FoonLudum Dare ExplorerLD49 → 鬼心伝 - A Story of Heartful Oni

鬼心伝 - A Story of Heartful Oni

By fireslash, kiririn51, Juneji, Merenge_doll and Frroyo

View on ldjam.com

CategoryRankScoreCount
Overall5533.6627
Fun4433.6827
Innovation14662.3827
Theme14132.5624
Graphics5.003
Audio774.1327
Humor9822.5422
Mood5113.6227

Comments

t90 2021-10-05 00:45

Dunno if I was the only one struggling, but shoot is Z. (Maybe there are other controls that I failed to find?)

Nice and extremely stylish, though I can't seem to beat two skulls.

Also game does not seem to like when it's scaled (like a webpage). Background stays small while everything else scales as expected.

validdark 2021-10-05 05:59

Fun but I don't know what's going on because there isn't English. But you don't need to be able to read it to enjoy it.

lapunjell 2021-10-05 09:10

조금 어렵기는 했지만 정말 재미있는 게임이였습니다.! 일러스트도 좋고 브금도 휼륭해요! 탄환강화(?)나 폭탄같은 시스템이 없는게 아쉽지만 앞으로가 더욱 기대되는 작품이였습니다

pawndice 2021-10-05 10:04

It's a little difficult, but I had fun playing it. The BGM and illustration also cool. It brings out memories, so I really like it!

pnut 2021-10-05 10:41

Cute graphics, attractive illustrations, and simple manipulations always make it addictive. I want to win more because it's simple. I haven't beaten the boss yet, but even if it's GAMEOVER, the BGM is so good that I keep trying.

clove 2021-10-05 10:43

재밌었습니다 난이도가 없다고 할 순 없어 컨트롤이 필요하지만 훌륭한 슈팅 게임이라고 생각했습니다. 빠른 브금의 템포가 공격 속도랑 묘하게 맞아 떨어져서 무엇보다 신났어요. 공격을 피하는 판정이 생각 보다 널널해서 도전하기도 더 편했습니다. 좋은 결과로 다시 만나 정식 출시 되어서, 제작자 분들이 시간에 쫓기지 않고 완성된 게임이 기대되는 작품입니다 :)

vlsjt 2021-10-05 10:46

Homecoming technology using three energies was also interesting, but it is difficult to win.

I think it is appropriate to enjoy competitively with friends.

I don't know the details because the language is different, but I understand the character's expression

I feel it's good to enjoy lightly.

kim-chan-mi 2021-10-05 12:30

kr. 캐릭터성이 훌륭해서 보는맛이 있었습니다, 다만 게임플레이는 아쉬운점이 몇 있었습니다. 피격시의 이펙트가 있으면 좋겠고 타격시의 따로 소리가 나지않아 아쉬웠습니다. 개인적으로는 회피와 대쉬같은 스킬이 추가되었으면 좋겠습니다. 도트로된 캐릭터들은 매우 마음에 들었습니다. eng. It was fun to watch because of its excellent character, but there were some regrets about game play. I wish there was an effect of the attack, and it was regrettable that there was no sound at the time of hitting. Personally, I hope that skills such as avoidance and dash will be added. I liked the characters in dots very much.

frrussi 2021-10-05 14:06

This is so!sooo! funny. But... Monster's attack speed(M.A.S) was too fast. Enjoy this game, M.A.S needs to be improved.... Bullet more slow, PLZ....

And

I want you to explain the default key. If we don't know the basic key, we can't enjoy the game.

730 2021-10-05 16:20

完全垂直に降る弾がすごく腹立たしい。敵の下の空間が閉ざされて撃つ隙間がなくなってしまう。弾の数を大きくしても構わないから別のパターンにしたほうが楽しかったのかもしれない。あれじゃ弾をうまく避けながら敵を撃ちまくる爽快感よりただの苦痛を覚えてしまう。 それに加えて体力が高すぎる敵もいるし永遠とぐるぐる回ってることになりがち。 時には弾が速すぎる気もした。 弾が当たる時とか自機が撃たれる時とかの手応えも不足していると感じた。撃っている撃たれているという実感が来ない。 というわけで2面ボスで諦めた。 あと説明書がほしい。 絵も音楽も逸品。特に絵は食べたいぐらいに好き。 背景も意外と素晴らしかった。ああいう3Dは期待していなかった。 何面あるのかわからないがそもそも3日間で1面以上できたことがすごい。面数を減らしていたらゲーム全体がもっとしっかりしていたのかもしれないが。

peachtreeoath 2021-10-05 20:30

I like bullet hell games so this one definitely kept me busy. I tried several times but could beat that second boss though, the extra fast kunais were really hard to deal with compared to the first boss. I never ended up using the target lock-on mechanic because I was so scared of losing any life. That's fine though, I don't mind just straight shooting and dodging.

This is a very polished presentation in general and the music is incredible. A shame this never got finished for the PS1, though there were so many shmups back then it probably would've gotten lost in the mix.

gogu 2021-10-06 03:38

Just one life is too harsh to me. Almost cry while the 2nd boss fight.(Try 4 times.)

After that, the end made me heart moved but I never read any text.

erome 2021-10-06 08:59

도트풍의 일러스트와 게임디자인이 정말 취향이였어요! 게임과 어울리는 신나는 배경음악도 정말 좋았구요. 탄막계 게임은 처음이였는데, 패턴을 외운다 하더라도 해골 몬스터의 공격이 꽤 피하기 힘들었어요. 그럼에도 계속 도전하고 싶어지는 게임이였습니다. 시간에 비해 완성도 높은 게임이라고 생각해요! 개선된다면 플레이어 캐릭터의 강화나 특수기술이 있었으면 좋겠다는 생각이 들어요. ドット風のイラストとゲームデザインが本当に好みでした! ゲームと似合う楽しいBGMも本当に良かったです。 弾幕系ゲームは初めてでしたが、パターンを覚えても骸骨モンスターの攻撃が避けられなかったんです。それでもずっと挑戦したくなるゲームでした。 時間に比べて完成度の高いゲームだと思います! 改善されれば、プレイヤーキャラクターの強化や特殊技術があったらいいなと思います。

jusw85 2021-10-11 07:02

out2.jpg

Wish I could've read the story! Personally I didn't find the game too hard, although the first time I fought 九尾 I felt I was getting hit for no reason.

guitarbro 2021-10-13 03:27

Unfortunately I can't read it, but I like the artwork and music! Not sure if I'm missing something, but I don't see a health bar on the right (using Chrome on Windows 10). Aside from the health bar, some feedback for taking damage would be nice, even just flashing the player's sprite or something would go a long way. Overall pretty fun though!

wiredoverload 2021-10-13 04:16

I thought I was pretty alright at these kinds of games but I never made it to a single boss, just kept dying to the double purple guys. Great artwork and sound though!

chairshot-games 2021-10-16 04:19

Fun gameplay and great art/music. Found the bosses a bit too difficult though. Liked the mood of the game. Good job!

tori 2021-10-18 16:47

Whaa amazing entry, great work on the art and music, i had a blast !

macaroni-dev 2021-10-19 02:13

Super fun game. I loved the bullet patterns of the bosses and the art and music. Wish I knew Japanese so I could've read the story!

dingledorf 2021-10-19 08:14

Reminds me of Touhou games! Very nice!

matthewrobo 2021-10-20 01:10

I like shmups a lot, but I think this one just had an incredibly slow movement speed for such a narrow shot type and fast enemy bullets, like putting bullet hell player movement in an old school shmup. It was a bit frustrating, and I couldn't get to the parts where the instability showed up.

Incredible music and art though, as usual for a Sukeban Games game.

omiya-games 2021-10-20 06:45

...Oh, you're making me pull up a kanji dictionary for this one (or jisho.org; same thing.) Well then ***Cracks Knuckles.***

このゲーム、ムズイです。一番最初のボスですぐに倒れました。トホホ。

絵や音楽は非常によく出来ていて「マジ四日でこんなの出来るの」とか思ったりしました。それと比べて弾の打つ音は繰り返しが多く、すぐに飽れます。説明書がないため、初めて遊ぶ人には少し学びにくいと思います。特にミサイルの使い方がよく分からなかったので、あまり試しませんでした。「撃たれたという実感が来ない」というコメントがありましたが、こっちも同感。

正直、僕はこういうゲームには苦手なのであまりコメント出来ませんが、まず、敵の打つ弾の速度がすごく速いことに驚きました。少しでも遅くして欲しいとよく思いました。風雪が弾に当たる幅はどれっくらいあるのかも読みにくかったです。僕は弾に当たらないように集中してたため、敵の位置を見ることが難しかったです。画面の下に敵の位置の矢印が欲しい。せめて下手なプレイヤーには無敵モードがいいかも。

この手では風雪君はまー君に会えないけど、「それでもいいや」と考えてゆっくり寝ます。

cdunham 2021-10-20 22:16

It seems like I always play your jam games and I always really enjoy them. I'm glad I can at least read some of the Japanese(kanji is hard, okay). The gameplay is solid and the music and art are great like they usually are. Nice work!

misfire-dev 2021-10-21 10:54

really polished and a great bullet hell, I'm bad at this genre so can't get very far but still enjoyed playing.

kr4ft3r 2021-10-21 13:03

Great job with both art and gameplay. And always good to see a top down shooter. I played the game before reading the description and had exact feeling about it, like it was some ported mystery game. Well actually it felt like I was drugged in Tokyo and found myself in an arcade house. Wish I could understand the storyline but I guess not understanding is part of the whole experience.

Locking missile feature is cool but I rarely ever got to use it effectively, except with bosses, which takes some skill. I am good at dodging for most of the game, but the snake girl boss gets me every time, I tried 5 times couldn't go past her :( Pity as according to screenshots there is more to it, will give it another try later.