FoonLudum Dare ExplorerUsers → BrettSchiff

BrettSchiff

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2022 50 Delay the inevitable You are Quitting compo Humor 4.78

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds10seqcompo943.773.753.894.323.674.003.85
202250Delay the inevitableYou are Quittingcompo384.013.864.094.453.763.934.784.09
202148Deeper and deeperYou are Queencompo4603.443.263.683.602.923.39
201842Running out of spaceBreak The Boardcompo963.833.813.884.263.753.333.27

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by BrettSchiff

LD42 — Running out of space

Beyond Closed Doors by TimBeaudet 2018-08-12T22:45:01Z

It took a couple plays before I realized where score was coming from, but I was engaged enough to play the few times. The controls felt good, and smashing into a wall felt as devastating as I imagine you wanted it to

Bounce Block by Josh Ayres 2018-08-13T03:38:47Z

I can't get it to run longer than a few seconds on Windows without crashing unfortunately... I'll check back later in case you're allowed to fix it

Character Assassin by ReboundGames 2018-08-12T23:19:57Z

Awesome idea, it's a bit easy when both players try in its current state, but the concept is fun

Rick Dervish - Space Cadet by coldfire83 2018-08-13T04:14:10Z

I like that there are different objectives for each level, and outside of gameplay, volume sliders are always great.

Crawling Dungeon by RandomErik 2018-08-12T23:30:58Z

A ton of content, I am only able to make it to the fight with the fire boss, but there are already so many enemy types and great art with nice animations. The obstacles aren't really a problem(at least in the point where I got), so my only criticism is that it doesn't feel super on theme.

Zlinx by frontlinesaint 2018-08-13T03:17:30Z

I don't usually like platformers, but that felt really fluid, intuitive, and fun. I only wish there was more!

Way Up! by Biodiesel 2018-08-12T23:59:04Z

I was terrible at the controls, but it's a fun idea and definitely fits the theme

A Way Out by sdrrv 2018-08-12T22:29:36Z

Very cute art and fun game once you got past the loading screen and learned how to play it.

Snake the platformer by ArtlessGames 2018-08-12T23:37:02Z

Very Challenging and fun in setting up patterns of movement to remember and avoid later

Storage Almost Full by Sthor726 2018-08-13T00:23:48Z

Great art and cool way to fit the theme

Triangle Adventures by PancakeVader 2018-08-13T04:47:35Z

Cool idea! I don't know how you made that sound effect actually sound like a bad word, but I love it

Tree Bomb by Cannonperson 2018-08-12T22:27:21Z

That was fun! I wish I had more control over where I could aim and over the bomb-generating boxes, but I guess those restrictions make it better fit the theme, and I had fun playing it!

JumpArround by Leave 2018-08-12T22:34:52Z

I'm terrible at jumping puzzles, so didn't make it past the tree, but it looks and sounds good and was fun up through getting frustrated

LD48 — Deeper and deeper

Untitled Bruce Game by icefallgames 2021-05-11T06:28:33Z

Awesome game overall! Loved when you can feel the intention of the level design, and the undo mechanic is super important without making the game feel too easy!

hello doctor i am in pain by elZach 2021-05-14T05:03:58Z

Cool spin on a classic game with some nice (mildly creepy) flavoring as well!

Dig Deeper and Deeper by leviathon 2021-05-14T05:02:12Z

Loved this! Spent more time playing this than any other game so far!

THE SUBMARINER by Ian Kettlewell 2021-05-11T06:43:08Z

That was genuinely fun! Loved the little puzzliness to it before you had the torpedoes. Thanks you for the respawn checkpoints, probably wouldn't have kept playing through till the end if it restarted from the beginning

Clear Your Head by Styps 2021-05-11T06:17:15Z

Cute game! Nice on-theme music and un-obtrusive sound effects!

Jamie's Jam by soundgnome 2021-05-12T03:40:43Z

Awesome music and sounds, this was also the first game to make me chuckle out loud, thanks!

LD50 — Delay the inevitable

Rockmageddon by hunttis 2022-04-04T20:13:21Z

Fun game! I like having to balance not only the positioning of the shield for two objectives, but also how many portions of the shield you should break to be able to better position in the future!

I think the meteor swarm sped up more than it needed to in the end. It was cool to transition from aiming rockets around the shield to aiming rockets around the asteroids, but it would also be cool to watch the lower rate of meteors go from "not a big deal" to "oh no, now we're out of resources to stop what wasn't a big threat before"

Like Rabbits by ruthiepee 2022-04-04T04:21:12Z

Beautiful game, funny idea, and the bunny hoard really does start to feel inevitable :joy:

It was a bit hard to click on the rabbits, fudging the hitboxes so they're a bit larger than the graphics can make it a bit smoother for the clumsy people like me if that's something you'd like!

Light Souls by rasblo 2022-04-05T03:42:22Z

I thought I was getting into the swing of things and then the big boy slidin in out of nowhere :joy:

Pretty fun

Inevitable Garden Infestation by patwork 2022-04-05T16:56:49Z

Fun, cute little game! Loved the transition from running around punching one or two little rabbits at a time to eventually making your last stand around your last couple carrots against the bunny hoard :joy:

Betrothed by Phlip45 2022-04-06T07:15:19Z

Cool experience, shockingly good voice acting for a game jam and I loved the chicken bushes lol

Lava is Deadly by OadT 2022-04-04T20:06:36Z

I love a fun puzzle game! This was good level design with easier levels to introduce new ideas and then more challenging ones to test them out! Fun, on-theme mechanic!

There is a bug where if you do a second movement before the first is complete, you will teleport to complete the first move and then start doing the second, but it doesn't affect game logic

Don't Melt by maxr00 2022-04-04T07:14:49Z

I wasn't expecting to like a platformer, but it was really fun!

Soak 'Em Out by Cruise Elroy 2022-04-04T16:22:10Z

Super well arted and animated!

Love the simple control scheme and gameplay feedback via art and sound, so it's easy to understand without a big text wall!

Great example of how to scope a ludum dare game and then knock it out of the park with polish!

T Knight againts the Hydra by Becher 2022-04-04T19:13:30Z

Really fun, great art style, I love bouncing from head to head!

Don't Touch It! by KirKami 2022-04-04T04:05:16Z

Funny game, and I really like the way the main menu was implemented!

Pellet by Austin Sierra 2022-04-06T23:30:28Z

Fun game, I like the role reversal from the classic snake ahaha, and I love the instrument played yourself! I tried recording my kalimba but couldn't get the sound quality nice enough like you've seemed to!

I won't reiterate stuff other people have mentioned, but here are a few quick and easy tips to polish a game very quickly:

- Use a consistent color scheme - I’m terrible at picking out colors, so I use a color scheme generator when I need a new one, like https://coolors.co/e9d758-297373-ff8552-e6e6e6-39393a. If you don’t like the colors you can just reroll them, or lock some of them in and just reroll the ones you don’t like

- Pick a fun font - There are lots of default fonts installed, but if you don’t like any of them, you can pick out a custom one from a site like https://www.dafont.com/ (just make sure the license permits whatever use you intend it for), download it, drag it into your Unity Assets folder, and it’s ready to go! It’s actually kind crazy what a different font can make; getting one that matches the vibe you’re going for can completely change feel of the game!

- If you're working in Unity, add lots of particles! Don't go overboard and flood the screen with them. My philosophy is that almost every action and event should have a reserved, appropriate particle effect, but even just adding a bit here and there can have a surprising difference in making a game feel more polished. This can be the most time-consuming to implement of these tips, but there are also very simple ways to implement them that don't even require code. Examples: have any moving elements leave a trail of particles; have important buttons, characters, or items radiate particles; create particle effects that go off when an item/character is spawned in

Stay Positive by Nick Barrash 2022-04-04T05:06:01Z

Fun! The sound effects were great; it's nice being able to rely upon them for feedback about the bonus bar so you don't have to look up at in the middle of moving around

Keep It Warm by Fifut 2022-04-04T16:36:21Z

Cute little game! Well executed on the theme, and interesting original idea! Looking forward to playing the games you make in the future

Ant CRISIS by Ambear 2022-04-05T04:29:37Z

That was a really cool experience! The art was cool, the controls were fun! I couldn't interact with most of the plants, but I had a good time just walking around even :joy:

Global Eggstermination by owca 2022-04-04T19:03:20Z

Really fun, my only feedback is that I wish there was more of it! More attack types, more enemy types, more explosion power ahaha! I'm sure there would've been if it weren't for time constraints, but it was super fun! Spent more time playing this than any other game so far

a by mdnr 2022-04-04T04:59:18Z

That was pretty fun! I really like what the tension of the beginning adds to a clicker game! Obviously the balance towards the later part of the game has problems but it's Ludum Dare and you probably already know that ahaha. The music really added to the vibe too!

Outrun The Sun by lb01 2022-04-06T07:06:57Z

This was fun! Really nice job tuning the AI to feel competitive! The music kept it really happy and upbeat the whole time too!

CliffCart by Payaosito 2022-04-04T05:12:43Z

Great first game! I never really felt like I had control of the situation, which fits the theme well

Inevitoffice by Lako 2022-04-04T04:10:27Z

Took a bit to get used to the controls and the layout, but once I did, it felt like the pressures of having too much to at work! In the nicest way possible :joy:

Cooperate with your shadow! by mnikn 2022-04-04T06:35:44Z

Super interesting concept, beautiful art, nice audio! The movement is a bit fiddly, but that's fine, it's your first platformer! Had a lot of fun playing it and looking forward to the games you make in the future :D

Mightiest Minion by poopgames 2022-04-04T05:52:07Z

Cute little game! I see the suggestions I'd make have already been made, but I wanted to add appreciation for the sassy little swivel enemies do to get around you when you block them for too long ahaha!

Earth's Last Stand by Junklab 2022-04-04T19:55:14Z

Love this game; a great example of simplicity in controls! It would've been the standard thing to give a shoot button and movement buttons, but you've combined those into one, which makes it much easier to learn and opens the door to some new interesting gameplay decision-making!

Goes without saying, but cute art, and nice classic sounds

Reactor Guy by GummiBot 2022-04-05T19:16:02Z

Took me a while to figure out what was going on, but once I did, it is a cool concept! Definitely on theme, fun to rush around and balance the two danger bars while waiting on the evacuation one!

The sound and lighting really contribute to the atmosphere, great job on both of those!

Delirious Descent by Cronno 2022-04-05T03:37:14Z

Bump myself up higher or shoot the birds? Easy, always shoot the birds

Delay the inevitable: College Addition by Jordan Pavlic 2022-04-05T00:36:56Z

Congrats on your first game and Ludum Dare entry! Hope you stick around to make more!

There are lots of complex things you'll learn to do as you make more complex games, but here are a few quick tips that are super easy and help make things a bit smoother:

- Use a consistent color scheme - I'm terrible at picking out colors, so I use a color scheme generator when I need a new one, like https://coolors.co/e9d758-297373-ff8552-e6e6e6-39393a. If you don't like the colors you can just reroll them, or lock some of them in and just reroll the ones you don't like. Even with no other changes, your game would look pretty solid if the colors matched each other a bit better

- Use rounded squares for textures - get paint.net (https://www.getpaint.net/download.html) if you don't already have it, you can draw out a rounded corner rectangle in whatever dimension you need in a few seconds, save it, and drop it into game!

- Pick a fun font - There are lots of default fonts installed, but if you don't like any of them, you can pick out a custom one from a site like https://www.dafont.com/ (just make sure the license permits whatever use you intend it for), download it, drag it into your Unity Assets folder, and it's ready to go! It's actually kind crazy what a different font can make; getting one that matches the vibe you're going for can completely change feel of the game!

Snooze by the_nacho 2022-04-04T05:42:05Z

Cute, relatable game! The hand art really speaks to me

LD51 — Every 10 seconds

10 seconds to Spock you by Shigor 2022-10-17T17:51:49Z

Fun game! I spent way more time playing this than I thought I would ahaha

HALL OF GAMES by spudboy 2022-10-03T18:26:10Z

Fun games and nice art style, final score was 35!

DODGE! CATCH! DESTROY! by Solah 2022-10-17T07:56:34Z

Awesome, awesome game! Very well scoped/polished/tuned

Nice seeing the visuals and hearing the audio change between minigames. Fun at first and then even more fun once you stick with it and realize how to be maximizing the multiplier!

Back Alley Quality Assurance by maxr00 2022-10-03T18:22:56Z

Fun! I lasted longer here than I did in Paper's Please, the eyes were my favorite part 😂

Traffic Flow by Rewzu 2022-10-17T19:28:56Z

Fun game! I love the consistent color scheme and simple but elegant car AI

10 Second Boss by coatline 2022-10-17T04:54:17Z

Super fun, funny sound effects! I think I played for longer than I was supposed to, ran out of weapons to pick from ahaha

Bug Zapper by Diego Escalante 2022-10-17T05:57:03Z

I like watching mosquitos die, especially with nice particle effects :joy:, nice job!

10 Seconds To Annoyance by zimny11 2022-10-17T01:18:15Z

:angry: ahahaha :angry:

10 Seconds To Annoyance by zimny11 2022-10-17T07:05:01Z

I absolutely did, I dunno why but I'm a sucker for these kinds of games :)

Robotbotbot by alpharock6 2022-10-20T17:57:38Z

Very cool concept, well executed! The graphics are super nice, well done!

Limited Window by Justin Klinchuch 2022-10-20T18:04:49Z

Fun game! I really liked how the "danger zones" fade as your distance to them changes, lets you add a lot of elements without making the screen feel cluttered!

Alapai by GapaGames 2022-10-16T21:08:44Z

Fun game! Nice consistent art style and sound effects. An impressive amount of levels, I thought they were being randomly spawned until it said I was on the last one!

Only constructive feedback is that hitboxes felt a bit wonky sometimes, my arrows seem to only sometimes kill enemies they pass though (vs land on at the target)

Press me...or die by Vykri 2022-10-16T23:28:39Z

Fun and funny! I appreciate the content there if you know the ending and go back to finish it early :P

10 seconds ware by Remblej 2022-10-17T19:20:58Z

Fun game! Each level added something new and interesting, especially like the ones you can figure out based on instinct and learning from previous levels

OneTileBoy by ZioxIndieDev 2022-10-15T21:44:15Z

Super well polished game! Loved the music and graphics, even if I'm terrible at bullethell games 😂

10HEAD by zimonitrome 2022-10-17T05:11:26Z

Had a lot of fun with this! The music is fitting in a way where it fits right into your mind while playing the game instead of getting repetitive, and I love the little bit squidgyness when you bump into the already placed creatures ahaha