FoonLudum Dare ExplorerLD50 → Trash Simulator 3000

Trash Simulator 3000

By esben-jensen

View on ldjam.com

CategoryRankScoreCount
Overall5532.8921
Fun5952.3921
Innovation5672.5220
Theme6062.3421
Graphics5722.5221
Audio4402.6920
Humor3552.5819
Mood5692.3320

Comments

tellyhead 2022-04-04 10:20

Playing this as the trash collector is outside my house, getting that real 3D experience. Loved the audio of the truck backing up

vilmantas 2022-04-04 10:23

Took a while to get used to the controls, but it was really fun to try to get it into position to grab the trash. And also I got lost when trying to deliver the trash back to the dumpster. Loved the backing up sounds!

jordan-pavlic 2022-04-05 00:31

Noticed that you actually get more points by knocking over the trash cans.... Proceeded to begin running down all the of cans at max speed hahaha

jk5000 2022-04-05 13:34

The idea is okay and I had fun trying it. The controls did not feel really good, and this sadly makes the game really difficult to play. Overall an okay little jam game.

poshdan 2022-04-06 03:13

Did not expect to see the same type of game that I made with my friend! (it's also about bin loading) Respect for making it in the compo category, it's difficult to get good driving controls under such time pressure. Took me a moment to realise I had to full stop to pick trash up. Well done!

j4cko16 2022-04-08 21:49

The controls didn't feel very smooth and I wasn't really sure how this fit the theme. Good game idea though!

realryanrogers 2022-04-08 21:51

Controls too a while to get the hang of, but all in all I think it's a nice entry. Thanks for sharing!

alxander 2022-04-09 01:08

One man's trash is another man's treasure. Simple and entertaining little game, would have loved to see some different types of trash :D

ildenh 2022-04-10 09:58

I feel there should have been some consequence for having too much trash in the world so that there is a lose condition.

jackaljk 2022-04-10 10:06

The idea is actually really good but the game feels way too clunky and unpolished. I think if the whole thing gets more silly and if you don't have to realistically stop and position yourself carefully to collect the trash it would be really fun. Also the top down perspective you went for leaves something to be desired. Anyway I appreciate the effort and the intuition, nice job!

lpettler 2022-04-18 18:19

Played HTML5 on Opera: Tried as I might, I couldn't figure out how to pick up trash other than running over the cans and bags. I enjoyed and admired tackling the physics of a driving game by yourself in 48 hours. The sounds, the concept, and graphics were fun and polished enough for a Jam. I agree with @ildenh that a lose condition would have provided consequence, incentive to move faster, and would have fit the theme even better. Overall, good times.

harksa 2022-04-19 18:13

I really like the idea of the game. Simple, yet effective. I liked the idea that if you run into a trashcan, trash just fly everywhere! What the game lakes is a proper game over (I think? I've been playing for a little while, and I saw a lot of trash adding up and no game over). It also needs some breaks to completely stop you from moving. I think this game has potential and, with a little bit of work, could become something really nice! You got the basic idea, now you just have to continue developing it. Keep up the good work :smile:

ciaranw 2022-04-19 23:02

My man in the truck is delaying the collapse of society, these animals are just throwing their trash everywhere! I enjoyed the concept, and think this could be the beginning of one of those fun party games (like overcooked or moving out). I think it would be a bit more fun if the map was a bit smaller (or there was a way to see the whole thing) and there was some kind of loss condition, so you would need to target the dirtiest areas before the riots start. Great entry though and great job getting such a complete gameplay loop done in the compo - nice! (Also I think tighter turning angles on the truck would give it a more arcadey feel, but might be more fun!)

esben-jensen 2022-04-20 12:42

Thanks for all the good feedback. I just thought I'd add a bit of post-mortem in case anyone subscribes. It turns out creating a vehicle controller is really hard, who would have thought ;-) It is very typical of me getting bogged down in little details and forgetting about the bigger picture. In this case creating the vehicle controller and creating the physics of the trash bags took up a lot of time.

There is a deadzone when braking, so that the truck will come to a complete stop when the velocity reaches a certain low treshold. This should probably be adjusted to make it easier to come to a full stop. I adjusted the turn radius several times. A tighter turn radius would make it more arcadey and possibly more fun. In the end I made the turn radius wider to give it more of a feel of a big vehicle. Adding things like oversteer and skidding would make the feel much better I think, but it would also be too much work.

A game over condition could be fun. So could an upgrade system to allow spending money on new vehicles and upgrades.