biodiesel 2018-08-12 23:25
I like the music alot! Very fun idea to use the theme on the inventory too. With a few more surprises and mechanics this could be a great mobile game, i think!
Foon → Ludum Dare Explorer → LD42 → Running Out of Space!
By artemftw
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 376 | 3.35 | 22 | |
| Fun | 366 | 3.23 | 21 | |
| Innovation | 562 | 2.77 | 22 | |
| Theme | 339 | 3.60 | 22 | |
| Graphics | 458 | 3.00 | 21 | |
| Audio | 37 | 3.78 | 23 | |
| Humor | 309 | 2.50 | 20 | |
| Mood | 339 | 2.97 | 21 |
I like the music alot! Very fun idea to use the theme on the inventory too. With a few more surprises and mechanics this could be a great mobile game, i think!
Really like the aesthetic and music! Do you mind me asking what did you use to make the music?
@gagouman I used this website: https://pernyblom.github.io/abundant-music/index.html and Audacity: https://www.audacityteam.org/
I like the music a lot.
Nice sounds and graphics! Have you used Aseprite? The game is theme fitting and really fast paced, it's a bit hard but not too much. Good work! Good luck for your entry :>
@memel06 Thanks for the feedback! And no, I have not used Aseprite.
Great game, music is really great, the colliders of player is a bit off but i liked the mechanics
At the end of the day the game is just a simple left-right dodging setup, but I do like the theme of inventory space you've got going. Like @biodiesel mentioned, this setup could be really interesting with some more items, especially ones that would let you clear inventory space or destroy items in your path. That would offer more of an incentive to collect some items, even though they might bring you closer to death.
I would have liked hotkeys to use the potions, since my touchpad locks up while I use my keyboard. Also, the speed boost didn't seem to work properly; at least I didn't notice any speed increase, even though the sound effect played.
My final score was 37.
@amras0000 I didnt feel the speed at first but then i figure out its the horizontal speed that is increased.
inventory concept is interesting
Maybe make the game could be a bit faster overall. In the main menu it says a and s, but it is a and d Key. Nice game.
beautiful music but the game seems a little strange on principle. and I did not understand how to drink the bottles
@dimesto52 You drink them by clicking on them.
Very cool idea with the inventory!
The hitbox might need some tweaking, because it felt often like i picke dup items i didn't even touch.
Cool game idea! Could have used a bit more juice, i.e. different pitch of sound when you pick up garbage, or a screen shake. The sound and music fit the 8bit graphics style very well, I liked that. Also very good to have a simple but effective menu. I only noticed very late that the score increases very very slowly, is there a reason for that? Or maybe to encourage you to drink more potions? Hmmm, interesting.
Nice game but Collisions are too big, sometimes you take objects that are away from you, and potions effects seem to be so small that I couldn't understand the difference, adding a particle effect would make it much better. also after some time letting the player drop one or two items would be a good idea which will let them go further.
Great game! Very cool and Interesting! :D