Running out of space by Predominant 2018-08-12T19:25:22Z
Was expecting bombs, did not get disappointed. You added a good bit of depth to this concept, well done.
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| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | JumpArround | compo | 541 | 3.08 | 2.73 | 2.80 | 3.86 | 4.14 | 3.17 |
Was expecting bombs, did not get disappointed. You added a good bit of depth to this concept, well done.
I'm impressed, the ice effect is awesome.
Felt a bit lost at the start, but it was quite fun figuring out what to do. The temperature mechanic is really cool (pun intended).
The intro is really funny
Cool shapes, did not load in firefox 52 but chrome did work. Is this supposed to work in VR?
Very entertaining, i like the design of stars in the background. The singularity could be a bit scarier.
Apparently you need to drive backwards before you can leave the car. That was frustrating to figure out. The game itself is really cool, and the driving feels fun.
Very simple but challenging. Good job
The art looks great, unique and makes me want to incorporate it into a game of my own. The reaction to stealing the hat was funny.
Would be cool if i did not have to restart at level 1 each time i die. The movement is very smooth which made the game quite fun.
Very clever interpretation of the theme. Gameplay feels very fun.
It makes me click a button 150 times so i can buy a jump ?? LOL. Very cute bunny.
Really cute art
The music and graphics are amazing. The only comment I have is that holding down a key should allow for some sort of smooth movement.
Not having an installer may allow more people to play your game, I had to run this in a virtual machine because of it.
Artwork is very gruwesome, as expected from someone that eats horses! (jk). The slicing mechanic is very fun.
I tried to play it, but after a bit i decided that this is too scary for me, sorry. The menu looks great, i really like the design of the creature and lighting.
That was very fun to play, only improvement would be getting your first potion faster, because i thought the game was not working at first.
All the fish belong to me!
Character design is very good, it reminds me of Nathan from South Park. Enjoyed the game but it was a little short.
Gameplay is very smooth and enjoyable. The lightning really sets a good mood for the game. The voice lines are funny. You did a great job.
Very fun game, reaching the end goal looks simple but is quite challenging, motivating the player to keep trying.
Possible improvements: The download is painfully large, try baking your assets and excluding the starter pack content. There is also some extra's like the debug pdb that could be excluded. This game should easily fit within a 40-50mb archive. Configure your project to not start Virtual Reality.
Very fun, would love to see some additional movement variations to make the game even more fun. Like a dash for example. Or different abilities.
I like your walking sound, how did you make those?
The gameplay is very fun. Music is also quite nice, only the sound of cups falling is quite harsh. I would not have guessed that this is your first game jam, good job.
This is a very funny game, the ending is great.
Cool game, im interested in how you implemented to gravity but i cannot seem to find the source code. Also to reduce the game size, try baking the assets and excluding start pack content. Try removing the extra/Redist and debug .pdb.
@atom0520 Thank you for posting the source and the explanation, im also new to this and learning from your code. I checked again and I was wrong, your assets.pak is nice and small. And thank you for playing my game!
Really inspires me with new ideas.
Really clever puzzle game, is the movement of the enemies random?
One of the most fun games this event. The animation and sound design are just so good.
Game worked perfectly for me, animation on the legs are funny.
I have no idea why im writing here. What was i doing? Nice job making your own music.
I really like the music. Making the walls more obvious or less destructive might improve the gameplay