nicso 2024-04-17 17:29
nice take on the genre
Having to memorize your solution is quite hard but add a nice touch to the strategy
art and audio are on point
Nice entry 👍
Foon → Ludum Dare Explorer → LD55 → Trago Seu Amor De Volta Em 7 Dias
By deive-ex, luuchowl, Tales Mariano, KD Oliveira, ueighti, Valentina Shara, DvdTibola, Desh and cucick
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 274 | 3.85 | 36 | |
| Fun | 452 | 3.58 | 36 | |
| Innovation | 434 | 3.50 | 36 | |
| Theme | 311 | 4.00 | 36 | |
| Graphics | 54 | 4.54 | 36 | |
| Audio | 237 | 3.77 | 35 | |
| Humor | 633 | 2.95 | 33 | |
| Mood | 166 | 4.04 | 35 |
nice take on the genre
Having to memorize your solution is quite hard but add a nice touch to the strategy
art and audio are on point
Nice entry 👍
Thanks for introducing the rest of the world to a Brazilian superstition! And also exposing me to Brazilian Portuguese words hehe. I was going to say that it's a shame it is not available in English before playing, but I actually liked that it wasn't. Especially since you don't need it to figure out the puzzle's solution. The game looks very nice. The effects on the evaluation of the summoning objects is well done and very pretty. I must say it is impressive that you added a tutorial which highlights the different features and how they work (even though I didn't understand much), but the gameplay was clear enough to me to figure what was expected of me while playing. Good job once again!
Great work! The graphics are great and love the sound effects! Love the strategy as well. The only feedback is that the background music hurt my ears a bit, but that is a personal preference. Overall, great job!
Very cool visual style. The puzzle was pretty easy to figure out too. Just wish there was an English version! ^^
The visuals in this game are incredible! I'm really impressed by the top-down view of the board and the detailed models. The subtle sound effects for each movement are incredibly satisfying.
Initially, I struggled to grasp the game mechanics, but after spending some time playing, it became much easier to understand. It's especially commendable considering it's not in my language. Keep up the excellent work! :cat:
Great and clear visual design!
Amazing graphics, well made audio and a really cool concept! I love it when games are used to share a piece of culture like this. Congratulations to the team!
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I have no exposure to Portuguese, but it didn't stop me from this game. I think the design is really clever, the romantic theme, and the gameplay has a nice blend and balance. Great work!
I really like this visual!!
Nice puzzle! A classic, but the 'clockwork' twist really adds something, as does the memorization part. :astonished:
The visuals are really cool too. And that's nice to share a Brazilian tradition. (This game would have worked for the "folklore" theme :rofl: )
Bom trabalho, malta!
Bravo for the visuals!
Interesting puzzle with very cute artstyle. Good job! <3
I don't know any Portuguese but I had a ton of fun regardless. Fantastic art and great strategy as well. I love learning about different cultures and you guys did a great job combining gameplay with cultural elements. Great submission!
managed to solve it after a few tries. I didn't realize the goal was to fill the meter and not get all the things in the right spot. maybe instead of giving red yellow green feedback do -1 0 or +1 or something less conveying the meaning of being correct.
Really cool concept, and an interesting take on the theme! The visuals and audio were very nice. One piece of feedback I have is that I wished all the ingredients didn't reset their position every turn, as I at first had wanted to sort them based on what I knew wasn't a part of the solution.
I don't know Portuguese but as a native Spanish speaker I was able to understand everything perfectly! The game is a lot of fun, the visuals too. I was able to solve the puzzle on the last day and this was the result I got: image.png Very good game guys the idea is great!
The assets/UI feel really nice to use! However, I found it frustrating that after the ritual ALL the elements snapped back to base positions, meaning that I couldn't organize the items based on included or not included, and their correct positions. As a result I was constantly needing to check the previous results and that was taking me out of the gameplay loop.
Also it was trivial to memorize the Portuguese names of a few items, but if you plan on adding any more items in the future, it would be nice to have a sprite list on the drop down UI instead of names, so that the game is more accessible to non-Portuguese speakers.
Finally it wasn't clear to me that the getting red/green/yellow progressed the heart meter and that that was actually the goal, but I figured that out on the second play through.
ALSO ALSO. I loved the garlic and roses splash screen for the love ending, as a garlic lover myself :rose:
I think there is a Portuguese tutorial in the game, that says, that you are supposed to end up with full health meter (I don't speak Portuguese, just guessed). And I find it completely legit. However, since this jams base language is English, I would like to have proper introduction at least in the description on the page. I myself am also not a native English speaker. However other then that, I found it really well done. Nice take on a wordle mechanics. The graphics are exceptional. The hard level could require the player to end with "all items on proper places" and full heart level. You would have to calculate a few turns ahead. Loved the entry. Good job :v: