Yosh ! I have to say that I needed time to dig the concept you worked on. It's actually a good idea. Honestly, I feel the reason why you merge your concept with tetris. But maybe you should have tried to find a different artstyle approach. Even something pretty simple could fit the idea. Lines of codes following each others, getting built one on another.
The more disorganized code you have, the more messy it is. That is what I feel. So it couldn't be closer to the theme. The point is that I can't really reward the innovation as the only difference between this Themetris & Tetris is that some "narrative" stuff appears sometimes.
So the advice I can give you would be to improve the "story" elements and add levels of self-improvements (the same way we Learn). So that way you would be able to make a game, based on Tetris mechanics but enhanced with narrative contents.
Don't know if you feel the idea though :blush: