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Summon Rift
Summon Rift
By jottap
View on ldjam.com
Comments
First one commenting here! =] It's really exciting to have the opportunity to build an army to take down a raid boss. Hahaha! As the leader of an optimal archer squad, I recruited most archers for the task! Let's go! Thanks for the game!
Screenshot 2024-04-15 at 19.54.42.png
ziggy
2024-04-16 08:40
Cool idea to build your army and fight a boss. Would be nice to see it developed further!
danonino
2024-04-16 10:06
Its got some bugs for example when i summon a warrior it summons a archer and the other way around. The idea is kind of cool and fits the theme if only the game had some meat. Maybe next time you will have more time to implement the idea fully.
I love the game idea. I think I had the debug version or something because I was able to directly change the stats of my characters. I just increased the attack damage to like 100 and the range to make them not take damage and ended up getting to round like 20,000. More fully fleshed out, I think it could be really fun. (I mean I played up to round 20000 in this state, lol)
Screenshot 2024-04-16 102151.png
2024-04-16 15:47
Good idea! I would love to play a bit more developed version of it
xry
2024-04-16 21:51
I was a little confused but had a lot of fun! The structure is a bit like a fun clicker idle game! I love that you can summon army members on top of each other too!
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2024-04-16 23:27
there are not enough interesting arts, but overall it looks very good, cool gameplay
xanagear
2024-04-18 15:33
Interesting prototype, looking forward to seeing how it evolves!
jezzamon
2024-04-19 19:29
Seems like you can't update health / damage? I kept trying those but given that they didn't do anything, it was a while before I tried the others. Might be worth updating the description to include some information about that!
Seems like you have the core mechanics needed for a fun game loop, just needs the limited resource in the upgrades.
xhadie
2024-04-20 17:36
I like the idea and spirit of the game and find the concept to be a fun spin on one-finger / idle tapper kind of game. I am sure you are aware of certain flaws, but for the sake of completeness, it would be nice to see how much money/currency/etc I have for disposal that I can use to upgrade my units. Currently it seems like I could just infinitely upgrade the units. Also even adding just a single sound effect for spawning a unit or for destroying the tower would have made this much more satisfying! You might try to find time to squeeze in some basic sounds for your next jam :)
Hm I was able to just spam + on attack speed and health on warriors and got far. And then I did the same for ranged for attack range + speed.
Also, is it possible to lose?
I did enjoy seeing the boss's health go down though :smiling_imp: