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TomKnocker44

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Trash Dashjam6843.003.003.053.653.233.112.953.03
202557Depths👥Dive to Survivejam6733.202.872.623.653.653.562.503.26
202456Tiny Creatures👥Firefly Rescuejam3.203.303.304.303.703.402.004.30
202455Summoning👥Void Magusjam3.954.103.754.153.854.003.153.65
202354Limited Space👥Trainwreckjam354.284.344.024.364.304.163.163.63

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by TomKnocker44

TomKnocker44 leaves an average of 9.8 feedback comments each event.

LD57 — Depths (6)

Escape Into the Darkness by Linky439 2025-04-12T19:19:45Z ♥ 1

Nice graphics and presentation! I liked the feeling of pressure as the light closes in around you. I did find the controls a bit clunky not having diagonal movement though.

Go to sleep... by eeldam 2025-04-12T19:12:51Z ♥ 1

Neat idea, but pretty challenging. I'm not sure how you clear some of the sentences, and maybe it would be nice to have some words you can store for later use.

GOLD HUNGER by Mibi88 2025-04-12T19:01:46Z ♥ 1

Like others, I also had pretty serious FPS issues after playing for a bit on Windows. I like the idea for the game, and think if instead of your hunger going down with time, it went down when you mined, it would be a bit more fun. Cool that you made you own engine for this!

The Chase Beneath by Alvaron 2025-04-12T18:51:45Z ♥ 1

Great job with the atmosphere! I managed to make it to the end, and I think if you wanted to continue working on this you could easily expand it to other liminal spaces!

Payback Pit by Alem26 2025-04-12T18:35:11Z ♥ 1

Really solid entry! I ended up playing for a while until I got all the money, definitely a lot of fun. Some future things you could add would be some more things to do in between collecting resources and fighting enemies, such as smelting the ore or collecting resources above ground, and of course more upgrades to work towards (not feasible for a jam, but if you wanted to continue working on it). Also nice that everything was made from scratch!

D.E.P.T.H. - Door Evaluation Protocols & Testing Hub by Sylf 2025-04-12T17:49:30Z ♥ 2

Nice game, and an interesting take on the theme! Definitely had a few laughs from this. I did find the menus a bit hard to read because of the resolution and the camera would sometimes make the top option be off screen.

LD56 — Tiny Creatures (1)

Squish'em all by Cortez 2024-10-17T18:31:40Z ♥ 2

Fun game! I liked the obstacles that let you change the path of the incoming ants. I wish they were a little more durable as I found they would easily break when I was trying to position them. Great concept and fits the theme perfectly!

LD55 — Summoning (10)

Three Sigils by galactical 2024-04-29T21:07:26Z ♥ 0

A simple but interesting puzzle game. Not sure if it really fits the theme, but a nice game nonetheless.

A Grave Mistake by JUSTCAMH 2024-04-29T20:55:20Z ♥ 1

Really good presentation! I did find the game a bit tedious after a while, since it takes a while to dig and there really isn't any logic involved to matching, it's more trial and error. I also think the camera could just follow the player instead of locking to specific regions. Great work!

Riftward by Flightless 2024-04-29T20:28:47Z ♥ 1

I found the controls a bit frustrating at first and a jump would've been nice. I think it's an interesting idea though, and is a good take on the theme!

Summoning Tower by Julian France 2024-04-29T20:19:51Z ♥ 0

Very fun game. I liked that you could call the waves early, and the overall presentation was great for a game jam. The summoning controls took a bit of getting used to, and I wonder if they could be changed somehow to be easier to use during the waves as things get a bit chaotic.

Summoning Circuits by DarkWolf 2024-04-16T06:27:39Z ♥ 1

Cool take on the theme! I did find it a bit difficult to tell the circuit and non circuit paths apart at first.

Accio! by alanbrook 2024-04-16T06:17:17Z ♥ 1

A neat little puzzle game that can be pretty tricky. I think an undo/redo system would be a good future addition since you can get soft locked on some of the puzzles. Very fun though.

Summons Summon Summons by Keith Wang 2024-04-16T06:03:03Z ♥ 1

The game won't run for me. It just closes immediately as soon as I open it.

Dark World by Diadem Games 2024-04-16T05:59:18Z ♥ 1

A nice concept that could be easily expanded into a full game! The greyscale graphics also enhance the light vs dark feel, so I think it worked out well.

Bug Life by Human 2024-04-16T05:45:46Z ♥ 1

It's always fun to shoot up frogs as an ant. The abilities were cool, I liked how the supply also did damage and had a double use.

VampIrO by nox282 2024-04-16T05:29:21Z ♥ 1

A nice take on the survivors genre. One thing I found a bit difficult was building up my army, and I think the main reason is your attack range is quite small. Maybe increasing it a bit would help with getting the starting forces going. I also really like the art style!

LD54 — Limited Space (22)

TurtleTD by RubyDaPrincess 2023-10-04T22:57:35Z ♥ 2

Nice game but I couldn't figure out how to place more than 1 tower or how upgrades work. Keep at it and you might have the next Bloons (Trtles?)

RoboRage by Kr4sh3 2023-10-04T19:41:07Z ♥ 1

A nice idea but I found the controls to be a bit frustrating, especially the shooting down to jump. The shooting as well was a bit hard to use. Maybe you could make it so the the mouse aims and make the bullets last a lot longer? The enemies were quite spongy too. I liked the idea of having a very small inventory but if the crafting requirements were reduced and your movement speed was faster then I think the grinding wouldn't be so bad.

Space traffic controller by rej 2023-10-04T19:28:58Z ♥ 0

Cool game. The sound was a bit much though. Maybe you could also make it a bit more obvious which satellites are about to collide?

Cosmic Cargo Chaos by Surfa 2023-10-04T19:22:34Z ♥ 2

Great game! Feels a lot like a flash game I could have played years ago. The intro was a nice touch. One possible suggestion would be to make the objectives update based on your progress loading/unloading, and maybe make it always visible too.

Blocked by zimny11 2023-10-04T19:09:25Z ♥ 2

A neat puzzle game. The pieces should definitely move faster and it should reset when you fail. Also felt like there was a lot of input lag on the buttons and sometimes they wouldn't press. The music also stopped playing part way through. Overall a good foundation though.

Space Ltd. by HolySparks 2023-10-04T19:00:13Z ♥ 3

Looks like we had similar ideas! I like the different cargo types. The controls, specifically rotation, felt a little strange though.

Slideworld by XRy 2023-10-04T18:45:27Z ♥ 1

Cool concept but I found it hard to distinguish the background from everything else. Also a reset level button might be a nice feature. Other than that it seemed pretty solid.

Tiny Tower by Martin Bousquet 2023-10-04T18:29:31Z ♥ 1

Pretty solid game! Not sure I'm a huge fan of the bomb mechanic since you just have to wait them out but other than that it was quite fun.

Mr. FLATFORMER's House by blinyadebil 2023-10-04T07:46:34Z ♥ 2

Honestly one of the best games in the jam. The puzzles are difficult but not too frustrating, and the progression is done well. The extra objectives were a little confusing at first, but it's not that hard to figure out the requirements. The game fits the theme nicely and the presentation is smooth. It would be a shame if this wasn't expanded into a full game.

Super Wraparound by Bergeronimo 2023-10-04T07:21:51Z ♥ 1

An interesting concept. I found it starts out very hard and doesn't give you much time to get used to the mechanics. There are so many large enemies that they quickly overwhelm you because your shooting is hard to control. The web player is also very small and I couldn't figure out how to full screen, so that made it hard to see what was going on. I think it could be a neat arena battler though if you continued to improve it.

Squasher by Pawel12 2023-10-04T07:12:07Z ♥ 1

Starts out very easy and gets a little harder in the later levels. The game closing after you lose is unfortunate and makes it a lot harder to play. I think the squash following the mouse instantly makes it a bit too easy, maybe give it a bit of acceleration or something to make it harder?

File Defender by Troy Korns 2023-10-04T07:05:18Z ♥ 1

Decent idea but maybe make it so that enemies can't spawn on you. The system error thing is also kind of annoying since it always happens and makes it very hard to move. Also I died without touching anything so I'm not sure what I'm supposed to do.

Solar Trucker by peremily 2023-10-04T06:56:12Z ♥ 1

The concept is neat, but I never got any missions. Also the music stops after a minute or so.

Squeeze Play by LanceJZ 2023-10-04T06:50:10Z ♥ 1

Cool concept, it's like asteroids but they fight back. I couldn't move forward when playing with keyboard controls. Also for some reason, turning with controller is much faster than with arrow keys. Other than those issues, it was pretty fun. Those bullet enemies are very brutal. Autofire would be a great addition too.

Dodge the Cubes by Federick Adrian Coo 2023-10-04T06:41:08Z ♥ 1

Simple yet quite fun. The movement felt pretty smooth. A great foundation if you wanted to add more levels and obstacles.

Meteor Mash by Nat1Wizard 2023-10-04T06:32:04Z ♥ 1

Pretty solid little game. Controls felt pretty smooth. I did find the gameplay time to be quite short though.

I don't know by addaellis 2023-10-04T06:23:37Z ♥ 1

An neat concept. I found the navigation a little confusing and the issues other people have mentioned were a bit distracting, but it's nice to see a text adventure game.

Jambulance by NuiN 2023-10-04T06:13:29Z ♥ 1

Very fun, definitely feels like a flash game. Enemy car AI is pretty solid, they love driving in front of you or creating a huge pile up. The leaderboard is a nice touch.

Beacon by Broondoon 2023-10-04T05:49:02Z ♥ 0

The lighting is cool. I played for a few minutes and didn't find any enemies, maybe I misunderstood and they aren't in the game? If you are thinking about continuing work on this, I'd suggesting increasing the radius of light around your player and maybe making it so your wand recharges over time. You could make a great arena battler out of this!

Slime Infestation by Lexyvil 2023-10-04T05:40:51Z ♥ 1

I like the idea, but I found it odd that the ship moved slower vertically at speed 3 than it did at speed 1, maybe this was a bug? This made it next to impossible to catch the debris and if you move slower than you won't make it in time. I think the game is supposed to be fast paced, so maybe also consider making the player move faster. Liked the slimes though.

Cramped - 3D Maze Escape by Onsson 2023-10-04T05:25:43Z ♥ 0

An interesting concept, like others have said it's very hard mainly because of the perspective. If there is a path on the side that is invisible, you won't know it's there and will just walk right past it. Maybe there is something you could do, like highlight the opposing wall or something to let players know they can turn there.

Tiny Factory by AncientEntity 2023-10-04T05:16:25Z ♥ 1

As a fan of Factorio, this game was pretty fun. I found it a little confusing at the start, but after a few tries I figured it out. I would love to see this idea fleshed out with more parts.