bruyere-alice 2021-10-04 23:38
Unique aesthetic, pretty neat graphics. Well done :D
Foon → Ludum Dare Explorer → LD49 → Sakana-san's Ungrateful Job
By DanielClarc, FilipeAGB, danilo-freire, Tonho, Marconi Madruga and Skhar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 147 | 4.02 | 21 | |
| Fun | 625 | 3.52 | 21 | |
| Innovation | 272 | 3.76 | 21 | |
| Theme | 86 | 4.31 | 21 | |
| Graphics | 59 | 4.55 | 21 | |
| Audio | 135 | 4.00 | 21 | |
| Humor | 174 | 3.89 | 21 | |
| Mood | 299 | 3.83 | 20 |
Unique aesthetic, pretty neat graphics. Well done :D
Oh this was excellent. Very polished and lots of fun! I don't think I was particularly good at it, but I had a great time. The only note I can think of is the control scheme would be a bit less awkward if tiptoe and quick order were mapped to keys on the right side of the keyboard. However that's minor when considering the great execution of the concept and theme.
Great game! Good graphics, nice music, interesting and fun concept and incredible implementation! I really liked it! Keep up the good work, you are well done
One of the best art so far. Super good game and funny. How did you guys handle the physics? I laughed in real life when I started playing it!
@publicidadeba the stack is actually not physics-driven. We have some custom logic driving how resistant it is from each side depending on how many pieces are missing and animate it to show how close it is to breaking
The game was a little frustrating, I wasn't able at all to balance the Jenga, but I managed to play the "Reset Jenga" mechanic to my advantage when I didn't have the right color hahaha
Loved the style and the animations, the music was nice and the mood was great!!
Really good job, I loved the level system!!
one of the few best games i played so far, i love everything about it. i had a lot of fun whenever i have to balance the Jenga's while rushing around and overusing the z button XD. overall i love the concept and the graphics.
Really enjoyed this game! the Audio and visuals are great. Unique concept that you implemented well. I think I came across a bug on level 4 once, although I haven't been able to trigger it again. glitch.png
Eu acho Jenga uma palavra tão imoral e engraçada. Susurra bem baixinho no ouvindo de alguém..."Jeeenga". É imoral.
Really unique and characteristic visuals. I dig your style a lot! Gameplay felt very nice as well.
I also somehow managed to get myself out of bounds in level 4, like someone else posted above. I think I was running against a wall while my sushi stack got replenished and it pushed me through the collider or something.
gameplay was nice, the balancing felt good, but i never understood where i should go or why a level was cleared.....
This game is FANTASTIC. For a big team, I can see why it feels so polished and complete ... but still, I am super impressed. Everything about from the mechanics to the art to the menus and flow feels super polished and ready for release. You deserve SO many more ratings.
My only complaint would be that the 3rd restaurant seemed harder than the last, and that there was no final win screen when I completed all restaurants or got 3 stars on all of them! But I was still satisfied :)
Fun concept and wonderful graphics and charm. I had trouble understanding the controls/how the mechanics worked but still managed to clear every level through just going around. Loved feeding those frogs.
I really love the sounds and graphics . The game was fun to play .