The randomness of destroying a dark-blue block makes the game kind of unfair in my opinion. Sometimes it makes you warm, other times it freezes you. Apart from that, I liked the gameplay and the sound was not very bad too. The graphics are also nice.
I love it! The sounds are awesome, the graphics are gorgeous, and the mechanics work pretty well. The only thing I hated was the bubbles that come from down. Boy if they tilt me...
I like the game! It's simple, but cool. Now some suggestions: - The music is very loud, and the only option it mute or unmute. I would like to see a volume controller. - At the beginning, it was confusing. I tried to press the movement keys for just a little, and I wasn't moving. Had to figure out that holding is the only way to break the blocks. Maybe including in the how-to-play instructions that the player should HOLD the movement keys instead of PRESSING them would be helpful. - I would like to see a GitHub page for the game, with the source code (want to check the noise algorithm) and also bug reporting.
LD48 — Deeper and deeper (15)
Deeper by robinfaury 2021-05-04T19:18:15Z ♥ 2
Using z80 Assembly for a game made in 2 days is a hard move
Deeper Bros. Digital Computer by Adam Selker 2021-05-04T19:09:59Z ♥ 0
It's a masterpiece! I've spent an hour playing it so far, and I LOVE it! Just one thing: when I JMP, the stack disappears 🤔 is that supposed to be?
LostBrother by MeritCoding 2021-05-04T12:34:00Z ♥ 1
Gonna be honest, the sounds were really weird... The best part was the history about the missing brother. Also, nice trailer :P
I'm Definitely Not Scared of My Own Basement by macaroni.dev 2021-05-04T12:26:55Z ♥ 1
The battery drains kind of quickly, and the more you play, the more impossible it gets to hold it. And good job with the graphics!
I like that it's open-source, even tough I could't understand the code. Haskell seems to be for big boys :P
Sky Miner by Simone 2021-05-04T12:19:51Z ♥ 1
I didn't understand the game very well... I'm always running out of fuel. Is that supposed to happen? :P
Deep Dark Deadly Forest by Itskdog 2021-05-01T11:04:33Z ♥ 1
Gorgeous art style and the mood is just perfect!
Wigly Hunt by rawbits 2021-05-01T11:00:08Z ♥ 0
The best part is that it was made for the GameBoy Advance. Gonna take a look at the source and maybe try to make a GBA game in my free time :P
Tato - Potato by Noel Widmer 2021-05-01T10:50:45Z ♥ 0
I think I found a bug... Sometimes Tato does not bite herself when I turn her really fast.
Tunnel Rats by GeneralSturgeon 2021-05-01T10:44:18Z ♥ 1
Nice idea! A very creative game! The only thing I can complain about is the lack of ways to skip the first dialog :P
Under The End by chris-delta 2021-05-01T10:40:17Z ♥ 0
I really liked the graphics style!
Deep Mine by The1 2021-04-27T17:38:02Z ♥ 1
I absolutely love the gameplay, music and art-style!
hello doctor i am in pain by elZach 2021-04-27T17:32:38Z ♥ 1
Woah! Very nice idea! I imagine being a doctor is sometimes like solving a Minesweeper haha. Stephen is really hard btw :P
Iceskimo by PurpoAppo 2021-04-27T17:27:35Z ♥ 1
The randomness of destroying a dark-blue block makes the game kind of unfair in my opinion. Sometimes it makes you warm, other times it freezes you. Apart from that, I liked the gameplay and the sound was not very bad too. The graphics are also nice.
Miling Dipper by gabrie 2021-04-27T17:16:29Z ♥ 0
I love it! The sounds are awesome, the graphics are gorgeous, and the mechanics work pretty well. The only thing I hated was the bubbles that come from down. Boy if they tilt me...
Squareroot mining by omnes ludos 2021-04-27T12:46:22Z ♥ 2
I like the game! It's simple, but cool. Now some suggestions: - The music is very loud, and the only option it mute or unmute. I would like to see a volume controller. - At the beginning, it was confusing. I tried to press the movement keys for just a little, and I wasn't moving. Had to figure out that holding is the only way to break the blocks. Maybe including in the how-to-play instructions that the player should HOLD the movement keys instead of PRESSING them would be helpful. - I would like to see a GitHub page for the game, with the source code (want to check the noise algorithm) and also bug reporting.