FoonLudum Dare ExplorerLD42 → Hoarder Disorder

Hoarder Disorder

By rebdc

View on ldjam.com

CategoryRankScoreCount
Overall5683.0030
Fun4493.0929
Innovation4403.0329
Theme4013.4829
Graphics6102.5529
Audio4062.7529
Humor1832.9428
Mood4022.8627

Comments

scott-purcival 2018-08-13 07:15

I could not figure out what to do, and died really fast. :(

truc-e 2018-08-13 07:18

Why the installer???? very annoying.

"My mom scored well on this one" :laughing:

Music is a bit annoying although you did have an option to mute it props for that

There is no tutorial (at least as far as I could tell) so I didn't know what to do for a while and didn't know why I was dying (or even taking damage for that matter)

mothas31 2018-08-13 07:22

Not so easy to undertand the rulz, but cool stuff anyway

naemis 2018-08-13 07:38

Pretty fun game! It'd be nice if you can move past the objects that you've placed instead of getting stuck sometimes. Though I didn't know what I was doing until I read the description of this game.

yorisfresh 2018-08-13 08:48

Pretty addictive, graphics could be better though :yum:

cenullum 2018-08-13 10:10

I really like it, may you should decrease the size of camera

htmichael 2018-08-13 11:15

Was alright. Music was a bit repetative

dsthedragon 2018-08-13 12:24

it was alright it took a lot getting used to

bovandenberg 2018-08-13 12:38

the music

remco 2018-08-13 13:33

I like that you can select multiple levels, with different difficulties. But, like the rest of the game, you seem to have put a lot of work into things that don't immediately pay off. For a 2-day game jam, if the idea of different levels is important, why make 4 when you can get away with 2? Then you could spend the time left over polishing. The graphics could use some work for example.

Another example of this is the music. The dissonance may fit the 'disorder' thematic you're going with, and I did end up getting used to it, but that's about the nicest things I can say about it. Related: Mute music doesn't work on my PC. I like that you've thought of it as an option, though! (It's the thought that counts? :-P)

The special items can be either used or handed in for score, which offers a nice strategic choice. Well, sort off: I ended up not using the special objects a lot (since they're a bit too expensive for what they do). I only ended up using health-kits (when I really needed them), which is a shame, as it negates the strategic choice.

It took me a while to realise that the mouse is not just 'direction thrown', but the object will land on the mouse-pointer. This makes the game way easier, as I didn't have to run back to the area each time. (Also I stopped throwing objects into the lake when playing the first level.)

I'm not sure opponents spawn often enough on my end? I can survive 10 seconds in the house easily, and I'm not exactly known for my quick reflexes or twitch-game abilities. Though maybe it's just better to avoid the opponents altogether, since I mostly don't bother with the special objects.

P.S. You know, I'm sure there must be games out there where 'well, my mom could beat it' is the hardest difficulty, because the devs' mom is just that good ;-)

leave 2018-08-13 17:52

Not having an installer may allow more people to play your game, I had to run this in a virtual machine because of it.

bigbosserndog 2018-08-13 19:59

Nice, theme comes in when you run out of space in the 'hoard zone' and you are unable to hoard more objects. Whilst it doesn't look very pretty, it was an ok game.

drury 2018-08-14 18:57

The competitive aspect is right up my alley, but the glitches are frustrating, getting stuck in trash, walking up a wall when you bump into it and the like. I'd prefer fewer levels (even just one is enough) and just a tad more polish.

awix 2018-08-15 07:39

A good game idea, the music should be improved. The graphics are good. Try our game too, maybe you'll like it)

captaindreamcast 2018-08-15 17:06

I set out with the goal to reach at least a 1000 points in the trains level and managed to get all the way to 1900. I don't know what the current world high score leaderboard for hoarder disorder looks like but I'm still proud of myself.

I was pleasantly surprised by how much strategy was in the game, you had a lot of space for gameplay choices. There were multiple ways of dealing with the two other dudes in the trains level, either by tricking them into getting run over, shooting them or hoping they kinda run into the train themselves. I enjoyed that a lot and exploring ways to best approach a level was pretty fun. Great job on the design!