vegeo 2023-10-02 22:49
This was a lot of fun to play. Pretty difficult puzzle to get my mind around, but I figured it out and enjoyed it. Besides the little bugginess, decent game and really creative!
Foon → Ludum Dare Explorer → LD54 → Mr. FLATFORMER's House
By CDplaya and blinyadebil
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 40 | 4.26 | 40 | |
| Fun | 52 | 4.17 | 40 | |
| Innovation | 23 | 4.39 | 40 | |
| Theme | 101 | 4.35 | 40 | |
| Graphics | 305 | 4.05 | 40 | |
| Audio | 216 | 3.76 | 40 |
This was a lot of fun to play. Pretty difficult puzzle to get my mind around, but I figured it out and enjoyed it. Besides the little bugginess, decent game and really creative!
This game might be the best in the jam and it has no ratings. Really fun to play and a really unique concept that was well executed. I really like that you didnt just end with the room resizing but added more puzzle elements on top of that. Incredibly underated game.
What an amazing entry ! :heart_eyes: Im blown away by the mecanics of the game, really creative and so well laid ! The progression is well done, although the furniture level as been a little frustrating Nice graphics and the music is fitting great, I would love to play some more :smiley:
Honestly one of the best games in the jam. The puzzles are difficult but not too frustrating, and the progression is done well. The extra objectives were a little confusing at first, but it's not that hard to figure out the requirements. The game fits the theme nicely and the presentation is smooth. It would be a shame if this wasn't expanded into a full game.
Wow very cute game and funy
I wish I knew how to make puzzles like these! Enjoyed all 9 levels. A real mind juicer. Enjoyed the music quite a lot (even on a constant loop beacuse i took a lot of time it never started being anoyying) and all graphics were super cute.
Awww !! It was very funny! I really like the minimalist design, the game is clear and pleasant visually)
Really clever take on the theme, I loved it !
Nice design! Took me a while to figure out what happened, but after that I enjoyed solving the puzzles!
this is masterpiece, best i've played so far. no need a lot of introduction, just move around and you can find how the game work, and amazed. it just, so good.
Was satisfying to finish the game. Level 7 can burn and die though.. it took me so long to finish that :D
Amazing game! very nice implementation if the theme :)
When it finally clicked I was honestly amazed! Really unique puzzle style. Loved it.
Really impressive polish for the time limit and a pretty cool concept. I think having a lengthier tutorial would be a good idea for this game since it takes a bit to wrap your head around some of the mechanics. The puzzles were pretty smart, but a few of them felt like I was missing some info about how the game worked when I was trying to figure out the puzzle. The art is really cute and makes good use of pretty simple designs. I wish the loop for the music was a little longer but it fits the game well. Great job, probably my favorite jam game I've played so far!
Very satisfying mechanic to push the walls around. The levels had a very nice balance of difficulty but simple enough that it never took me too long to beat any level
An old-timey looking bloke with a pun name - count me in! Also it was fun!
Absolutely mind-bending concept, I love it! I'm a sucker for intuitive level design that teaches the player without prompts, and you absolutely nailed that aspect in my opinion. The whole thing just feels really polished overall - super nice work!
I loved playing it!!
This is such a creative interpretation of the theme. It's easy to tell that your team spent a lot of time just exploring and refining the core mechanic. The puzzle design is masterful! Overall, it's very impressive for a working prototype in general, let alone a jam entry.
Nice job!
Very very cool game! I love the mechanics and the puzzles! It's sometimes a bit confusing about how the rooms are "connected" when you do a wall pushing or take an elevator. In some levels I felt like I just tested everything possible until something did the correct solution. I was stuck in one of the level for a while because I didn't know you could jump of from hooks, and they go so fast it doesn't even register as an option, I feel like it would work better with slower hooks/elevator and be more precise when you want a specific result. Anyway awesome works!
Very nice game! I like the art style and the fact that you can skip levels (I should have def done the same in my game) The concept is really creative. Well done team!
Holy shit. This might be the best game I've played in the jam so far. Really interesting use of the theme Limited Space. I actually want to see an expanded version at some point. I don't really have any complaints besides there wasn't more. Great job.
Nice work! The idea fit the theme well, and it was an interesting take on a puzzle platformer! My only suggestion would be to make the jumping feel a little better - particularly on that double hook stage (I spent too long on it, and grew slightly frustrated with the jumps :(). Not sure if it is in it, but it felt like the main character needed a little bit of coyote time on the jumps, but thats probably a personal preference thing (when you miss a jump 50 times XD). Nice work!
Brilliant concept and fits the theme perfectly. I had so much fun playing this game over and over. Great Work!
Amazing, unique, well thought out and well exectued in all aspects. Brilliant job!
A great game, it has complete mechanics and interesting ways to pass levels.