Platform (LD42) by bentglasstube 2018-08-30T09:39:27Z
Quite a nice little game. I can definitely see there could be some improvements to it, but overall it's a positive experience playing it.
Foon → Ludum Dare Explorer → Users → Cannonperson
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Tree Bomb | compo | 335 | 3.42 | 3.15 | 3.55 | 3.78 | 2.65 | 2.82 | 2.72 |
Quite a nice little game. I can definitely see there could be some improvements to it, but overall it's a positive experience playing it.
Very enjoyable game. I really like the challenge it poses. I never actually beat it, because i kept building too many walls and didn't build the mines fast enough before i ran out of ore
The entire look to the game, the music, the feel: it's awesome! Despite its simple mechanics, the entire game feel so good purely because the visuals and the music adds so much to it.
It's a really confusing game, a bit sad that in order to beat it you'll kind of have to wait alot and really slow down the progress of the game. If you go in "guns blazing" you'll lose really quickly, but without such chaos, the game loses a bit of the feel that i think you were kind of going for?
It seems like it has a lot of potential, and the overall idea behind it seems very cool. Great job
The sound of your own footsteps were lovely to keep me company throughout the game :D
It's an interesting game. I really like the idea behind it being a "evil lair manager" sort of thing. It certainly could some more depth, but i could imagine that'd be something that came if more time was used on it. I enjoyed myself quite a lot by playing it, of course it was a bit of a long game with that large amount you needed to gather. I really like the way you can see on the background that you've accumulated lots of treasure, gives the game a good feel. The quirky look and sounds of the game really add to it as well. Great job!
That was really enjoyable! i like the overall feel of the game, the mood, the graphics, the funny messages in the bottom. I can clearly see some potential in this game to make it more interesting. After a while it gets quite repetitive, but i can imagine that easily being fixed with some scaling difficulty or more elements. Keep up the good work!
It's a nice idea, the execution lacks something i find.
You could improve the feel of the game with a few particle effects, or a simple trail effect on the spaceship. My first few tries were spent crashing into walls because i had to get a feel of where the spaceship actually was relative to the camera. You could perhaps help the player by adding some sort of "laser pointer" visual to show the direction the player is headed. Some sounds would be nice I never used the roll function, there didn't seem to be any point where that was needed.
I however do like the funny little cutscenes, the added gameplay of interacting with the officers was fun. Nice how you incorporated a story to the game. The control of the ship was smooth.
With a little extra work, this game could be very good.
Interesting game, i like the overall look and feel of it. I can definitely see potential here. It however gets frustrating the way the lava rubberbands so fast and without any notice. You end up jumping to another platform, and suddenly the lava has sped up and is covering the platform you thought you could reach. Perhaps make the rubber band a bit less effective, and instead increase the speed of the lava flow? perhaps also make it start a bit further down so you have time to orient yourself when you start the game for the first time.
Very cool idea with the inventory!
The hitbox might need some tweaking, because it felt often like i picke dup items i didn't even touch.
Fun idea for a game, and well executed. Had fun playing and trying to survive as long as possible.
The atmospheric music fit the game nicely, i love the death sound, makes it feel kind of goofy as well. The idea behind it seems pretty good too. It was a bit too dark to see anything. Because of the static placement of the camera relative to the player, you could hardly see any enemies before it was too late, unless they were north of the player.
Nice idea for a game, and i love the looks of it.
The controls could be a bit more smooth, and perhaps give the player a little bit of thinking time at the beginning of a level so they don't have to die, restart the entire game, and reach the same place before they can actually give a level a proper try.
Otherwise, very nice game. Good job!
I really like this game. it has the simplistic nature of a boardgame, enhanced by technology. The concept is very nice, very innovative.