Frame Buster by JCMonkey 2022-04-04T09:44:04Z
Hey, Loved the art style with the cel-shading style, feel like it could do with a proper HP system instead of the fps getting too low though
Foon → Ludum Dare Explorer → Users → Tellyhead
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Run Little Zombie | compo | 330 | 3.41 | 3.15 | 2.64 | 3.73 | 4.15 | 2.97 | 3.15 | 3.84 |
Hey, Loved the art style with the cel-shading style, feel like it could do with a proper HP system instead of the fps getting too low though
Great idea to make a warioware style game from robot captchas, I love how the "Play" button is also a captcha great small detail
Such an odd demo, in the best possible way. Such a cool concept and I love the odd retro PC graphics. Certainly a unique entry.
Love the look could possibly be the best looking game I've seen so far
Love the little audio snippets "yikes", "shi.." etc, gameplay is smooth too
I love the addition of levels being different seasons, making a level summer and making you melt quicker is a cleaver way of increasing difficulty
Really interesting concept, super polished I couldn't even comprehend creating something with words like this
Loved the artstyle for this, the animation's are great, the little robot is super cute, I just couldn't fully figure out how to play the game properly (I just seemed to lose constantly) and would drop the gun all the time. Still looked amazing with some good audio too
This is great, basically a puzzle rouguelike, I got destroyed on my first round but then started to plan ahead way more. Loved it, should add the option to bank 1 move, like a block in tetris can be banked for later
Love the concept, never actually played pinball mixed with a brick break before, think the idea has legs for a full game
The death scene is 10/10 and love that you have some small improvements just as the controls on the main menu (could have done with that myself), and a small opening cutscene is great too
Overall was fun, do feel like the link with the theme was a bit weak though
Love the graphics, was a bit confused at first but got my head around it eventually
@Mika314 ha, I had this happen while testing just didnt get the time to fix it, the player can get too quick and just run through everything
This game is such a mood, in the best way, the aesthetic is great, also loved the concept, when you get it wrong and the little fella's fall to the ground. I also enjoy that it's chill
Art style is great and love the calming music, and the ship controls great. Think it could have done with some obstacles though
My poor little character, he just couldn't catch a break. Loved the idea, should push it a bit more, maybe make the goal is to get him killed instead of through to the next area
Playing this as the trash collector is outside my house, getting that real 3D experience. Loved the audio of the truck backing up
Love the little pirate sprite and the 2d inside 3d you have done with it. Does take a little while to really get started though
Great little game, the art style is perfect for a jam I do think not having sound effects for an alarm clock is a big miss though
What a great idea of fighting a hydra forever, quite a few small tweak of polish included, such as a tutorial (but then it also skips the tutorial on retries), great job
Didn't think I'd be playing a Pellet simulator today, yet here I am, fun game.
Graphics are great, just start off a bit too slow
The presentation for this is clearly a cut above the rest 10/10, gameplay can be a bit awkward though as you need to start from the beginning whenever you die, I did manage to get quite far though
Nice tower defence, start's a little slow but then fun once it gets going
I love that it's fairly punishing, with the boulder falling all the way back, it's also fairly polished with settings etc
Love the faces on the enemies, felt like the spawn point of the projectiles was a bit low so kept hitting the wall while trying to peak over (maybe make the projectile spawn a child of the player, then you can place it higher, probably eye height)
Love the music and bloom on the ship (it's overdone but works well)
Hey we have a very similar concept for our games, great minds think alike :) Wish I had included a mute button too but thought of it too late
Loved the minimalist graphics, however I could just click the same square constantly and never lose, could have made it so the same square cannot be clicked again, so that you have to keep moving
FTL meets Among us, my poor crew.... Nice ideas, would have been good having little crew people to control though