Foon → Ludum Dare Explorer → Users → pnikav
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | Rescue Rat | jam | 940 | 3.23 | 2.85 | 2.99 | 3.98 | 4.03 | 3.50 | 2.90 | 3.66 | |
| 2022 | 51 | Every 10 seconds | 👥 | Good care in 10 seconds | jam | 662 | 3.45 | 2.97 | 3.24 | 3.74 | 4.18 | 3.68 | 3.12 | 3.41 | |
| 2022 | 50 | Delay the inevitable | 👥 | Cat VS Darkness | jam | 2.83 | 2.00 | 2.83 | 3.17 | 3.67 | 2.50 | 1.75 | |||
| 2021 | 49 | Unstable | 👥 | UTNU (Unstable Table Named Uns ) | jam | 576 | 3.64 | 3.74 | 3.49 | 4.18 | 4.01 | 3.53 | 3.80 | 3.83 | |
| 2021 | 48 | Deeper and deeper | 👥 | Run, Glim, Run! | jam | 585 | 3.71 | 3.64 | 2.68 | 3.56 | 3.79 | 4.02 | 2.00 | 3.50 |
pnikav leaves an average of 10.7 feedback comments each event.
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Good implementation and concept! Not a bad atmosphere, I liked the graphics and music. Keep up the good work! Good job, guys
Great game! Good graphics, nice music, interesting and fun concept and incredible implementation! I really liked it! Keep up the good work, you are well done
Not bad graphics, but I didn't really like the performance of the jam theme. I would like to have more lives, and not die from a single blow, as well as a tutorial in the game itself or at least in its description on itch.io Good job!
Very nice drawing and an interesting concept! Yeah, not crying at work is really hard task... I like the implementation and the circumstances that prevent me from focusing on repeating phrases! Great job, keep up the good work! P.S. I would like to see arrow controls or WASD
Hello, friend! I like the idea and mechanics of your game, the music and the graphics themselves are just great!
The only thing - at the very beginning, if you sharply go left or right - you can jump out of the "reservoir" and go down through the void endlessly, filling the score. You definitely need to solve this problem - put invisible walls or just limit the scene! 7BJRpq3cJg0.jpg
Good job, congratulations on your first game and your first LD!
The exit button from the options is very small, besides, it is written with a mistake, bruh... Good graphics, but not quite clear gameplay :(
Anyway, good job, you guys are great!
Very cute art and the plot at the beginning, but the most incomprehensible location in the game itself! I also didn't understand the meaning of the insects at the top of the screen.
It feels like someone from your team tried harder than the others, and in the end you got incredibly cool graphics, but incomprehensible gameplay.
Keep working on it, and it will be very cool!
The graphics on the second level made my eyes bleed. It's not quite obvious what to do, I still haven't found the cassettes on the second level, as well as the little men to shoot at.
I saw the development process, and with empty models without this pixel effect, everything looked much better! I hope you guys figure this out!
Very interesting game mechanics, great graphics and sounds too! However, at the last level, there are a lot of wild boars that go slowly and prevent the rest of the animals from being collected :(
I hope you will add more creatures and levels in the future! I really stuck to your game for about ten minutes!
Your game reminded me of the Rogue Legacy platformer! Really great graphics and impact animation, but I would like to see a small tutorial right in the game or a backstory.
Great sound and mechanics, good work!
To be honest, I was a little lacking in atmosphere. It feels like the gameplay should take place at a later and darker time of day. And, yes, as mentioned above, action is really not enough. Hopefully in the future you will make more variations of skeletons or other mobs!
Great graphics, good sounds and mechanics! Super job!
For me, it was a bit non-obvious that in order to start playing, you need to expand the window (the continue button is not shown in the reduced version). I would like to see some kind of pointer to this and a tutorial on what not to stumble upon.
Otherwise, I really liked everything! Very beautiful graphics and plot! Really great job, guys!
I tested your game even when you first released it, then many things were unclear. All the fish were too big to eat, there were no small ones at all. I decided not to write a review then, because I knew you would fix it.
Now, a couple of days later, I decided to see how you were doing, and to my surprise, the situation turned upside down. Now all the fish are too small, it is almost impossible to die/shrink. The fish appear very suddenly, right behind the character, so there is a split second that puts you in a stupor. I managed to win in just 10 seconds. I hope you work on this and you will have a really cool game!
By the way, I like the sounds and graphics! Really good job!
Good graphics, pretty scary sea creatures, but I really missed the music. Especially in the moments between the cut-scene and the game itself, it is not quite obvious where the scene is and where the game is. At the end, I would like to see a sign "The end" or something like that, so as not to wait for the black screen to disappear.
Otherwise, just great work! I hope you will understand the music and grow in the right direction. I think it will be a good interesting game in the final stage.
LD53 — Delivery (4)
Cow Heist: Space Delivery Mission by mrScom 2023-05-02T12:34:58Z ♥ 4
cool art and especially cutscene, addictive gameplay, everything is great! great job!
Shaggy Rush by biteZZZ 2023-05-02T12:29:36Z ♥ 3
cool animations, very cool management tips are implemented, there is not enough time for a little and the management is not quite easy... However, I liked it! Great job, guys!
The Last Vampire by Neshtyak 2023-05-02T12:22:22Z ♥ 4
Very cool character art, animation and action! However, the gameplay seemed a bit monotonous to me and it is unclear when the enemies will already die. It's really cool that you can continue the previous game or start over!
Somnia by Viwka 2023-05-02T12:13:11Z ♥ 0
Very interesting mechanics of changing the states of the scene! But I didn't quite understand how to go in the second room (where the closet is on two gurneys)