun, but no reward or challenge.
Really creative idea.
Cute little game.
So if I lose the roll and die I can't finish the game? Maybe you should have made a "clean restart" with the ability in the level you lose it.
Overall seems like a really great concept, but the skeletons seem to come so fast, I was only able to sell one sword.
@onnofal Many things could definitely be done better. I wanted to add sound but didn't have enough time to add sound that I like. Gameplay and level design can be better and etc. The thing is, I might have suffered from motivation issues, I took my sweet time and did this game pretty laid back. Most of the levels I did in the last few hours. This is also my first LD, so next time I might be more aware how much time I have.
Maybe part of the fact the world is disturbing is that I was a bit depressed making this game, heh. Anyway, I think I always like to make games that have some element of darkness in them.
I also had a lot of fun drawing the creatures. I decided to do a very dirty drawing, I didn't even bother to clean the pixels outlines so it made the whole press extremely easy/fast and fun.
I think somehow with years of experience making failed games, and the fact I am almost 40, made my first LD a pretty good attempt.
Thanks.
You walk around and kill the enemy creatures. After killing all enemies you can pass the level. You press space to heal yourself but it cost you one leg(if you have one). Enemies drop legs and you can pick them up to replenish your legs. You shoot with left ctrl, takes a bit of hits to kill enemies though.
@kornel-meszaros
Nice game! Kind of reminds me my game Sacricent: https://ldjam.com/events/ludum-dare/43/sacricent
Good work! The texture for the wooden floor is confusing though, since some of the gaps in the floor look like little walls(because they are dark).