Foon → Ludum Dare Explorer → Users → Jordan Pavlic
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Delay the inevitable: College Addition | compo | 613 | 2.35 | 1.95 | 2.83 | 3.52 | 1.90 | 1.08 | 2.63 | 2.34 |
The theme and sound were really good on this one as well as the difficulty curve was right just right. It was also graphically really pleasing too. I would agree with others that the controls felt a bit sluggish. Overall pretty clean.
The graphics and audio are great. It it feels really good to land a shot that passes through the candle and the camera shake was really cool. I would have to say it was way too hard for my taste though. I died a ton and almost gave up before I finished (I discovered that the enemies couldn't see me in some situations so that let beat it). Oh and the parachute that floats with the candle is really a thoughtful touch.
OH NO THEY DID FEEL PAIN?!? D: Good entry!
Noticed that you actually get more points by knocking over the trash cans.... Proceeded to begin running down all the of cans at max speed hahaha
Love this game! Could definitely use more instructions about how to buy upgrades because discovered it on accident. I had a lot of fun playing this game.
Actually played 3 or 4 times. Noticed that I always lost around the 2 minute mark. The powerups were fun and added a lot of depth. Wish there were way more of those.
Man so relatable and the whole package fits together nicely!
This was a lot of fun to play. You did a good job on the mood of the factory. One area that could have been better was that all the machines take about the same time drop down so I eventually realized all I had to do was feed the reactors in a circular motion. Good Job!
The game looks really nice and the audio is really good. I was left wondering if there was some sort of win condition though. Also I think it could use rebalancing of ammo drops and enemy health. I ran out of ammo and couldn't kill anything to get more ammo. Maybe add in random drops that don't require killing enemies? Overall solid work!
This put me perfectly in the flow. I loved it. Having a tutorial upfront to explain things better would make it less jarring because I spent the first playthrough just figuring out what I was doing.
I wish it had some instructions in the game. I wasn't sure what I was doing.
Funny, I liked that the digital pet looks like a derp. haha. Some in-game instructions would have been nice to see.