FoonLudum Dare ExplorerUsers → macaroni.dev

macaroni.dev

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalDigital Signal Puzzlerextra
202455SummoningPicnicmancyjam4.003.753.503.503.503.002.503.50
202251Every 10 secondsAlien Cattle Rustlersjam8713.222.943.333.273.333.113.273.22
202250Delay the inevitableBOULDERjam5223.653.223.473.953.823.423.153.60
202149UnstableNuclear Puzzle Defensejam7713.503.453.593.193.502.83
202148Deeper and deeperI'm Definitely Not Scared of My Own Basementjam11293.393.213.844.313.813.023.88
202047Stuck in a loopEchoes of Ouroborosjam5403.673.703.454.003.733.002.97

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by macaroni.dev

LD47 — Stuck in a loop

Mystic Dungeon & Mighty Mustache by namnam 2020-10-06T08:20:34Z

Wonderful game - really addictive gameplay, super fun tone and mechanic.

W.M.L.F by Webox 2020-10-07T23:51:52Z

The core gameplay felt so good now matter how many times I did it. And the art was great - the color palette in particular of browns and that green was perfect for space wild west.

The only things that I thought could be better

* The lassos never went away, which cluttered things up. * There was no downside to sprinting so I did it constantly. Having a cooldown/duration would give me a resource to manage and I think that'd be fun.

Loved it!

Loop Frogs by GaryS 2020-10-19T02:48:57Z

Fun puzzle game! It was cool to collaborate with myself on some levels. [Seems like we were on similar pages for the theme this jam :wink:](https://ldjam.com/events/ludum-dare/47/echoes-of-ouroboros)

Countercl0ckwise by Iker Díaz 2020-10-11T21:02:54Z

This game was fun. The artstyle & sound were very pleasant, and the controls and mechanics were enjoyable. Even when I died, I wanted to try again. My only complaint is the anti-aliasing on the pixel art. I wish it wasn't AA'd and instead straight upscaled - the graphics would be crisper & do the art more justice!

Deep Winter by Copito 2020-10-06T22:30:44Z

I really love the empty, desolate feel - I think it suited the tone perfectly. I was shocked at the end! I thought the enemies were fun to fight as well. I actually liked that there was no health bar.

Viktor by Palemek 2020-10-06T05:07:00Z

It was fun! My personal favorite part was sidling through all the holes :)

Paper Planes by SamDemaine 2020-10-07T23:31:08Z

A great arcade game. The Loops of the plane were perfect - not too tight so that it's easy but not unwieldy. I was able to get in a flow of weaving through obstacles and aiming to collect points. Very fun!

Echoes of Ouroboros by macaroni.dev 2020-10-06T20:37:45Z

@arad-hamidsamiee I've had a few people play it on Windows and it worked for them. Could you tell me more about the errors you saw? Thank you :)

Echoes of Ouroboros by macaroni.dev 2020-10-06T21:07:47Z

@arad-hamidsamiee That's weird! I just downloaded the .zip from the link on my Windows computer a minute ago.

Can you use the command prompt and get a sha256 checksum of the zip? That'll confirm if the download got corrupted or if our Windows are just treating it differently.

``` > certUtil -hashfile EchoesOfOuroborosWINDOWS.zip sha256 SHA256 hash of EchoesOfOuroborosWINDOWS.zip: 2b9d672e02aaa4cf6251c62695f3142a1801e013e1c4bea0a829d83b70934cbb ```

I did zip it up on Linux with `zip`, so maybe there's something Windows doesn't like about it. [Could you try this .zip file instead? I zipped it in Windows and uploaded a different one.](https://macaroni-static.sfo2.digitaloceanspaces.com/EchoesOfOuroborosWINDOWS_2.zip)

Echoes of Ouroboros by macaroni.dev 2020-10-07T18:57:50Z

@lamossus We're glad you enjoyed it!

After submission, we realized the final puzzles had solutions that were easier than we thought. We have ideas for how to make them harder and for many more puzzles and mechanics though! So keep an eye out for a post-Jam version :wink:

Ouroboros by FlatKiwi 2020-10-07T23:40:47Z

I loved the look & feel. The NES-style pixel art was engrossing and easy to parse. The mouse controls added a nice analog dimension, and the core mechanic was a nice challenge once I got the hang of it. I'd love to play a more fleshed out version!

I also see we weren't the only ones who went with an Ouroboros theme for this LD :joy: It was a nice touch to your game - I liked the serpent's mouth in particular.

SUSHI INK. by pbootly 2020-10-11T20:57:08Z

The parallelism of the controls was quite fun. It was enjoyable to try to get into a groove. Kind of like playing Overcooked by myself :)

Dead Loop by Tom_A 2020-10-06T05:00:30Z

Looks like the link is to some edit view and not the public itch.io page.

Time Saver by Daniikk1012 2020-10-06T07:26:48Z

I couldn't get the jar to run. I didn't have the shared libraries needed by libgdx. Looks cool from the screenshots though!

Time Saver by Daniikk1012 2020-10-06T07:37:43Z

@adil

For what it's worth, I'm on Linux (NixOS)

``` chmod +x time-saver.jar ./time-saver.jar ``` Didn't work (it spewed a bunch of nonsense since it's not a proper Linux executable)

I was trying to `java -jar time-saver.jar` and got this error: https://gist.github.com/ramirez7/5f16adb111720b67fd6f6643cf1ac093

``` $ java -version openjdk version "1.8.0_242" OpenJDK Runtime Environment (build 1.8.0_242-b08) OpenJDK 64-Bit Server VM (build 25.242-b08, mixed mode) ```

LD48 — Deeper and deeper

El Canyonero by TimBeaudet 2021-05-18T07:03:47Z

I quite liked the feel of the driving controls - felt like I could really get the hang of it as I kept playing. I could see this being even more fun if you kept developing it. The car sound was incredible.

Plunder of Goblin's Grove by aurel 2021-05-18T17:34:04Z

I couldn't get the game to run - something about "page fault on 32-bit read access." To be fair, I was trying to run it with Wine (tried both 32- and 64-bit) on Linux (NixOS.)

I did get to hear the frog sounds though! :frog:

Deep Sausage Madness by Ommadawn 2021-04-28T06:17:00Z

The typing mechanic was fun, the kitschy audio and graphics were really entertaining. I laughed out loud! Reminded me of salad fingers aesthetic.

An Interview with Socram by Randoman38 2021-04-29T04:24:22Z

I really want to play this, but I couldn't get it to work ``` [nix-shell:~/Downloads/ld48]$ java -version openjdk version "16" 2021-03-16 OpenJDK Runtime Environment (build 16+36-nixos) OpenJDK 64-Bit Server VM (build 16+36-nixos, mixed mode, sharing)

[nix-shell:~/Downloads/ld48]$ java -jar AnInterviewWithSocram/An_Interview_with_Socram/Interview.jar

(java:2262): Gtk-WARNING **: 21:23:26.143: Theme parsing error: colors.css:71:44: Invalid number for color value

(java:2262): Gtk-WARNING **: 21:23:26.143: Theme parsing error: colors.css:72:44: Invalid number for color value

(java:2262): Gtk-WARNING **: 21:23:26.143: Theme parsing error: colors.css:74:53: Invalid number for color value

(java:2262): Gtk-WARNING **: 21:23:26.143: Theme parsing error: colors.css:75:53: Invalid number for color value

(java:2262): Gtk-WARNING **: 21:23:26.143: Theme parsing error: colors.css:76:56: Invalid number for color value

(java:2262): Gtk-WARNING **: 21:23:26.143: Theme parsing error: colors.css:77:65: Invalid number for color value Exception in thread "main" java.lang.NullPointerException: Cannot invoke "java.awt.image.BufferedImage.getWidth()" because "this.backup" is null at deeper.graphics.Bitmap.read(Bitmap.java:62) at deeper.graphics.Bitmap.(Bitmap.java:40) at deeper.TitleScreen.(TitleScreen.java:14) at deeper.Main.(Main.java:58) at deeper.Main.main(Main.java:43) ```

EDIT: It worked when I `cd`'d into the same directory as the jar and ran java there :thumbsup:

An Interview with Socram by Randoman38 2021-04-30T05:02:42Z

If you have Nix (or want to install it - it won't interfere with anything), you can get a java that works with this game with:

``` nix-shell -p openjdk16 ```

My nixpkgs was at 20.09 (jdk16 is relatively new)

Then `java -jar Interview.jar` will work

Going Down by nexust 2021-05-18T07:23:59Z

I thought the structure of the game story was fun and the art was incredibly fitting and beautiful. Loved the voicework! I think a little more interactivity in the elevator could be more engaging. I'm curious to retry with different choices!

Dome Romantik by Rongo Matane 2021-04-29T04:41:43Z

An utterly entrancing game.

Cyber ass hack by 55_maximus_55 2021-05-18T17:54:44Z

Loved the graphics. 3D but not. And it was fun to get in the zone. I really got a sense of speed :red_car:

Infratoad by Seb_degraff 2021-05-18T06:13:07Z

I sadly couldn't play this game. After picking characters, it crashed with

``` Tried to access asset 'Anim_scarabΘe3.png' which is currently not loaded (asset id 188). (src/rdx_asset_decl.c:1019) ```

I was running it with wine64 on Linux (NixOS)

The Depths of Despair by Michael Feldman 2021-05-18T06:47:38Z

A great feeling FPS. Loved the cel-shading & minimalist abstractions used for the effects - A

I think the sound effects/music were really charming and emphasized the feel of the overall game. -M

Dig To The Core by pirate_pie_develops 2021-05-18T17:43:41Z

I didn't get it at first, but once I got a feel for what was what, it was perfect arcade fun. I could keep playing forever.

Deep down the asteroid by FrauKauz 2021-05-18T05:37:46Z

Had a lot of fun. It had a simple yet challenging arcade-y mechanic. Kind of felt like playing Burger Time to me. - A

I really liked it - gave me the great nostalgic feeling, likes games in Windows' Microsoft Entertainment Packs from the 90s. The monsters were tricky to avoid! -M

Deep Debt Diving : Criming Deeper by gamedevkng 2021-05-18T06:01:28Z

I think the ambition and scope of this submission is amazing, and I would love to play the post-jam version. I do think maybe a smaller-scoped jam version could focus slightly more on gameplay. Loved the graphics and I really felt like I was in a big city.

Echoes of The Underworld by Lucas Félix 2021-05-18T19:56:02Z

I thought the game had a super cool and eerie feel. Loved the echoing mechanic and the graphics/audio were great.

DSX by foxtrotluna 2021-04-29T04:28:24Z

I love the old-style 3D graphics. I'm a sucker for that.

The game felt good to play too, but I couldn't figure out how to go that far :)

Hellevator by baconn00 2021-04-29T05:11:23Z

Loved the whole vibe, and the core mechanic was really fun to play. Great graphics too.

I'm Definitely Not Scared of My Own Basement by macaroni.dev 2021-04-28T09:02:32Z

@notpjriavs Thanks for the feedback - we put more detailed directions in the description now. There is any ending btw!

@boclow Thanks for playing & commenting. I hope you finish it sometime :)

@lrvstudios Thank you! There is an ending, but to get there you'll have to manage your battery life - the flashlight takes longer to reload if you let it completely die.

I'm Definitely Not Scared of My Own Basement by macaroni.dev 2021-05-16T09:28:56Z

@heimy-spiel thank you! what sort of crash issues? did it log any error?

METADATA by SnowInfinity 2021-05-18T15:30:21Z

I didn't quite beat the heart boss, but I had a lot of fun trying. I'll probably try again! The boss itself, while hard, was definitely well thought-out and forced me to focus & react. Overall, I had a lot of fun :)

Flat Pack Piles by Zachary Barbanell 2021-05-18T16:50:20Z

Very fun mechanic. And I loved the isometric graphics - an amazing effect on a PICO8!

The Depths by Hydrogen8 2021-05-18T15:38:44Z

Great bright color palette. Sometimes Pico games go too limited. But this game had graphics in spades.

Belly O' The Worm by fyslexicduck 2021-04-28T05:41:14Z

Loved the concept and the main character (his halo was a fun touch!) First game I've played with sphincters in it :joy:

Two comments:

* I got stuck - I couldn't figure out how to get to the sphincter that was below a wide platform. I tried holding down and jumping to fall through, but couldn't figure it out. I looked around the level too, so I must've missed something. * I couldn't quit the game. Alt+F4 and Esc didn't work. I had to alt-tab and manually kill it.

Condemned by JackBad 2021-05-18T15:40:05Z

This game has amazing graphics & artstyle .. but I can't rate it for graphics!

Cat Sweeper by gnevesdev 2021-05-18T05:46:03Z

Really loved the cool concept, and it was super fun to play. I think some light music/sound effects would take it over the top. A great twist of a mechanic for the theme. -M

I love Minesweeper, and this game tapped into my latent addiction. I can see myself coming back and playing this casually. I'd love if it I could play it on my phone. The only suggestion I would have is to crib more from minesweeper. Show me where all the bombs are when I mess up so I can learn from my mistakes. And let me mark off spaces I think are safe or dangerous. Splendid! -A

Deep Library by Mogaiskii 2021-05-18T18:23:41Z

I really liked the graphics, both in play and the very nice loading/progress screen. It was fun to learn how to use their threat ranges and the walls to my advantage.

Mind Fall by Nyx_Works 2021-05-18T07:10:27Z

We played co-op - one on space and one on driving. But we got the bad ending ._. Still fun though! - A&M

LD49 — Unstable

Rolling Tower Clash by quadtree 2021-10-13T02:53:05Z

I had a lot of fun playing this - I was yelling at my screen! I could see a post-jam/full release being a hit .. especially with multiplayer!

鬼心伝 - A Story of Heartful Oni by kiririn51 2021-10-19T02:13:18Z

Super fun game. I loved the bullet patterns of the bosses and the art and music. Wish I knew Japanese so I could've read the story!

The Flamingo Files by Sherwood 2021-10-19T03:08:57Z

Really loved this game. A fun and innovative idea, and visually beautiful. I would definitely love to play a full version too.

I did maybe encounter an issue - the first time I played it, then intentionally input some wrong answers until I got an ending screen. The second time I played for a while with no errors, then when I tried to end by inputting wrong answers nothing ever happened (even when I spammed it a lot).

Just 3 Blocks ! by Yohsk13 2021-10-19T01:31:13Z

I thought the music and graphics were very charming. I liked the "surprises" from clicking too :)

Atomic Hard by iBigcall 2021-10-13T03:03:25Z

Beautiful graphics/mood/aesthetics, and I thought the idea was very unique. I think the gameplay was very difficult, and maybe a different control scheme could help here (or maybe just tweaking some frame data/hitboxes). Cool concept!

NEKONOVA'S NOT HOME by LeYamez 2021-10-19T03:20:01Z

Fun and unique! Enjoyed the overall feel with the graphics and audio.

Sakana-san's Ungrateful Job by Danilo Freire 2021-10-13T03:16:46Z

Fun concept and wonderful graphics and charm. I had trouble understanding the controls/how the mechanics worked but still managed to clear every level through just going around. Loved feeding those frogs.

VelociCorp Warehouses by pancelor 2021-10-19T04:07:19Z

Had a lot of fun figuring these out. I eventually had to stop while I was stuck here. Hope to finish it someday!

Screenshot_20211018_210503.png

I liked the atmosphere and the context you pick up from the instructions. It might be nice to see how you're progressing because I didn't know how far along I got.

The Show Must Go Down by tykenn 2021-10-13T02:45:34Z

Pretty funny game and a very unique idea!

Stable Inc. by Fedora 2021-10-07T22:33:19Z

This game was super fun! I really enjoyed it.

Nuclear Puzzle Defense by macaroni.dev 2021-10-05T05:04:56Z

@eupde Thank you for letting us know, looks like there was an issue with the build. We've uploaded a new zip now so feel free to try it out - Enjoy!

https://macaroni-static.sfo2.digitaloceanspaces.com/LD/NuclearPuzzleDefense.zip

Nuclear Puzzle Defense by macaroni.dev 2021-10-05T21:37:52Z

@zazz0000 thanks for the bug report.

sorry about that - it's fixed & uploaded now, so please try again!

Nuclear Puzzle Defense by macaroni.dev 2021-10-08T02:46:18Z

@zookatron hm that's strange. We've been playing it on a '19 Dell G5 5587 without seeing any frame drops. Thanks for letting us know. I have a few questions:

* What are your specs? * Was the slowdown present.. * ..from the moment you started? * ..whenever the screen was filling up with tiles/effects? * ..after a few consecutive games?

We're building an engine, so debugging these sorts of issues is definitely a priority :)

Deathrail by Hotowlgirls 2021-10-07T22:48:05Z

challenging, but a lot of fun. I also loved the soundtrack!

ESCAPE FROM AREA 49 (The Spiritual Successor to Pedal Power) by BarelyEvenGames 2021-10-19T04:14:49Z

Love typing games, they make me feral. Got to 33 and had a good time!

Overpowered by Vasuka 2021-10-19T04:26:30Z

Really cool character design and art. Love them!

Unstable Isotope by Nafe 2021-10-19T01:44:20Z

Really enjoyed playing it - loved the workplace incidents count hehe. Great vibe and aesthetic.

Medieval Madness by Mozri 2021-10-19T01:58:40Z

Controls felt good and tight. The frame data of the moves themselves was nicely tuned. It would be helped by higher-fidelity animation to complement the wind-up + follow-through. But that's a big ask! Great work!

Carrying A Microwave Down 3rd Ave by Yoss III 2021-10-19T02:34:55Z

This is so funny, the experience truly was carrying a microwave. Great art and sound effects.

Tetromino Stack by Myles Doupe 2021-10-13T02:33:06Z

Really great idea with the Tetris blocks needing to be balanced instead of matched. And well executed on top of that.

LD50 — Delay the inevitable

Stir Cry by icxon 2022-04-06T06:36:14Z

This game was hilarious! The song is still stuck in my head. And the voices :joy: I never would've come up with this take on the theme.

Closed Circle by boaromayox 2024-04-28T03:54:02Z

Very charming graphics and sound and style! I got a bit stuck, but I had fun romping around your dungeon.

It's Not Me It's You by John Livingston 2022-04-06T06:51:40Z

This game was a hilarious concept. I loved the graphics and voices so much. I wasn't sure if I was doing the right actions some of the time/how my game was progressing. But I did have fun messing around at the table :laughing:

The Beast Within by cad 2022-04-12T19:08:56Z

I had a lot of fun playing this. It was nice to be dropped in & immediately play. Felt like "self tower defense" :)

Wrath of Zeus by Rost 2022-04-09T21:44:39Z

Cute and fun! Felt like I discovered a fun arcade game :)

Mow Bot by Seng 2022-04-07T06:28:13Z

Absolutely loved it. Very charming graphics and audio. The entire game felt very polished. I'll probably play it again for fun!

Till the Cards Come Home by Lucas Guimaraes 2022-04-21T05:05:27Z

I liked the digital nature of the movement. Made it different than I expected at first glace and was a lot of fun to get in a rhythm playing.

Tilted Saloon by Vitor Milioni 2022-04-09T21:41:46Z

Loved the pinball mashup. It made the game super approachable & chill since it's no biggie if you lose your ball - just go again and have fun.

Dunno how others got past the revolver portion, but I held one paled up and let the revolver build momentum until it could pop up for the top paddle to slap it.

BOULDER by macaroni.dev 2022-04-06T04:59:49Z

@bhughes @wouter52 Glad you two enjoyed it! We just pushed a bugfix to the RNG - the levels should make more sense now :sweat_smile: If you have a chance to try it again, let us know what you think!

@wouter52 The parallax effect is actually deceptively simple:

* We have a single image of the mountains that is horizontally tile-able. It doesn't need to be very big. It's just a little wider than the game width. * We tile it horizontally "infinitely" and scroll it according to the player's location. The parallax is just a matter of scrolling slower than the player is moving. We actually use the same function for both the mountain parallax and for scrolling the ground itself. The ground just has a parallax factor of 100% (whereas the mountain is 10%) but rotated a bit.

We did leave in the sprites we used as placeholders during development (the tower, bush, skull, and cube). They're actually leftover from our first Ludum Dare that we didn't finish in time :)

BOULDER by macaroni.dev 2022-04-21T22:18:20Z

@bhughes @wouter52 @quite-good @mrevilguy @cookiezz @justuspan @rmrvar @artilor901z @oleg-bone @orionhart @seng @infecsean @dob @binaryprinciple @paulhocker @geraldfingburke @jamtempisto

Thank you all for the feedback & reviews! We wanted to let you know that we do plan to release a full version of the game soon (tm). It'll be published here: https://macaronidev.itch.io/boulder We will try to post development updates on itch.io as well!

SensenCemetery by Wouter52 2022-04-12T19:26:54Z

The tutorial was really polished. Really made it easy to understand the game! Loved the retro FPS look. And I really liked the feel of the "look behind" mechanic. Perfect way to handle someone chasing you despite it being a first-person game.

Delayed Trickshot by Lezzlebit 2022-04-21T05:23:27Z

Super fun puzzles. I'd love to play a full-length game of this.

Wizardfall by Quite Good 2022-04-07T05:35:27Z

I honestly found this to be a perfect game jam game. The art and use of perspective was beautiful, I loved trying to get different endings. I think the dodging/movement mechanics could be refined but it didn't detract from my enjoyment. Great game!

I Don't Wanna Reincarnation by crotonyl_alcohol 2022-04-12T19:41:57Z

I really loved the different dialogues, music, and the fantastic art and animations. A nice and wistful take on the theme.

Wormageddon by MatterLinx 2022-04-06T06:21:00Z

I was quite taken with the rotating pixel art. I've never seen quite anything like it.

The gameplay was fun too. I liked having to train myself to react to the different attack patterns.

The Torcher by infecsean 2022-04-06T07:05:21Z

Really amazing mood with the excellent graphics, soundscape, and voice acting. If you could flesh it out, I'd love to play a full version. One of the most immersive LD games I've ever played - I felt scared the whole time :scream:

Battery Assault by chybby 2022-04-21T05:00:01Z

I loved how it was an action and puzzle game in one - loved the roguelike approach to turns.

suffocate by Sam Feng 2022-04-06T06:31:29Z

Very beautiful and haunting. I wasn't sure if there was more I could achieve by doing something else .. but maybe that's the point?

Janko-navo by Jamtempisto 2022-04-19T22:16:29Z

A game that would feel at home in an arcade cabinet - the shooting+moving mechanics remind me of ["Switch 'n' Shoot"](https://www.mattglanville.com/switch-n-shoot.html) (which I originally did play in an arcade!) Great look and feel. I'm a sucker for parallax of all kinds :)

LD51 — Every 10 seconds

WeaponSwitcher by Rialgar 2022-10-15T20:21:59Z

I loved the visual "language" of this game. The way your HP was show as cracks, the way enemies' HP was different sprites, the way the different sprites showed which gun,the way overheating looked. I had a great time playing - thanks for jamming!

Shabadoo by Geckoo1337 2022-10-15T20:03:37Z

This was a great billiards game. The physics felt great, it looked great, and it sounded great. My only suggestion would be to make the cue ball slow down slightly faster. I felt like I was waiting for it creeping on when it was _almost_ stopped.

Also cool that you did it in pure C++. You can definitely tell it was made that way instead of with Unity in the best way. Low-level tuned games always feel so much tighter to me.

Rain Systems by thebmxeur 2022-10-20T20:39:03Z

I have no rated the game yet since I haven't finished it - I want to give it proper time.

But already, I wanted to say I love this idea and the execution. This is already the closest I've ever felt to debugging foreign/alien technology. There's a lot of potential to this idea and genre in general.

Can't wait to complete this game!

Motor Dime by Ale 2022-10-20T20:44:45Z

I loved the ragdoll animation. The way to torso rolled was hilarious. A lot of humor packed into a low poly model!

Lay low by MaximBegunov 2022-10-13T05:55:05Z

I absolutely loved this game. Great narrative, incredibly fun to have all the different endings and possibilities wrt what you choose. Great interpretation of the theme as well!

Watch the cat by chispaLBC 2022-10-21T02:25:00Z

Really enjoyed the game - a simple concept that's perfectly executed and funny to boot.

Baseball Kid & The Nightmare Dimension by Untitled Studios 2022-10-20T21:21:15Z

I loved the feel of the bat. It reminded me of playing a pinball game in the best way. The stretch to the ball to show it was going fast also looked great. Overall, it was fun to play.

The nuggets route was also a super fun touch. Replaying levels but with different mechanics was a great idea.

Thanks for making this fun game!

Robbie Robot by Firesplash Entertainment 2022-10-14T21:44:56Z

This was a fun platformer. I really like platformers that allow me to go fast, and this game definitely rewarded speed :) The seamless tutorial was very nice. I had no trouble getting playing. Good job.

phase by Matt Swieboda 2022-10-21T01:46:49Z

Windows seems very sure that `phase.exe` is a Trojan and won't let me play it.

Temporal Escape by Louis Mareau 2022-10-19T21:20:59Z

I quite liked the feel of the game. Although I wish dash had a lower cooldown since it was so cool to use! Lots of fun and a good use of the theme.

Alien Cattle Rustlers by macaroni.dev 2022-10-13T22:55:45Z

@wouter52 @broodjethomaat @mandytoh @asheko

We wrote up a short blog post explaining how the controls work here: https://ldjam.com/events/ludum-dare/51/alien-cattle-rustlers/deep-dive-on-alien-flight-controls

Also, you can now enter a "flight practice mode" by hitting F1. It'll show the stick and an arrow for your direction. Hopefully this makes the controls easier to understand!

Alien Cattle Rustlers by macaroni.dev 2022-10-15T19:42:11Z

@someone Just wanted to let you know - If you have a USB controller, it should work now if you want to give that a try.

After playing with both quite a bit, I still prefer mouse controls. You can make tighter turns thanks to the ability to instantly change directions instead of having to spend frames moving the stick. But it is definitely not as intuitive!

Alien Cattle Rustlers by macaroni.dev 2022-10-21T04:20:41Z

@adhesion the holler actually isn't random at all! the way it works is:

when you use it, all cows in a radius around you will move in the same direction you are currently moving for a couple seconds. So you can use it to really control them!

Stop the Eye by squashi 2022-10-15T20:36:57Z

This game was compelling enough that I gave it many tries and started to understand the different strategies. Healing when you hit the eye makes for a fun "tug of war" dynamic! I think it's a bit too easy to run out of ammo - I ended up just hunting blue pillars. But maybe I have more to learn!

Good work!

EPOCH by Wouter52 2022-10-21T20:44:49Z

I really like the graphics and sound. This game had a great look and feel. And the combination of a maze + quick math puzzles made for a fun time :)

Keeper Of The Worlds by Ambear 2022-10-21T02:53:17Z

I really liked the looks of all the different worlds. Especially the corrupt world.

I may have hit a bug at first - I hit Q before grabbing the item and it never did the world switching.

I restarted and got the item and it all worked fine and I was able to finish :)

Cheat or Lose by Vetche Studio 2022-10-21T02:15:05Z

This was such a good idea. I'm excited to come back to it and play more!

Nuclear Pulse by erikengineengineer 2022-10-20T20:51:10Z

I love the premise & the title screen flavor text. I felt immersed right away. And the game had a great sense of speed. It wouldn't feel out of place in an arcade!

THE_MACHINE_KNOWS_HATE by HexyVexy 2022-10-13T05:23:07Z

I quite enjoyed the game. When I read the description I thought the lighting scheme wouldn't be too exciting, but I actually really enjoyed every level and how the game progressed. Really loved the story-telling that went along with the game!

Fungi Forager by Madeline 2022-10-15T20:06:50Z

Felt good. I liked how the mushrooms got increasingly more rare valuable (irl) and you had to collect fewer. I definitely felt the time pressure too! And ofc I loved the PICO8.

Darkstar Sailor by darzu 2022-10-21T02:07:05Z

I liked the core idea of loading cannons. Even with the minimal graphics, I felt like I was on a ship.

Also super cool that you made your own engine! It definitely felt very good on my Dell G5 5587 (from 2019). Good luck!

Adventures of a Lonely Pixel by AugustCoder 2022-10-21T01:57:47Z

I loved the graphics and lighting effects. It all looked really good.

Demon King Wizard's Hat Escape by Spiritw 2022-10-13T05:02:53Z

Congrats on your first jam! It was funny how overwhelming each wave of enemies could be. Liked the idea of the hat too.

MAGICAE CATUS by chaikadev 2022-10-14T01:52:02Z

I love a shmup. I liked the constant of the sword. It had a great "heavy" feel to it, so I preferred to use it just because of how fun it was.

For weapons, I felt like the gun was a bit weak. Maybe that was the point. But maybe some sort of progression as you play (each time you "roll" a weapon, it "levels" up?) would help balance the weapons more.

Instadeath made it tough, which has its appeal. But some HP would've made the game last longer and given me a resource to manage, which I would've also liked.

Also, the game had style :v: well done

Clocking Hell by broodjethomaat 2022-10-21T20:52:06Z

A fun puzzle-platformer - always a great genre for a jam. I liked how you taught me how to play with the levels. As others mentioned, the camera was sometimes a little all over the place. But I got used to it and in some ways it did add to the sense of speed and rushing!

LD55 — Summoning

Summon Rift by Jottap 2024-04-28T03:23:43Z

Hm I was able to just spam + on attack speed and health on warriors and got far. And then I did the same for ranged for attack range + speed.

Also, is it possible to lose?

I did enjoy seeing the boss's health go down though :smiling_imp:

Stars Align by cassowary 2024-04-28T04:02:23Z

Super cute graphics. Nice sound effects and music. And the puzzle mechanics are great! I'd love a full version.

Void Magus by TomKnocker44 2024-04-29T22:13:10Z

I had a lot of fun! Using the spells and killing enemies was just so satisfying. And I loved the slight 3D gfx you did. Great work!