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HALL OF GAMES
HALL OF GAMES
By spudboy
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 687 | 3.42 | 22 | |
| Fun | 318 | 3.67 | 22 | |
| Innovation | 880 | 2.97 | 22 | |
| Theme | 1068 | 2.97 | 22 | |
| Graphics | 744 | 3.37 | 22 | |
| Humor | 246 | 3.50 | 21 | |
| Mood | 556 | 3.47 | 22 | |
Comments
I liked the idea and the combination of several minigames. It was super fast though and felt quite hectic. The game moved a bit to fast for me to properly understand the minigames and execute the knowledge. And when I felt I understodd what I was supposed to do, the game moved on to the next minigame. Maybe the first round there could have been a little more time and every following round theres less time. That way youd get the chance to properly understand the games at first but its not going to be too easy when the game progresses.
maxr00
2022-10-03 17:48
Some classic Warioware! Great job
Fun games and nice art style, final score was 35!
Nice game! Got a score of 33. Really liked the concept and how it accelerates. I wish the platformer section and the balloon section had more variation though. (Could easily just had mirrored the layout of the platformer section to throw you off guard randomly). Overall was very fun and I liked the style of graphics
This is fun! My personal high score was 49. I like both the gameplay and the graphics. I don't know why but the wobbling stickman is hilarious to me.
As for the game balance, I think it would be nice to make the size of the match 3 minigame smaller. It has more information compared to other minigames and it takes much more time to process everything on the screen. Whenever I got to a new door I wished to get anything other than match 3.
This is a hectic game! I initially got a score of 39, and I played again to 50 just to see the differences. The game really does speed up a lot! It is fun how it gets so hectic, to the point that even the simple platformer becomes near impossible to do. Out of the four micro games, I do think my favorite was the balloon one. Complex enough that the balloon goes in a different path each time, but simple enough to be able to be done in a second. The platformer does not change besides being sped up, and the other two have a lot of info to take in too quickly. I did have a lot of fun with this game, good job!
doot
2022-10-16 09:45
Nice Wario Ware like!
It's already hard to make one game, so congrats on making four! They all feel very intuitive and work well, great job.
Of course, it would be great if as with Wario Ware, some things changed on top of the speed going faster, but it's already pretty cool as is!
Thanks for the game I had fun ✨
(I'm not as good as other haha I only made it to 31 after a few tries)
(I am now in a rush to test as many games as possible to help, so please do not mind the cursory reviewing style.)
1. mistake: two times the same link ("Microsoft Windows https://spudboy.itch.io/hall-of-games") 2. controls are layout-independent, great (I have an AZERTY keyboard) 3. varied graphic style, which is great; including that for the alignment game, which looks somewhat like (Color) Game Boy, and 4. funny fitting music 5. bug for balloon the first time: aim does not move 6. second attempt: once again, the first occurrence of the balloon does not let me move 7. oh, randomised shapes for the shape-matching game! Procedurally generated? :) 8. theme: should be ‘Every 10 seconds’, but the game seems to speed up! Or am I wrong in some way? 9. ironically, lost (with 21) at the platform challenge, which I thought may be the easiest, because I banged the character’s head XD 10. 3rd attempt, out of curiosity 11. ah, this time, the balloon challenge does work! :) 12. alignment game: oh, I realize you can switch *several times*!! I thought you had to find the right move in one time (which I did before)! XD 13. I think the most difficult challenge may be the shape-matching one; or the alignment one if you are unlucky, since it depends on the configuration 14. lost with 44 at my third attempt! (alignment game; there was quite a lot of blue at the bottom, but I took too much time to react X))
**Takeway:** very effective game, with nice ‘naive’ hand-drawn presentation (the numbered doors suddenly make me think of Bowser’s castle from *Super Mario World*! X)) and other graphic styles, as well as engaging funny audio, especially the music. I am a bit uneasy with how to assess the originality of the game, since it is an unabashed clone of *WarioWare* as you state yourself. I think there is still some in the minigames themselves, especially the alignment and shape-matching ones (although you would have to know all minigames from the *WarioWare* series to tell, which I do not, far from it…). I am wondering whether the theme is really obeyed or not, seeing the acceleration!! :o Which is an essential part of keeping interest by raising difficulty… Still, funny, and the score is a good incentive. I wonder whether you could have crammed more in, so as to add more variety; I think using more **randomisation** would have helped, as can be seen in the shape-matching game.
Thanks for the funny challenge and enjoyable music. :)
PS: forgot to say that each minigame really had its own carefully crafted setting and context, not only graphic style. This helps for the amosphere.
good fun despite the lack of different mini games
Obvious lack of minigame variety which hurts a lot, but what's here ranges from ok-great. I don't understand what the point of the flag one is, it is so trivially easy. The shape match one rules, i love having to parse the board real fast, good on you for including symbols and colors. The cut paper allignment one is also pretty sweet, it's an interesting visual challenge. It also feels like it was more diverse then any of the other games.
Nice work on the overall feel. It captures the intended vibe pretty well. Like the graphics and audio here.
I could not tell how the theme related to this project at all.
Very fun! Would be even better with a few more minigames to play, it felt like the same thing over and over again.
jk5000
2022-10-17 13:41
A super simple little game. I really like the hand drawn visuals. The chosen music is fun and it fits the games visuals. The mini games is okay, but maybe they are a bit too simple. Overall is this a okay little jam game.
I got 30, the line three game always got me. not bad, decent control, balanced difficulties, I think the variety of minigames are still too little though.
Even the visual was pretty simple,I like the style and the idea of the game. Definitely you can work on some upgrades, but good job
noi
2022-10-19 17:59
nice idea and fun gameplay.(there's a part of me that would like to see the game without the door transition scene...so it would get more chaotic...or even if would work)
Kudos for making it with a custom engine!! Scored only 30, but lost 2 lifes on the first 2 games, so I wasn't that bad. The game was very fun, sadly had a little to little minigames... and I hated the 3 in a row one, ended up being my doom.
kobylarz
2022-10-21 15:02
I had a ton of fun with this. Very unique, enjoyable, everything worked great, and I loved a lot of the little details, like the music getting faster. I loved the chaotic feeling! Got to 30.