FoonLudum Dare ExplorerLD50 → Rockmageddon

Rockmageddon

By hunttis, katis, MikroPiru and jkinnula

View on ldjam.com

CategoryRankScoreCount
Overall3613.7825
Fun1933.8425
Innovation4293.5625
Theme414.3725
Graphics7773.5425
Audio3203.7125
Humor3763.5224
Mood4903.6725

Comments

leorid 2022-04-04 13:29

Hahahah that ending message when you are bad at the game xD

brettschiff 2022-04-04 20:13

Fun game! I like having to balance not only the positioning of the shield for two objectives, but also how many portions of the shield you should break to be able to better position in the future!

I think the meteor swarm sped up more than it needed to in the end. It was cool to transition from aiming rockets around the shield to aiming rockets around the asteroids, but it would also be cool to watch the lower rate of meteors go from "not a big deal" to "oh no, now we're out of resources to stop what wasn't a big threat before"

tomatoomelet 2022-04-05 00:24

I rated 5 on Humor even before I started the game because of the description. I enjoyed launching spaceships to meteors and see them die together since I am chaotic evil. This is the most funny game I have seen in this jam. Noice job.

savolae 2022-04-05 02:07

Those rocks sure started coming in the end. Great take on the theme with nice and simple gameplay.

kankje 2022-04-05 03:15

For some reason I expected a traditional tower defense but this mechanic was much more interesting, balancing the shields was a real challenge. I wish you could go on for a bit longer though :)

mikropiru 2022-04-05 06:08

Thank you for the kind comments, everyone! And yes, the rate at which the meteors/asteroids arrive spikes up pretty soon and makes things perhaps a bit too difficult too fast. We had a problem of having the game too easy for quite a while and made a change to the difficulty quite late in development, and I think it should be adjusted a notch back in the old direction.

arzi 2022-04-05 13:18

I like the idea, it's quite original and having to balance between protecting earth and saving people is cool!

100th-coin 2022-04-05 15:24

Ooh, this was a lot of fun! I like the balance of saving the shield to allow a meteor to hit a place it's already struck, and moving the shield out of the way to let the ships through. Very fun gameplay, and it perfectly fits the theme. Great work!

itzemii 2022-04-07 16:44

That is cool! Solid graphics and great music! I like the game mechanics, having to balance the holes in the shield for the pods to escape and to keep the shield intact. Great! Balancing does not feel good: Pods at beginning appear so fast, that I have to loose some. End (many "rocks") comes to soon. But cool! Congratulations for an innovative, well playable game. ... stressfull game 🙃

slecornu 2022-04-09 13:36

Haha! This is most probably my favourite entry so far, so simple yet so effective. Would be interested to see what other mechanics could be implemented, maybe a a cooldown timer for enabling more shields. As currently the optimal player will loose at constant rate.

lazyalarm 2022-04-09 18:50

Very intense in a good way! Music was nice and catchy.

anchoredtoad 2022-04-09 18:53

this game rocks

alks 2022-04-09 18:58

Nice simple concept that really fits the theme! Loved as the game got more hard and intense :D Great work!!

applestreet-games 2022-04-09 22:46

This is great! This is definitely something I could see myself revisiting a lot. Thank you for sharing!

0x746564 2022-04-10 00:52

The story made me chuckle.

Sound effects, graphics and music were all well done.

Gameplay was fun, but as others mentioned the difficulty curve could use some work. Hard to balance games like this, especially in a jam.

lychee 2022-04-15 23:31

Loved it, core gameplay worked well and a funny (and dark) premise. It was kind of sad at the end when the asteroids got so fast that there was basically nothing to do but watch.

jani-brezavscek 2022-04-19 11:12

Nice one! :smile: I like the humor and the idea is nice and simple. Totally inline with the theme!