nyx-works 2021-04-26 20:44
https://nyxworks.itch.io/mind-fall
my game
Foon → Ludum Dare Explorer → LD48 → Mind Fall
By nyx-works
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1883 | 2.47 | 24 | |
| Fun | 1871 | 2.27 | 24 | |
| Innovation | 1873 | 2.15 | 24 | |
| Theme | 1440 | 3.19 | 23 | |
| Graphics | 1730 | 2.45 | 24 | |
| Audio | 1064 | 2.95 | 23 | |
| Humor | 1023 | 2.52 | 22 | |
| Mood | 1579 | 2.88 | 23 |
https://nyxworks.itch.io/mind-fall
my game
Took me a while to realise that shooting is how you stay floating! Would be good to be able to see a bit more of the world at a time.
Interesting how you work with the theme, the music is very relaxing, but I think it doesn't really fit the theme, maybe something more accelerated is better. Overall good game, works well, my congratulations
I have falled out of the screen
There was an error when I played it, where the mind moved off the screen and I couldn't find it again, but I continued to fall safely all the way to the end of the game. This made for a meditative experience, though I'm not sure it's what was intended.
Definitely once you get to the 400m mark, there ought to be a music change to something less calming.
It would be better if the music in each biome changed.
Good game! I think it's a good base, the way that you use the shoot also to float is interesting challenge. Good effort on sound and music, it helps to improve the experience. Some feedbacks and effect when you shoot could make this game juicy and make this interaction really enjoyable. Great job!
i have no idea what is going on, that was bizzar :D but er i think i won
It took a few plays to know that shooting kept me from dying. I made it to the 500 m mark. I liked that there were multiple different enemy artwork.
Interesting mechanic. Took me a while to reallize the controlls. Maybe you should have mentioned them somewhere. The main problem is that you can just spam space and you can't die. It would make a huge improvement to make the ceiling deadly, too. The music is good, but it dosen't really fit the game.
Cool little game, the 200 meters line from down are a nightmare to beat! I found a bug, after shooting you can stick into the right or left corner of the screen, like super meat boy lol.
Great work! :smile:
The game its not about surviving, you can spam space, or stick to the wall, but if you do, you will recive the bad endigns, try to kill the bad thoughts, and like this you will truly beat the game :D
We played co-op - one on space and one on driving. But we got the bad ending ._. Still fun though! - A&M
Ok. The mood here was weird in a good way. Nice idea for a game. But playing was a bit hard for me. Maybe changing the proportions of the player character, enemies, and screen view would make this game easier to play?
I liked the atmosphere and art! I found though that the character was pretty much never on screen--the character was trailing too much.