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Game User Experience Manager Simulator
Game User Experience Manager Simulator
By jess-from-online
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 202 | 3.62 | 30 | |
| Fun | 249 | 3.48 | 29 | |
| Innovation | 15 | 4.28 | 30 | |
| Theme | 472 | 3.22 | 29 | |
| Graphics | 137 | 3.90 | 29 | |
| Audio | 249 | 3.33 | 26 | |
| Humor | 80 | 3.71 | 28 | |
| Mood | 37 | 4.07 | 29 | |
Comments
foxwater
2022-04-04 03:35
Had a weird issue where it wouldn't let me enter my username for awhile, but backing out to the itch.io page and returning seemed to fix it. Took me a minute to figure out exactly how not to kill the users and we lost a few good people along the way but it's a very cool concept! Great job!
mnikn
2022-04-04 07:58
Cool concept and the mood! But I think it can speed up the textspped that reduce the time of waiting
kobylarz
2022-04-04 14:27
Really fun idea for a game. Definitely unique and overall I enjoyed how intuitive the game plays. I think it's only hurt by it's length of course; more scenarios would make for more playthroughs, and more commands to enter would add to the hectic-ness of seeing the mouse cursor move to an undesired button. I found myself preemptively writing in DELETE before the next screen/area appeared which made it a lot easier, but I'm sure with more commands that would get rid of that facet. I think it's definitely a good entry as my only gripe was that I wanted more! Awesome job :)
Overall I really enjoyed it!
The atmosphere the game creates both while helping a user and outside of that environment is amazing! The terminal look of the typing was really effective, the sound worked very well and the gameplay mechanic of reversing the choice-selection to be about choice-removing was really innovative. I had a lot of fun finding out where the different paths led to and it felt great having my first successful player! Overall, I really enjoyed playing!
mixon00
2022-04-04 20:14
The game looks great. Interesting approach to the theme. Great work! :thumbsup:
iguanana
2022-04-05 01:05
Great atmosphere and mood! A lot of fun overall. Nice job!
I love the atmosphere, idea, and font so much. I really loved trying to force the user (who appears to be an idiot) into uncharted territory. Cool idea, I'd definitely play a larger version of this game.
It's short, but it's a really fun idea. It's like a "meta-text adventure". Hard to believe it's based on Twine, that's pretty impressive.
naplz
2022-04-05 05:02
The concept is great!! The game looks simple but its the total opposite of that! Great compo game you have right there!
Great mood and atmosphere, I love this retro interface! But for a start is bit hard to read and understand text. First few minutes I didn't understand what's going on and what should I do. Maybe you could make first few encounters slower and increase speed while playing. I'm sure that there is some easter eggs and secret commands, but didn't find any =( Anyway I enjoyed the game!
oadt
2022-04-05 14:20
Its a very interesting idea to kind of indirectly play a game. I think timing could be a bit improved, there are times were the text seem to to fast for me and times where I have to wait for the text to be completely displayed. But nevertheless a solid entry.
Though I'm not sure I missed some part of the game, tried the commands help and exit and also tried to hit ctrl+c.
I like the oppressive productivity manager interface. To see what it would say, I spent the first bit entering my own user# and trying to delete all the options/run out of money. Turns out you don't need any help losing money :) I had fun. It took me a little while to get the hang out it (I'm a terribly slow typist, so deleting two options at once while reading was challenging for me given the speed of the cursor). I ended up resetting to explore more because my long user backlog made getting back into a round a bit slow and frustrating.
Once it clicked, it seemed a interesting twist on a text adventure. More pressure, but also some sense of interaction with the mystery player. Lots of opportunities to have interaction between you and the simulated player. I wish there was more! And the visual design and theming were great and sold the micromanaging, rat-in-a-cage vibe.
@linnea-isaac I was really hoping someone would discover what happened when you entered your own user number :') I actually had a whole plotline planned about editing your own game, but didn't have time to implement it. I'm considering a post-dare expanded edition which would make it longer, add more commands, game types, & story, and would specifically play with that more :) Also, so glad you appreciated the nightmare gig economy writing, that's really what I went into this intending to focus on!
@jess-from-online It def made me want to go looking for ways to get around it/find secrets. I think just having more levels, commands, and meta story interactions would be great - feels like a first level. I'll be looking out for it ! :)
This was really cool, would love to see an expanded version of this!
The aesthetic is great, and it's such a fun idea. Great for the theme too, I love that you can't actually make a net positive amount of money no matter what you do. I will say though that as a slow typer with somewhat limited dexterity, having to accurately type a command on a pretty short timer as the core gameplay mechanic was kind of difficult for me even when I knew what choice I wanted to make
Thanks for submitting your game for me to play on my stream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1450167991?t=10h04m39s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
I had some trouble keeping up with the text and then deciding what to do. Other than that the game feels interesting and has a unique concept. When booting up, I was waiting for a boot sounds, not the basic selection beep.
Great job!