FoonLudum Dare ExplorerLD54 → Space Alert

Space Alert

By nchalakov and Gabriel Petkov

View on ldjam.com

CategoryRankScoreCount
Overall10852.7621
Fun9142.9721
Innovation10542.5521
Theme8843.1321
Graphics9592.6021
Humor5562.9119
Mood10082.7019

Comments

acousticanalyst 2023-10-02 22:53

Short and sweet, could do with some audio, or indication as to what objects cause a win not a loss

nchalakov 2023-10-02 22:57

To Win you need some percentage of the max cargo capcity.

lazyseal 2023-10-02 23:04

That was pretty fun but I didn't get how to win ะก: Feels like the first part of the 60 seconds game. Good job!

buymybeard 2023-10-03 00:20

You were seved! Mission failed! I win, but I still lose in the end lol. I found it so hilarious that I decided to replay the game, and that's when I understood the game was broken. The big issue with the game is that it's luck based. You win only if a bunch of heavy items spawn (fire extinguisher). If only sandwiches spawned, you are basically screwed, and no matter how well you play you still lose.

If you can take one lesson from making this game, it should be that you should be careful how you implement randomness in a game. I'd advice watching this video from GMTK.

https://youtu.be/dwI5b-wRLic?si=2IcKG1Ad0pSR-Qjl

Congrats on submitting. Hope I didn't come off too mean!

nchalakov 2023-10-03 07:39

Thank you for the feedback. I see the problem with the randomness.We did not have the time to test it enough and tweak it, but probably will provide a fixed version with this today.

nchalakov 2023-10-03 08:50

Second Version is uploaded

utopia 2023-10-05 04:20

Okay... Curious about how to win, oh I see the reply, so it doesn't matter how many food I take LOL. Anyway, the game is simple but interesting.

nchalakov 2023-10-05 13:44

I had to take into account the amount of food in the capsule, but we didn't have time to implement the algorithm

asfdfdfd 2023-10-05 20:06

I fell it likfe "Space Eating Simulator", ha-ha. Keep going!

adamg 2023-10-07 02:29

I liked that the camera wasn't just moving with the player 1:1 immediately, most game jam games go the lazy way there. I think it would have been nice if there was a way to know how much weight you needed to succeed though

ffffchai 2023-10-09 04:01

I've experienced it many times, and it's a simple and light game. I think it would be amusing if it was designed so that you could win no matter what but have different endings, something like "ate a lot on the journey", "built propulsion with all the fire extinguishers", "became the last gaming nerd of the human race! "...

fatemperor 2023-10-11 13:10

Good idea. Minimalistic graphics and pleasant controls.

egormnc 2023-10-14 14:12

The game is interesting, it was quite nice to play it, keep working on it and everything will be cool

jandourek 2023-10-18 23:16

Very simple, but it was fun to move around (the character is very fast). There's definitely potential with this idea. I like @ffffchai's suggestion about having different endings depending on what items you took with you on the ship. I also didn't understand why there were keys for selecting items, since you couldn't use them, and there was never a situation where I had to drop a specific item to pick up a new one. Still it was pretty interesting!